Gamespot reports:
"Unreal Tournament 3, based on Epic's Unreal Engine 3, has been in development for years. BioShock, Gears of War, and Mass Effect also use Unreal Engine 3 yet preceded Unreal Tournament 3's arrival by a few months, and almost a year in the case of Gears of War. The games may all use the same engine, but they have very different hardware requirements. Whereas BioShock requires powerful hardware to run, Unreal Tournament 3 doesn't leave anyone out of the fun. Mid-range CPUs and video cards from two years ago can run the game just fine, and with marvelous image quality. Of course, if you want more performance, higher resolutions, and antialiasing, more power is the way to go.
We tested Unreal Tournament 3 using the UT3Bench utility. The utility uses multiple demos, but we stuck with the Suspense flyby demo for all of our performance tests. The flyby takes a 60-second aerial tour of one of the larger vehicle-based multiplayer maps. All results are the average of three test runs:"
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
I cant wait till this game comes out. If gears of war used the same engine....that means this game is going to be awsome. o i cant wait.
If the retail version plays the same as the demo then I am set since I was able to run it on 1680x1050 with everything on max :D