Laura of GAMElitist.com - "Ah, glitches. Those little errors the programmers missed which lead to so much joy and wonder. Sure, every now and then you get the tiniest bit of lag in frame-rate. Sometimes it’s a horrible moment of game paralysis which forces the player to push that dreaded reset button… but today I want to talk about some of my favourites."
Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers
Rockstar Games had considered making Red Dead Redemption and GTA movies at one point, but had ultimately dropped the idea.
Both would make more sense as a series than as movies, though I think Red Dead would be far easier to adapt.
RDR would work really well. From the GTA universe, IV would work really well because of how gritty and realistic the story is.
RDR 1 was a great game, but the lack of screen time for some characters, boring horse riding, and lack of mission variety takes away the fun at times.
Yeah
It's as good as you remember
Feels like one of those "10 HARSH realities of Re-watching" articles
I liked it a bit better because I didn’t think it had many “small nitpicky” things RDR2 had that on its own meant nothing but when a lot built up it was annoying. For example getting off your horse and you had to reselect your weapons again or walking around the camp slowly. None issues but built up with others sometimes it was a little frustrating at times.
OH yes MissingNo. for the rare candies :)