230°

Men, Women, and Monsters: Gender and Its Role in Horror

GP: "More than any other genre it seems that horror games include a fair amount of female protagonists. There are certainly many male leads as well, but the amount of women is striking when compared to most other types of titles out there. Silent Hill, Clock Tower, Resident Evil, and others have all had a female lead at least once and probably will have even more in the future. Is there a reason for this?

There must be something about the genre of horror itself that leads to this trend. How are men and women presented in the world or horror games? This is my attempt to see what exactly gender has to do with horror."

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gamepodunk.com
jc485734591d ago (Edited 4591d ago )

well, I used to believe in this thing about female protagonists being more scared or weak, but I actually have a different take now. I think it has more to do how men view about women in horror games, films,etc. I actually felt Heather in Silent Hill 3 going from the "wtf" to a woman that knows how to stand up for herself. Maybe Heather is not really a good example, but I guess I had the impression she was weak because I was being biased. There are other games like Rule of Rose where the female lead is extremely weak, but I think it was done intentionally in order to make the game more scary which it's not something I support. I think the wtf sensation is something I prefer as it's more believable. Women are strong in their own way, which may not seem strong to men because they simply don't think exactly the same. I know women know how to take care of themselves just fine, so men are just being a little overprotective.

GamePodunk4591d ago

Good points! Thanks for the comment, jc48573.

ATi_Elite4590d ago (Edited 4590d ago )

it's just that some of us male or female can put the emotion of fear aside instead of letting it override our senses and just get the job done like.........

U.S. Military Personnel
Firefighters
Astronauts
the people who change the light bulbs way on top of the antenna's way on top of Skyscrapers. (not for a Billion dollars could i do that shite!)

male/female characters in video games don't matter as Amnesia The dark descent (male) Silent Hill (female) are both great games. Actually in Amnesia you don't even fight back as your character runs and hides in closets like a little Bee-yotch!!

My only concern is what gender are the Monsters?

NovusTerminus4590d ago

Strength is not a gender thing, it's an individual thing.

I know plenty of weak willed, pathetic men and women, on that same note I know some of both with an iron will.

That said in the media it all falls into stereotypes, men need to be tough as nails and women need to be scared and flailing about.

Also it falls into the way the brain works for both.
A man's brain works more with logic, where the brain of a woman uses more emotion.

To me it all depends on what the story calls for, that's how I look at it, Dead Space 2 was one of my favorite horror games, and Isaac did not act afraid all the time. Just because it's horror does not mean the main character needs to flail about helplessly.

TekoIie4590d ago

women are usually smaller than men which can make an individual zombie or whatever the "foe" is potentially seem scarier.

I would like a female protagonist in Dead space since it would be a nice change of pace but i think it all comes down to how good the character actually is with voice actor and personality.

140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans30d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel29d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6929d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B29d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6929d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans29d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com