DICE’s Creative Director Lars Gustavsson has explains why Battlefield 3 has no splitscreen multiplayer.
I would have prefered to have splitscreen multiplayer. I love playing online with a friend
That made no sense.
Yeah it does, he likes playing with his local friends, on the same console, online.
He can't believe "with my friend" part.
Oh okay, I thought he meant co op split screen, but online.
Because consoles cant handle it. Thats why. imagine how terrible the screens would look. rendering twice the imagery for two separate cameras in two separate lod areas on one console that struggles to handle the game in single player. think about it its gonna run at like 1152 by 720 or something would it really be smart to split that already low resolution into two separate screens? would destroy image quality.
Games are fun.
Lol people disagreed with you, yet they're on a site about gaming.
So no offline split-screen multiplayer? Is everything else beside the campaign online-only? I'm a little confuse over the whole situation.
I miss offline split-screen multiplayer. It seems less and less games have it, but I always preferred it over online multiplayer. I love being able to play with friends or family in the same room. So much fun to be had!
The game is just doing too much at once for consoles to handle rendering that twice. Halo can do it because it's relatively simple and predictable. Battlefield 3 can't because it's very complex in its interactions and visuals.
they could do it under 1 circumstance by lowering the games graphics to the N64 mario game xD
Modern Warfare 3 will have split-screen online. I guess Infinity Ward/Sledgehammer Games are more talented developers?
i think cos the game runs at 60fps normally and it will run 30-35fps split-screen? but bf3 runs at 30 normally and the graphics are much better on bf3.
bit of an obvious article i say. a game that looks so next gen obviously wouldnt be able to run it twice at one time.maybe in a few years when all games look this good with ease running on newer harware
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