Say what you will about the Street Fighters and Mortal Kombats of the gaming world, but for some folks Rare's Killer Instinct series of brawlers from the Nintendo 64 era trump any honorable Japanese martial artist or four-armed Shokan prince. The Killer cast was known for being quite unusual compared to the rosters of other fighting games.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.
Killer Instinct did have a truly innovative lineup of characters. I give Rare a lot of credit for not doing any " color pallate swaps" like other fighting games producers do. Looking at you Midway, Subzero, Scorpion, Reptile, Ermac, Noob Saibot, etc...And even Capcom to some extent.
The KI series brought a lot of firsts to the fighting genre. The Autocombo system ultracombo multi-hit finishing moves, and overall a very unique fighting engine. Especially the charge moves in mid combo, where you had to charge from forward to back. The combo breakers were also a truly innovative idea.
Killer Instinct is truly a legend to hardcore fighting enthusists such as myself. I am still waiting patiently for a sequel.
Fulgore was my favorite character. The combos you could do with multiple eye lasers were truly humiliating to opponents which is why I chose him as my avatar.
KI was possibly the only reason i regret not buying an N64.
Killer Instinct Rocks.
Jago and Glacius were my favorite.
I'd always do a c-c-c-c-c-c-c-combo Breaker !
I used TJ Combo and the wolf... and sometimes jago.. They really need to remake this some how without fu(kin it up!!!
Killer Instinct wasn't like any fighting game I have ever played!
I loved it then and I still do today!
I play the emulated Arcade game on the pc all the time! ULTRA COMBO!!!!!!!!
I hope we can get the emulators working on the ps3....I will be playing on there too!