It’s been said that imitation is the sincerest form of flattery. And ever since it achieved tremendous success ten years ago, Grand Theft Auto III has been imitated by countless rivals. Some have fared fairly well, while others have tanked badly due to the fact that the developers simply didn’t “get it”. But no clone has managed to topple the king, and with Grand Theft Auto V looming in the distance, it almost seemed like no one ever would.Silly fools. All it takes is the ability to let go and give the player the ability to do everything they ever wanted – even stuff they never dreamed of – and you could have an experience that’s every bit as good as Rockstar’s legendary title. And it looks like, after various attempts with its Saints Row series, THQ has finally done it. The original Saints Row wasn’t bad by any means, but it took its gangster syndrome a little too seriously and, as a result, turned off a few players. Saints Row 2 was much improved, with a sense of humor and much more varied missions that made it a success.
GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."
Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.
Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too
Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
Alex & Mike talk Biomutant, a game from Experiment 101/THQ Nordiq you likely have not heard of. While the AAA side of the industry tends to homogenization and imitative, cinematic presentation, “AA” games remain creative and innovative in 2021. Drawing on inspirations as varied as Dark Souls, third person shooters & kung fu cinema, Biomutant is Ratchet & Clank on acid, developed by a team of 20 people.
I'll have to check this one out, good review...