90°

Syndicate “more than just a standard FPS”

@XG247: In a recent interview with Syndicate's executive producer, Jeff Gaiman, we asked about how you'll be getting from A to B, Jeff told us that when you play Syndicate, you'll feel a real "presence".

BitbyDeath4983d ago

Franchise ruined, should not be an FPS at all

gillri4983d ago

hy not I dont wanna see a lame PC isometric RTS game

not when Starbreeze are doing this, they are a fantastic developer and will have elements of adventure questing and RPG thrown in

Venoxn4g4983d ago

all to talk like that... this won't be like this, this won't be ordinary... but many times, what do we get? :)

AfricanWoolf4983d ago

As much as I want to believe developers when they talk like this, I've been burned too many times.

SO many developers talk the talk and will convince you beyond all reason, that their game is different. Everyone else talks crap but THEY are telling the truth.

Give me gameplay, give me hard fact, give me verifiable features or give me death.

SageHonor4983d ago

Yup, and so many developers say stuff like this. Ill see eventually after the game comes out.

AfricanWoolf4982d ago

The funny thing is if the game is good we'll all go back to these articles, interviews and videos and all be like "yup, you can see they really meant what they were saying" in reality I can rarely tell.

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7751d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus50d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?