Velocity Gamer: Are the games that release every year worth the same price as the ones that make significant changes and improvements between releases?
The creators of the massive mod Skywind have published a long video showcasing their progress in recreating The Elder Scrolls III: Morrowind.
Although the company has released many albums, GameGrooves is ready to work with composers for a video game soundtrack.
Players are using hacks to gain an advantage in the game, such as aimbots and wall hacks. The first gives a player superhuman aiming abilities, while a wall hack lets you see through walls to gauge where other players are.
“These hacks are typically used by PC players, but those playing on PC via Xbox Game Pass are identified as Xbox players in multiplayer lobbies.”
This is pretty dumb to say the least.
Don't Gamepass online games have anti-cheat systems?
If not, that's pretty dumb. Microsoft need to fix that asap.
I mean, COD games was always filled with hackers, nothing new. I can’t blame MS on this. Activision had years to try and fix this. Might take MS some time to make some change.
Unless the improvements are substantial, then yes. but if I see a game that isn't putting in the effort, then no. No more Assassin's Creed for me. It's yearly and it's essentially the same people with a confusing storyline (after AC2, I couldn't follow the story, nor did I care).
Games need a leap to warrant full price. We paid $60 when it first came out, so why must we pay the same price again for an upgraded but not entirely different experience?
L4D and L4d2 is a perfect example of this.
Are Yearly Games Worth Full Price? NO £30 is worth it.
I suggested $50 in the article to be kind to developers, but I see them as worth about $40 personally.
Hell No.
<----makes this face
No, but if people keep buying them why stop.