FleshEatingZipper writes: It’s hard to review an open world game and Saints Row: The Third is no exception. So while we’re waiting on that (soon!) I figured the audience at large would be interested in some opening hints on how best to manage their character. Newcomers will no doubt be flattened by the sheer amount of customization and tweaks in the game (see my blue-jacketed, British-accented avatar above) and it’s easy to get overwhelmed. No matter! Inside I provide you with some tips on how best to wade through your ascendancy to greatness!
GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."
Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.
Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too
Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
In a recent podcast with Wassup Conversations, Scott Phillips the director of many games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4 talks about behind the scenes of those games.
Gang Operations. A better tactic.
Hover above the area with a VTOL jet until the enemy markers show up, then just drop bombs on them (you need to be fairly close or the markers will go away). It's easy to do and easy to get away from.