Previously, people played games and a good time was had by all. You picked the game up, you did what it wanted, you put it down, you got on with your life. Simple. Then along came the achievement. If somebody did an illustrated pop-up guide to cliches and had to come up with an interesting visual for the term “double edged sword”, they could do far worse than to simply have a picture of the “achievement unlocked” box.
WTMG's Kyle Nicol: "System Shock 2 is an all-time great, easily one of the most important games of all time, and Nightdive’s 25th Anniversary Remaster edition makes it a touch more accessible without ever gutting its core, or anything that made it so cherished in the first place. The excellent core gameplay and stellar level design come together for an unforgettable experience. Furthermore, the fact it works shockingly well on a controller is already something worthy of a medal of honor for the studio. Now, while we’re at it, where’s that System Shock 3 we were promised all those years ago? I’m hungry for more!"
MonsterVine: "Shuffle Tactics from Club Sandwich struggles to balance difficulty with fairness, leading to an experience more frustrating than fun, even with accessibility options turned on."
Publisher Nacon and developer KT Racing shared new details and a trailer of the upcoming racing simulator Endurance Motorsport Series.