iTWire writes "Keith Guerrette - Lead Visual Effects Artist at Naughty Dog sat down with us to discuss the upcoming Uncharted 3: Drakes Deception, Guerrette explains a number of challenges the team faced during development, and how Uncharted has helped define a whole new gaming genre of cinematic adventure."
Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.
Wait I thought they cancelled a game? Or did they announce another project?
https://wccftech.com/naught...
Former Naughty Dog dev says Resident Evil 4 inspired Unchartted and even Gears of War, particularly the over-the-shoulder camera view.
It revolutionized third-person shooters, in a genius way that gives you full control of aiming.
I thought this was common knowledge. Resident Evil Revolutionised over the shoulder aiming in 3rd person shooters/action games
Influenced basically every third person action game made after it, GTA uses the over the shoulder perspective when shooting since the 4th installment, Red Dead Redemption 1 & 2 too and the Batman Arkham series has the over the shoulder perspective as the main camera throughout the whole game series.
Obviously there are a ton more examples but you get the point 🗿.
Naughty Dog has a lot of scope to extend the Intergalactic IP to other mediums, provided the sci-fi game turns out successful.
I could see this game having a similar feel to 'The Expanse' if it was to be adapted for TV. That's just based off of the looks and vibes that the trailer gives me since we don't know anything else about this game LOL.
However Naughty Dog has definitely proven they are in a league all their own.
Naughty Dog will change TPS forever with their incredible stories, sweet visuals and cinematic gameplay.
XperiaRay
Videogames had the ability to be 'cinematic' long before the modern-day QTE-fests. The term now basically means 'big action you don't get to control'.