Sengoku is among those games that would be considered either an Europa Universalis style game or a Heart’s of Iron style game. Not only do they all come from the same producer but they also share a lot of similarities in terms of control, and often the ideas behind combat, economics and diplomacy are reflected upon each other. Sengoku feels unique to the other two series. Of course, it still shares the “real time” gameplay, division of provinces and a highly similar army fighting mechanics. There are other things though which make this game highly different to Europa Universalis and Hearts of Iron. What are these differences, and what is the general impression of this game? Read on.
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Nintendo Life: Given the popularity of arcade titles like Final Fight and Double Dragon, the beat 'em up genre was a big draw in arcades during the late eighties and early nineties. Hoping to cash in on some of this success, SNK created its own unique take on the genre with Sengoku for its Neo Geo system. While the game borrows many of the same tried and true conventions of other brawlers of the time period, it did manage to inject a unique theme and a few interesting gameplay twists to go along with it.
Celebrating the best, most creative, and most enjoyable niche downloadable games for the past year.