In no way is “Deception” a slouch; anything its brothers can do, it can do as well or better. The puzzles are the best of the entire franchise, the graphics are face-meltingly beautiful with vivid animation, the dialog snaps like “His Girl Friday” meets “Indiana Jones,” and the set pieces are appropriately jaw-dropping. But in between these peaks, U3 marks time with two things the franchise has never done more than adequately: gunfights and ledge-jumping. The former continues to go on forever and feel kinda slippery, and the latter is pretty much connect-the-dots. Now the game does a great job of giving you breaks from these two activities, but they still crop up just a bit too much. And remember: we’ve been doing them, exactly as they are here, for two whole games already.