SG - I’ve debated whether there’s any point writing this. If you’re even vaguely familiar with the series, then you know what kind of content a Call of Duty contains. It may not come as much of a shock that, in this continuation of the world’s biggest “shoot dudes” gaming brand, there’s very little variation from the norm.
That’s not necessarily bad. The game still achieves things that are genuinely amazing; it’s just that you’ve probably already been amazed by them two years ago.
Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report. Instead, Activision assured developers it was simply for internal concepts. That, of course, was not followed through. For what it's worth, per the PlayStation Store, 2,400 COD Points cost $19.99, meaning players potentially spent real-life money on a skin that was not created by an actual human.
As far as A.I. use goes across Activision, a source told Wired that 2D artists are utilizing A.I. to aid their work. That is a result of mass layoffs, in which many 2D artists were impacted. “A lot of 2D artists were laid off,” the source named Noah said. “Remaining concept artists were then forced to use A.I. to aid in their work.” Mandatory A.I. trainings have been implemented, according to Noah.
Activision. And MS. They will ruin console gaming forever.
Oh and where the FRIGGIN outrage people? When Sony makes a remaster of a masterpiece single player story driven game, they get roasted. But this, this, goes unnoticed? Then don’t complain that you aren’t getting enough single player story games.
"The Yokai's Wrath bundle was released despite previous guarantees by Activision that A.I. would not be used for final assets, per the report."
We're talking concept art? Because as of right now there's no way to generate a final 3D model with final textures. So the final assets don't use AI. That's not to say that it sucks for 2D artist that it's easier to generate visual ideas and build from them leading to less 2D artists needed (really sucks), but are they say the final concept art was completely AI generated and then 3D artists built from that? And yes, I'll pile on that Activision as a publisher and their developers I have experience with suck and they'll do whatever, ethics be damned.
Wow I can just imagine the likes of Activision, EA and Ubi etc having an army of AIs creating overpriced crap and the fanboys just lapping it up. I hope the AIs have a good union.
I understand why people think it’s good idea to Unionize to fight back against such things but it’s not. It’s a bad idea. It’s activisions wet dream to have these pumped out weekly by some AI. Protect your neck!
Can the latest chapter of the series live up to the hype? Well...
since i'm all about the single player i'll throw my 2 cents in here...this guy made it sound like the campaign was bad which it wasn't (if you want to play a bad one go play battlefield 3).
he's complaining that you feel like a 3rd wheel during missions but it's always been this way since the 1st modern warfare.
granted the 1st one had a less convoluted storyline and you only bounced back and 4th between 2 characters whereas nowadays they have 3 which complicates things even more...he seems to complain that the scenery is bigger but it's nothing you haven't seen previously.
sure everything is done bigger and better that's the point of sequels. if they toned down everything then everyone will complain that they didn't improve anything, go figure. i found very little to complain about the single player story other than the convoluted story-arch and that it was indeed too short. they should consider making it 12-15hrs for the next one. the next one being modern 4, not the treyarch crap.
This is a decent game, not the best in the series but good for killing off time