Games journalist Dennis Scimeca (G4, GamePro, Gamasutra) tackles the subject of video games with day one patches, how they affect reviewers, and how they affect you.
"We give them our money. They give us polished, finished product. That's the deal, and publishers are routinely breaking it".
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
"We give them our money. They give us polished, finished product. That's the deal, and publishers are routinely breaking it"
It's been like this for YEARS.
This is nothing new.
PC's had patches for years...and now consoles this and last generation the same exact thing.
i would like mine with bugs...tastes better
If it's fixed with a DAY ONE patch, I don't see the huge deal. Would you rather them delay the game to fix it, or just download a patch the day you get it. I get what you're saying, but say one patches, (I feel,) are an exception to what you're saying.
And it's also especially tough when you're making a ground-breaking game, pushing next-gen performance (on PC at least) and I'm sure that EA has set deadlines for the game's release. Maybe if Dice could, they would delay it, maybe they wouldn't. But I don't think it's as simple as you make it out to be.
I could compare it to the band Tool (or many other bands.) They made their own success and they release albums when they want, and it's not going to be released unless they are 100% happy with it. But if there's a band that's in a shitty relationship in a shitty contract with a shitty record label, the label is going to force them to release music every so often, even if it means they don't have enough time to make it as good as they want.
for this kind of game, bugs free would be better. For game like Read Dead Redemption, keeps those bugs please, cause those sometimes are the best part of that game.
Wait. I'm confused. So did he say the game was extremely buggy without that day1 patch?