180°

What’s in store for the PS4?

We have already heard from various sources that the PlayStation 4 is starting into it’s real development, with an expected showing in 2013 with a possible late 2013 / earlier 2014 launch. Now to be perfectly honest we really don’t know what to expect so far, nothing has been released so far. So I am going to break down section by section the PlayStation 4′s possible direction, with a little bit of “I hope this makes it in there” approach.

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bradfordtaylor.com
TheBlackMask4703d ago

Look at the PSV and then think about what it could achieve if it was a console instead.......

It's good aswell since it shows Sony has learnt from their mistakes....which are the...

Price
Laucnh Games and
How developer friendly it has to be

yabhero4703d ago

I suppose your one of the people who think 250-300 is a good price for a handheld. I don't think they have the money for a superpower next gen system. Maybe though do though because Nintendos not doing we'll as it could be and they managed to create a next gen system with 4-6 times the power of current gen.

mandf4702d ago

Cheaper than an I-Phone and does more like play actual games. Tech costs money.

TheFirstClassic4702d ago

You do realize that people were predicting the Vita to cost 400-500 right?If you look at what the Vita can do it is a good price. It offers a gaming experience which can be matched by consoles on the go. It has more features and better online than what the 3ds offers. Like mandf said it's cheaper than an iphone yet offers a much better gaming experience. I still don't think the 3ds is worth a buy since they will probably come out with a dual analog version. Just out of curiosity, did you buy your 3ds at 250?

yabhero4701d ago

no one should be paying 400 dollars for a iphone, thats why ppl sign up for the BS contract, I bought my 3DS a 170
Im just saying in order to do well SOny need to capture some of the 11-15 group and 250 300 dollars is a lot

BitbyDeath4703d ago (Edited 4703d ago )

Haven't read an article this good in i don't know how long.

I agree with most of it except for maybe the RAM being 4GB which i think sounds a bit high for consoles IMO.

Looking back the ram was as follows-
PS1 - 2MB
PS2 - 36MB
PS3 - 512MB

PS4 may only need a total of 2GB all up.
More is obviously always better but as you can see from previous consoles it is not really needed unlike a PC.

Really good read though.

Fishy Fingers4703d ago

RAM is very cheap these days, especially to someone like Sony and with developers crying out for anything up to 12gb next gen I'd be surprised if we didn't see something like 4-8gb.

RAM was this gens bottleneck and seeing its one of the cheaper components the manufacturers would be foolish to scrimp on that front again.

Shikoro4703d ago

Jesus Christ, stop saying that RAM is cheap these days. The RAM used in consoles ins't the freaking slow RAM in computers. It's a super fast, high-bandwith and low latency RAM which costs a lot of money. So simple. -_-

6GB of total RAM will be enough do deliver some astonishing games in the next generation.

steve30x4702d ago (Edited 4702d ago )

The speed of the ram in a console is'nt the problem its the ammount needed. If you want huge worlds like GTA for instance or other sandbox games Without the restriction of how far you can see (like city backdrop etc) then you need a lot of ram to store that data. Also the more anti aliasing you use the more vram the graphics card will use. Also if they are aiming for the new super HD ( cant remember the name of it lol( They will require lots of Vram and a lot of grunt to be able to run it smoothly.

ABizzel14702d ago

There are differences in RAM, and the RAM in the GPU. The GPU has it's own RAM to draw from which cost significantly more than the standard RAM you buy for your computer. That's where the 4GB of RAM comes from. 2GB GPU 2GB System.

Now they could do 4GB, 6GB, or 8GB of system RAM and a 2GB GPU. But that's not saying much and there are tons of other things to factor into this that I just don't feel like going over right now, like types of GPU's (make, model), why RAM isn't the be all of a GPU, dual core, etc...

potedude4703d ago

I thought it was interesting too. When starting to talk about the specs of the PS4? then I start to drool a little.

Don't mean to sound like a fanboy but I have had a PS1, a PS2, a PS3 and of course will be getting a PS4.

fOrlOnhOpe574703d ago

Totally agree, thats one of the better articles I've read in a long while. Im really excited for the PS4. Sony have found a good blueprint in how to release a games console, as shown with what they're doing with Vita.

Hanif-8764703d ago

They need at least 4GB of DDR3 RAM especially since they run very cheap nowadays. However, DDR4 is expected to be released next year and i can't recall Sony or Microsoft ever releasing a new console with dated tech. I think that they should just ditch the CELL Processor and maybe opt for an 8 core cpu by intel (whenever they release one).

mandf4702d ago

I hope they keep the cell. More ram will help less capable developers. The is the only gripe from developers. They don't know how to code with split memory and run it in unison.

zero_cool4700d ago

id say at least 4gb total 2gb main 2gb vram!

+ Show (2) more repliesLast reply 4700d ago
milohighclub4703d ago

I said it before and will say it again I reckon Sony is going to slap a touch panel on the back on dualshock 4

Hanif-8764703d ago

@milohighclub although i agree that sounds alot like Sony, i would definitely want them to put that money elsewhere in the system. I just need a controller like the Duelshock 3 but slightly bigger, just slightly, with triggers and i'm set.

milohighclub4702d ago

Is like a couple more buttons so you can do more in gave without having to press x for everything. The touchpad could be cool if used correctly I.e L stick to move R stick for camera, touch pad to move reticule independently. Maybe release different size pads cos I have small hands so its perfect for me I would find it uncomfortable if it was bigger. That's why I don't like the 360s pad.

BitbyDeath4702d ago

And i don't mind that at all. A back touch panel like on the Vita would be pretty cool as long as the controller remains roughly the same size then i'm all for it.

supremacy4703d ago (Edited 4703d ago )

This is exactly what I have been saying all along. The vita is a small sample of what the ps4 might end up being, a console with all the features and develop friendly asked for.

So expect psn to be everything xbox live is, on day one when the ps4 hits. Why, because it will most likely be built for that type of infastructure period.

Faster disc drives, better online, easier development cycles, and a more intergrated community between gaers, devs and Sony.

brandonb214702d ago

i would like to see them go with 8gb of ram just cause as the next gen gets older developers will be crying 2gb isn't enough.

steve30x4702d ago

8GB would be too much. I would say 1gb system ram and 3gb graphics ram.

Show all comments (28)
720°

State of Play returns tomorrow

State of Play is back tomorrow, September 24! Tune in live for news and updates on more than 20 upcoming PS5 and PS VR2 games from studios around the world.

Read Full Story >>
blog.playstation.com
Sonic188115h ago

Hopefully not a lot of remasters

Eonjay14h ago

Agreed, but if I could pick one game to remaster first it would be Killzone 2. If you had to pick one which would it be?

Mr_cheese14h ago

I know it's not the same but I'd love a reboot of resistance or warhawk

u-bEttA-rUn14h ago

If they announce Kill Zone 2 remake or resistance 2 that multiplayer would be crazy. But Warhawk I would cry like a 2 year old 😂😂😂 give me bloody roar

ravens5213h ago

God of War 1-3, Ascension, Ghost of Sparta and Chains of Olympus all in One.

RaiderNation13h ago

I love Killzone, but I would prefer a complete reboot of the franchise, using the newest version of the Decima engine, rather than simply a remaster of part 2.

SimpleDad12h ago

Sony will not do Killzone 2 or any Killzone because they don't have plans for it in the future... No TV shows, no sequel, no Lego game, no multiplayer...

This is dead for Herman... Only Aloy.
And that's sad.

Zero hype for tomorrow.

Kingrizzy9012h ago

legacy of kane, resistance, or just something totally new that hasnt been already done

Cacabunga12h ago(Edited 11h ago)

Hopefully zero gaas, will show that they’re starting to reason!!!
And yeah the remaster trend must also stop.
PS5 exclusives or nothing go home

A new Killzone, Uncharted, Tsushima, inFamous, Resistance, Wolverine or something original single player.

CobraKai11h ago

Killzone 1. In think that needs a retelling

Profchaos9h ago

I either want something from the infamous franchise or the cheeky answer is being lemmings back as that's now Sony

DarXyde6h ago

Killzone 2 I think falls into remake territory.

I'll take a Warhawk remake or even a remaster but that's it, really.

Any remasters for a last generation game on a backwards compatible console is just insulting.

+ Show (8) more repliesLast reply 6h ago
IAMRealHooman14h ago

only remasters, even remasters of games that aren't even out yet

DodoDojo14h ago(Edited 14h ago)

Wrong, there will also be a 2 minute snippet of Lego Horizon.

bloop11h ago

If they don't show something from a couple of their big studios after the absolute disaster they've had with Concord then I'll lose all hope. This generation has been a complete letdown so far and there's very little to look forward to at the moment.

RaidenBlack14h ago

Pretty sure : RE9, Days Gone Remaster, HZD Remaster, 1 last SH2 trailer, Wolverine trailer, Until Dawn trailer
Maybe(s) : GoT 2 announcement, DS2 (but already happening@ TGS), Pragmata, TLOU2 or SpiderMan 2 PC announcement,
Wishlist : Santa Monica & Naughty Dog's new project tease, Marathon gameplay trailer
Don't Want : Any AC Shadows trailer, Any more remasters other than the ones leaked

Eonjay14h ago

You really think that other remaster is Days Gone? And my God what happened to Pragmata?!?

seanpitt2314h ago

It’s 30 minutes, I think you’re being optimistic there, don’t have high expectations, I know mine are the lowest they have ever been since what i have witnessed these past 4 years!

crazyCoconuts14h ago

Agreed w/ Sean. Keep expectations low.

Juiceup4h ago

jfc what is this trash lineup Sony please

+ Show (2) more repliesLast reply 4h ago
Christopher14h ago

Only 5 remasters. They had to cut back to squeeze in 1 new announcement. They will have another SoP next month to cover the other 12 remasters.

-Foxtrot13h ago

*monkey paw curls*

Horizon Zero Dawn Remastered

Gravity Rush 1 & 2 Remastered

Until Dawn Remastered

DarXyde5h ago(Edited 5h ago)

In the case of Gravity Rush, a remaster of a remaster that plays on PS5 now would be bizarre. Then again, so does Horizon.

This only makes sense if it means a PC release, but they still closed the studio and releasing this would be very poor taste.

potatoseal13h ago

I'm presonally looking forward to a Days Gone one. Would love any excuse to play that game again. I loved it

darthv728h ago

Why wait for an excuse... just go play it now.

CobraKai11h ago

Im thinking showcasing Pro versions of existing games.

neutralgamer199210h ago(Edited 10h ago)

They could do a lot right by simply announcing a blood-borne remastered so many people have been waiting for it and they should not only bring it to PlayStation 5 but also PC

If they are all intent on doing a lot of remasters, how about doing some of the remasters from the games during the PlayStation 2 and three generation instead of PlayStation 4 games?

Can we get infamous collection? Can we please get Socom from the PlayStation 2 generation? Uncharted trilogy God of war trilogy twisted metal collection, kill zone trilogy, resistance trilogy some of these games they can simply just unlock online multiplayer. They’re only one need to do a lot of work and people would enjoy them

But instead, let’s just remastered the last of us horizon zero down the God of war 2018 this PlayStation Sony executive bosses are some of the most idiotic in the past 10 years

PlayStation has such a long history. They can simply do a lot of fun service and get so much positive PR but they keep making the same mistake again and again and again.

Rimeskeem8h ago

I would honestly prefer remasters/remakes/reboots of games than GaaS they have tried to push.

TheEroica7h ago

Release the remastered games on the sheep!

JackBNimble4h ago

Hahaha... I was going to make the same joke.
That's all they have

+ Show (8) more repliesLast reply 4h ago
15h agoReplies(2)
Relientk7714h ago

Hopefully there's good games, but we'll see. Going in with low hype, and I hope to be pleasantly surprised.

Show all comments (93)
330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

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thesixthaxis.com
darthv7217d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300017d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar17d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162417d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier17d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga17d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty17d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein17d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4016d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 16d ago
GhostScholar17d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro17d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo17d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300017d ago (Edited 17d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne17d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek17d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300017d ago (Edited 17d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

17d ago
Einhander197217d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic16d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

+ Show (7) more repliesLast reply 16d ago
CrimsonWing6917d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde17d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6917d ago (Edited 17d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde14d ago (Edited 14d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi17d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows16d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai16d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

+ Show (2) more repliesLast reply 14d ago
Goodguy0117d ago

This gen has all but been odd.

Philaroni17d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic16d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe17d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies16d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne17d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8817d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

Show all comments (67)
170°

Sony Executive Admits Company Needs To Work On Having More Original IPs

Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.

-Foxtrot18d ago

The thing is they do have a lot IP wise but most of them aren't be used

Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?

You have the IPs, you just don't try to use them

How long have we been wanting Bloodborne 2 or even a remaster?

Whitey2k18d ago (Edited 18d ago )

Or just buy a publisher that do have IPs

EA
Capcom
Sega

These 3 publishers has tremendous amount of ips and not just gaming ips but also for sony movies entertainment and for Esports aswell that includes Live services aswell looking at EA apex titanfall etc etc

Tbh I'm getting sick of remasters it be like gta 5 , ps3 , ps4 , ps5 , eventually ps6 and 7

tehpees318d ago

No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!

Microsoft closed so many because the amount they bought was not financially sustainable.

The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense

KyRo18d ago

Buying whole publishers is lazy AF. Sony has some incredible IP that people love but they refuse to use them. GoW was reinvented. There's a lot of other IP that could reinvented and modernised too.

The one thing that has let Sony down this generation is staggering out PS first party games (remasters don't count like TLOU, Until Dawn). Were a bit starved of them. Let's hope this state of play fixes some of that.

Profchaos17d ago

How's that working out for Microsoft hasn't killed their platform and forced them to go multi plat because they had to make a return on invest at all right ?

MrDead17d ago

Why would they need to buy those publishers when Sony are their lead platform in the console market? They already make games for the PlayStation, all that would happen is what we've seen with MS, a handful of already rich people getting wealthier at the cost of industry consolidation and thousands more devs being fired.

Whitey2k17d ago

@Mrdead and others Microsoft are a bunch of fools and they don't know what there been doing since xbone all I'm saying is just one. there not just for us gamers but it would probably help them alot more within the movie space and Esports arena if there concerned about the lack of ips not just for games but movies aswell

17d ago
+ Show (3) more repliesLast reply 17d ago
Profchaos17d ago (Edited 17d ago )

Nintendo have successfully recycled their legacy IP since the 80s if an IP is good it will have staying power

Sony for some reason love to run with a particular mascot or game series for a generation of two then send them out to be retired.

It's also funny timing this was said right after the launch of the highest metacritic rated game of the year which happens to be their IP

FinalFantasyFanatic17d ago

I honestly don't know why they've benched all these IPs, there are lots of people who would clamour for a new entry from any of them. I already bought some of these games as Playstation Classics on the PS4, I also believe they don't need to spend AAA budgets on them, some of them can easily be done on a AA budget.

raWfodog17d ago

New IPs are always welcomed but, as Foxtrot pointed out, Sony has a vast library of proven IPs that they can draw from. Whoever is in charge of making these decisions needs to get their head out of their you-know-what.

17d ago
DOMination-16d ago

Unquestionably, Sony are sitting on a lot of unused IP .but how many of those games would go on to be commercially successful? I feel like this is the reason why we don't see them being greenlit (even though nearly all of them were critical hits).

Out of all of the ones listed by users, Syphon Filter imo has the potential to be a big hit if they made it a AAA game. There's an obvious hunger still for that genre and there's a gap in the market with Ubisoft continuing to sit on/screw up their Tom Clancy games.

+ Show (5) more repliesLast reply 16d ago
Lionsguard17d ago (Edited 17d ago )

It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.

porkChop17d ago

"they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something?"

Bro the PSVR2 failed. It was DOA. They aren't going to waste a bunch of extra resources on making the game VR compatible.

And, sure, they could have done a Fall Guys-style game with Astro Bot. However if you just pump out trendy games like that under the Astro Bot name it'll devalue the brand. It's called milking, and it's what killed a lot of great franchises.

Profchaos17d ago

I agree they wouldn't waste a bunch of money on making it compatible but they should it's about respecting the fans that outlayed hundreds of dollars for a headset that they dropped within a year.

If Nintendo can respect it's fanbase enough to release multiple huge games on the Wii U with 13 million sales Sony should be able to respect it's fans who brought the psvr2 also

Lionsguard17d ago

It wouldn't have failed if you know...they made games for it but now we know where all the money is going, crapfest GaaS games. You also can't devalue something if they never really valued it in the first place. Also, is Nintendo devaluing Mario? The ONE thing Sony has going for them and all of a sudden you're protective of it? I'm not saying they have to cram Astrobot into everything, but to also neglect it to this degree is also criminal.

UltimateOwnage17d ago (Edited 17d ago )

PSVR 2 was never going to reach a bar critics would say is a success. Even the PS Vita didn’t achieve that and it was still a fantastic platform with excellent games. PSVR 2 shows Sony is willing to take risks to make new types of content. MS basically bowed out of VR completely and it’s kind of baffling.

Michiel198917d ago

i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.

RaiderNation17d ago (Edited 17d ago )

Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...

Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash

And I'm sure there are more that I'm forgetting!

bRuud8317d ago

They have enough IP's but nog enough studio's to actually make them.

RaiderNation17d ago

I don't expect ALL of those. I'm just pointing out that they already have a ton of existing IP to choose from that are known quantities. I'd rather see them resurrect some of those before choosing to add more to the list.

red2tango17d ago

The fact that we don't have a SOCOM game yet since Confrontation is bull$hit.

porkChop17d ago

We got SOCOM 4 after Confrontation. Though it wasn't so good, and it released the day before PSN went offline after the big PSN hack. Terrible timing and it was DOA.

red2tango15d ago

porkchop, Nocom 4 wasn't socom. That was a lame ass attempt at COD in 3rd person.

GOULDYBOBS17d ago

I played nearly all of this list and yet wouldn't be interested in remake or prolonged sequel! I want something new

RaiderNation17d ago

I don't believe you at all. The law of averages alone say there's at least SOMETHING on that list you'd be interested in playing a new iteration of. I think you're just being hyperbolic to make a point.

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