Approvals 10/3 ▼
mroca1 (1) - 4573d ago Cancel
Lucario (2) - 4573d ago Cancel
kassatsu (2) - 4573d ago Cancel
Pozzle (3) - 4573d ago Cancel
Daavpuke (2) - 4573d ago Cancel
80°

Wizardry Online - In Search Of A US & Europe Publisher

DSOGaming writes: "Leading Japanese massively multiplayer online (MMO) game publisher Gamepot Inc is continuing its march to bring Wizardry Online to gamers around the world. Launching the open beta in Japan last week to an overwhelmingly positive response, Gamepot quickly added multiple new servers to accommodate the more than 100,000 sign-ups acquired on the first day of testing alone. Commercial service is now live in Japan and Gamepot is working to deliver an English version to fans in the U.S. and Europe in early 2012."

Read Full Story >>
dsogaming.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community4573d ago
Changed: url
john24573d ago
zeal0us4573d ago

If its generic or "just another mmo" keep it japan. Graphically it looks better than some f2p mmos. Read so fast and thought it was Gamespot and not Gamepot.

60°

Wizardry Online Sunset Announced in Japan

Perma-death MMORPG Wizardry Online's Japanese client is sunsetting due to "adverse market conditions".

Read Full Story >>
mmogames.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2837d ago
10°

Farewell, Wizardry Online

Then the year passes and I hear that Wizardry was already closing down shop. I was saddened, but not surprised, as I had predicted it would end early for the fledgling MMO. But then, I could not, for the life of me, remember how and why I was excited and bored at this game. I decided to revisit it a few months before its closing, so that I could at least say goodbye to a tender footnote in my MMO career.

Read Full Story >>
mmogames.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3554d ago
30°

A Look at Permanent Death in MMOs

Falling in love with your hero, completing dungeons and being constantly revived by your healer are just a few things that happen in MMO’s. You decide to head into the latest dungeon and test your mettle against the new mobs, only this time, when you die you don’t come back.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3927d ago
ATi_Elite3927d ago

I live by it, I die by it, I love it!

Perma-Death makes gaming so much more realistic and less kiddie-fide. It raises the stakes to unbelievable hieghts and puts your Gaming skills to the REAL TEST.

I love Perma Death in DayZ as the intensity of firefights is multiplied 100x because if you make a mistake or poor planning then BAM your dead, loose all your stuff, and find yourself respawning ALL the waay back in Elektro (Only to Die again by those looking to get cheap kills LOL)

I see more PC MMO's and PC sandbox games going the Perma-Death way cause it's the Core gaming experience PC Gamers Love.

SirBradders3927d ago

Good read, i like the idea sounds challenging im going to give that dark soulsy one a go, i like having more control over tge character rather than point and click.