Insomniac Responds to Resistance 3′s Disappointing US Sales

Recently, GamersMint reported on Resistance 3′s sales figures in the United States – the PlayStation 3 exclusive only sold 180,000 copies a month after its launch. Developer Insomniac Games has now responded to the news regarding their shooter’s sales figures.

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shodaime2927d ago

Well, glad they think that 180k sales aren't a big deal, but the cold hard truth remains that is is. Game must have done a lot better in US.

Mucudadada2927d ago (Edited 2927d ago )

The article states "the fact remains that it performed well under expectations"

How in the world could this little site know what the internal expectations of sales were? Oh, that's right - they have no idea. Thinking that they do is nonsense.

Edit: Why do people only take in the US NPD? Europe is always a large seller than the U.S. for Insom. Often, their games sell more over there. There are a ton of factors that people are not taking into account.

cyborg2927d ago (Edited 2927d ago )

can also mean the expectations the fans of the series had, or gamers in general had? Couldn't it? That's what is meant by saying that.

Also debuting at 7th number in US charts, it isn't too hard to guess that that's what a company wouldn't want for a exclusive IP releasing exclusively on their console. Anyone who thinks otherwise is the one who needs to get a reality check.

SecludedBubbles2927d ago

The main reason I didn't buy it was because personally the first two games didn't appeal to me, I have both of them and I just don't enjoy them as much as a lot of other games. Now i know the 3rd game is meant to be the best and I will check it out when the price drops but there are so many must buy games coming out in the coming months which is probably one of the main reasons a lot of people didn't buy this game.

BattleAxe2927d ago

Disappointing game, disappointing sales.......3 games and they still couldn't get the multiplayer right, or rather they had it right in Resistance 2, but as per usual just another developer that doesn't listen to their fans.

Baka-akaB2927d ago (Edited 2927d ago )

"they had it right in Resistance 2, but as per usual just another developer that doesn't listen to their fans.

Lol wut ? Most of their fans didnt like the mp in R2 precisely , and they listened to them for chances in both sp and mp in R3 .

It's Resistance 2 that left a sour taste in everyone's mouth and is turning people away from the 3 .

MrBeatdown2927d ago (Edited 2927d ago )


"can also mean the expectations the fans of the series had, or gamers in general had? Couldn't it? That's what is meant by saying that."

Fans' expectations? Of sales? Why do fan expectations of sales matter to Insomniac?

Insomniac's expectations are the only expectations that matter when it comes to sales. They have far more insight into it than we do. They know what goals they needed to meet to be a financial success, not us. They know what kind of sales their games can do. If Insomniac is truly satisfied, good for them.

And just doing a quick look, I don't see why they'd be as bothered by it as the "fans" are....

"First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows:

Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units"

I'm not sure why Insomniac would be happy with several Ratchet games that did substantially lower or very similar numbers on a platform with a equal if not bigger install base, yet be so devastated by Resistance 3's sales.

Ravens202927d ago

Thats what insomniac gets for going multiplat.

Brosy2927d ago

If Resistance 3 would have released on the 360 it would have done alot better.

decrypt2927d ago (Edited 2927d ago )

wrong post

BattleAxe2927d ago (Edited 2927d ago )


""Lol wut ? Most of their fans didnt like the mp in R2 precisely , and they listened to them for chances in both sp and mp in R3 .

It's Resistance 2 that left a sour taste in everyone's mouth and is turning people away from the 3 .""

Most of the fans did like the multiplayer in R2, what the big criticism was all about was the single player campaign not being gritty, not the multi.

I agree that Insomniac did a great job on the single player where they brought back the weapon wheel, but............ did the fans ask for smaller matches? did they ask for smaller maps? did they ask for no matchmaking for co-op? did they ask for 4 player co-op instead of the epic 8 player co-op they had in R2? did they ask for Call of duty-like perks and gameplay?

Real fans of the series know what I'm talking about.

BitbyDeath2927d ago

@BattleAxe, i gotta agree with Baka-akaB.

I didn't like the single or the multi-player in R2. FOM was better on all accounts IMO.

The single player felt too generic (for lack of a better term) and the multi-player changed completely feeling more closed off and the new game modes were not as fun as a straight out deathmatch on R1.

Baka-akaB2926d ago

Plenty people didnt like R2's multiplayer actually .

Aside from a few decent coop modes , the game went from the rather straight shooter yet great FOTM to a frantic mess with lots of useless squads everywhere .

And let's not forget the missing weapon wheel screwing up everything in both sp and mp .

Anon19742926d ago (Edited 2926d ago )

I still don't get why people are comparing the 2nd game's first month sales to this game. Resistance 2 came out in November and it's sales were smack dab in the middle of the holiday shopping season. Of course it sold more. You take anything's sales from Sept to compare it to right before Christmas and I bet you'll see the sales before Christmas are higher. It's a no brainer. Yet here we have site after site, comparing it to R2 and going "what went wrong".

Insomniac certainly doesn't seem to think it's an issue. I'm sure the game will go one to break one million in a short while, something 80% of games don't accomplish in their lifetimes.

They're PS3 games. If the game still looks like a flop in 6 months, then wring your hands and ask what happened. You'd think they would have learnt their lessons after so many embarrassed themselves with their "LittleBigPlanet flop" articles that ended up being BS.

Knushwood Butt2926d ago

Just where are all these fans that demanded Insomniac make the multiplayer a simple 8 x 8 deal?

badz1492926d ago (Edited 2926d ago )

Personally I think every FPS fan should give it a try. The SP is very well done but the MP is nothing special. They should have just stick to the 40 player of RFoM and keep the awesome 8 player coop of R2. They had 3 years afte R2 yet we got a smaller scaled game with R3. Don't get me wrong, I love the game but I do think that it could've been better. I give the SP 9/10 but MP 7.5/10 - not because it's bad, but I expected better

edit: @Knushwood

who ever demanded that is stupid

WrAiTh Sp3cTr32926d ago

Why is this news? And why aren't you people buying this game?

gamingdroid2926d ago

November has a lot more competition, so even releasing it during that time frame wouldn't guarantee better sales. If it did, don't you think everybody would just release it then?

According to the article, the second game sold 300k+ first month, while the third only did 180k month. That is less than half, so it is well below expectation.

DrakesOnAPlane2926d ago

Resistance 3 just never had the appeal for me. I still beat it and replayed it for the platinum, but I haven't touched it since. It's in a box of games that I'm about to sell on eBay so I can get Uncharted 3, Skyrim, BF3, and Star Wars: The Old Republic.

MrBeatdown2926d ago (Edited 2926d ago )


"November has a lot more competition"

November 2008 didn't.

November 2008's PS3 releases...
-Naruto: Ultimate Ninja Storm
-Tom Clancy's EndWar
-Resistance 2
-Call of Duty: World at War
-Mirror's Edge
-WWE SmackDown vs. Raw 2009
-Pro Evolution Soccer 2009
-Mortal Kombat vs. DC Universe
-Shaun White Snowboarding
-Alone in the Dark: Inferno
-Need for Speed: Undercover
-Sonic Unleashed
-Tomb Raider: Underworld

Now, September 2011's PS3 releases...
-Dead Island
-Disgaea 4: A Promise Unforgotten
-Driver: San Francisco
-Resistance 3
-Warhammer 40,000: Space Marine
-NHL 12
-White Knight Chronicles II
-F1 2011
-Resident Evil 4 HD
-Atelier Totori: Alchemist of Arland 2
-Child of Eden
-FIFA 12
-The Ico & Shadow of the Colossus Collection
-Pro Evolution Soccer 2012
-Resident Evil Code: Veronica X
-Rune Factory: Tides of Destiny
-Tom Clancy's Splinter Cell Compilation
-X-Men: Destiny

(And that's from Wikipedia if anyone wants to do a fact check.)

There was just as much competition in September of this year as there was in November 2008. The obvious difference here is that the November 2008 games were released smack dab in the middle of the holiday shopping season and benefited from it. I shouldn't have to point out that September 2011 games were not. Darkride wasn't saying R3 would have done better in this particular November. Of course it wouldn't. It's packed. He was basically saying that the shopping season leads to a sales boost, which is true, considering that every dev that thinks they can stand out aim for a holiday release. But if you're going to get lost in the shuffle or you have to compete that much harder for sales, the risks can outweigh the benefits. With Skyrim, MW3, Battlfield 3, and Uncharted 3, obviously R3 would have had a much harder time standing out than R2 did.

Look at November 2008. Resistance 2 easily stands out on PS3, second only to World At War. It's easy to see why it sold like it did. It was able to stand out, and Insomniac was able to reap the benefits of the holiday shopping season.

The fact is, games aren't released in a bubble. Outside factors matter, like competition and release date, and a major game studio like Insomniac isn't oblivious to that fact. Unless you have a good reason why you can say Resistance 2 would have done just as well in September 2011, or Resistance 3 would have done just as "bad" in November 2008, then saying Resistance 2 sales = Resistance 3 expectations is ridiculous and just plain naive.

Ju2926d ago (Edited 2926d ago )

R3's MP is broken. Sorry Insomniac, R2 was a great game, R3 has the better campaign. All you needed to do is put those R3 visuals and the weapon wheel back into an R2 style experience. But, no, new great campaign and a trashy MP mode (I agree with all what BattleAxe said) and they made the MP unbalanced (WTF - rank 56 spanks you left and right with no chance to get out of the spawn point - ever played war games???) and matchmaking totally craps out (8 vs 2? No team switch, WTH?). And, don't get me started on Move. Why the hell do I have to restart the game to switch from controller to Move and vice versa???

P_Bomb2926d ago (Edited 2926d ago )

Reality check? Here's one for ya, Yakuza never enters the top 10 in America yet always debuts around #1 in Japan, and consistently manages to tickle the million sold milestone worldwide. It's not even a AAA game yet it sells better on the PS3, without a strong US following, than many multiplats according to vg estimates.

A buck is a buck. Same with movies. Go to box office mojo. Eg. 007 Casino Royale:
USA $167,445,960 28.2%
Foreign  $426,793,106    71.8%

America didn't do squat for arguably the best 007 movie to date, but the rest of the world made it a smash hit.

It's okay to be patriotic, but some of the American sales flag waving lately is becoming grating to say the least. I don't live in the US, but I'm pretty sure the games/movies I buy help pay their bills just as much as a greenback.

The fact R3 has already had like 10 articles on the subject while other AAA franchises like Deus Ex and Driver get a free pass for less, isn't making for a very compelling read anymore either.

Legion2926d ago

"Deus Ex and Driver get a free pass for less"

Both those games are multiplat. Just doesn't compare to the exclusive that is supposed to do so much better.

P_Bomb2926d ago (Edited 2926d ago )

But they're not selling at a better pace on the PS3 than Resistance3. So what's the problem other than people's own unrealistic expectations? There is no law or user agreement that exclusive always "have to do better", otherwise Summer 2010 would have been led by Alan Wake, Crackdown 2, Metro 2033 and Deadly Premonition.
Deus Ex is one of the highest rated games this year, 89 avg to R3's 83 yet combined sales across THREE platforms only managed #6 in the US, Resistance 3 was #7 with only ONE platform to sell on. Do...the...math.

R3 beat a StarWars game that was on 7 platforms. Expectations are unrealistic and give an unfair advantage to multiplats. A game can do far less on the 360 but still make top 10 NPD if the PS3 version saves it, as we saw with FF13 and now with Dark Souls. That seems blatantly double-edged to me.

+ Show (19) more repliesLast reply 2926d ago
princejb1342927d ago

i would have bought it, but my pockets are to tight right now with bills

-Alpha2927d ago (Edited 2927d ago )

Bills, gaming, economy.

The game just came out at a horrible time IMO, too much competition.

Interesting that they claim the numbers are sell-through and not copies shipped though.

saladthieves2927d ago

It's expensive being a gamer in this economy, especially during this time of the year when lots of good games are coming out and not enough money is coming out of your pocket to match them.

Jdub895O2927d ago (Edited 2927d ago )

i agree man. I used to buy every good game that came out. Now i have to stick to one or two. I actually liked the beta. The singleplayer demo didnt feel fun though to be honest.It felt like a drag. If i had the money i would get this game but uncharted 3, bf3, and skyrim are looking too good right now. My biggest disappoinment this year was socom 4.

princejb1342927d ago

yep tough times is bad enough food prices go up gas goes up but our wages barely go up a year

DaTruth2926d ago (Edited 2926d ago )

The SP demo was really bad too! It's a cool level if you played all the other levels, but a demo that confines you to a boat; that's just not a good idea!

R2 was also pretty bad! I simply couldn't play the campaign twice and I'm a person who replays all my games! One of the ways I know I didn't like a game is if I can't bring myself to play it again!(Assassins Creed/Farcry 2)

+ Show (2) more repliesLast reply 2926d ago
SoapShoes2927d ago

I don't see what is so bad about it. The people claiming it was bad really are out of touch with reality. Wait till next year when it's at 2 million and we'll have a repeat of every other PS3 exclusive being called a flop.

yesmynameissumo2927d ago

Bubs dude. Now that was some truth.

Number_132927d ago

It is 205 000 less than Resistance 2's first month sales on NPD. We may not know what their expectations were, but surely they were not going in this thinking they'd sell over 200k less units than their previous game which launched to an install base 30 million ps3's less

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WANNAGETHIGH2927d ago (Edited 2927d ago )

Flop...Spin spin spin like a merry go round it won't change d fact it flopped. 180k is poor for AAA exclusive,Gears 3 sold in a week what resistance3 will not sell in a year :/

Motorola2927d ago

It's still a solid game though. Who cares about sales except fanboys like you?

Soldierone2927d ago

From neutral grounds:

Gears 3 is also the only AAA exclusive (other than Forza) coming out for Xbox lately. PS3 has had 6 major ones so far? And has Uncharted 3 next. Combine that with the 5 or 6 AAA third party titles coming out?

Sony couldn't push marketing for Resistance 3 like MS can for Gears, which allowed it to get overshadowed by Dead Island and Gears. In fact the one thing that got really big was the fact Sony had the online pass for R3.... Plus based on what I'm hearing from reviews and by word of mouth, Gears 3 wasn't all that impressive game wise anyways and the sales will just make that happen again.

Either way I can't wait to play both when I have some money.

Silly gameAr2926d ago

You know why Gears sold well WANNA? It was a Gears title. Lets see other games other then COD or Halo sale like that on the 360.

As for spinning, call it what you want.

A game doesn't have to sale millions the first week to be a hit. You 360 fans are something else.

2926d ago
Drake1172926d ago

Thats funny cuz i bet Forza 4 will outsell the living crap out of Resistance 3 as well. PS3 fanboys are just something else lol so many excuses as to why this game was a flop. I have both systems and think UC3 has a huge chance at winning goty but man some of you ppl are just blind.

+ Show (2) more repliesLast reply 2926d ago
beastgamer2927d ago

great game, sony fails to market it.

clearelite2927d ago

lol, I can't believe you got disagrees for that beastgamer. A lot of people still don't even know the game is out. Of course the lack of adequate marketing is the reason why it didn't sell well.

Akiba962926d ago

I agree with you. I think it sold poorly because it was both overshadowed and undermarketed. I did not see one commercial, poster, or internet ad for R3. And I can't blame sony for not marketing it. When you got so many exclusives coming out in a year, you have to prioritize. If they had marketed all their exclusives of this year equally, they could only afford to market them sub parly, but if they invest most of their marketing money into the games they know have a wider appeal and more recognition for, example Uncharted 3, they will probably make more of a profit.

That's why I think Uncharted 3 is going to sell very well. Its already got the recognition from the success of U2, now sony just has to market it.

dark-hollow2927d ago

And the online pass didn't help.

narutogameking2927d ago

Online Pass has NOTHING to do with it. NPD tracks NEW GAME sales. The online pass doesn't affect gamers who buy new since the online pass is included with every single new copy of the game.

dark-hollow2927d ago

Excuse me put online passes are there to discourage used sales and increase new games sales.

kma2k2927d ago

actually narutgomaeking he has a point a lot of people said they would not buy this game because of the online pass, this is the first exclusive people remember with the pass & it really pissed off a lot of people. As much as i like the series (not r3) it sucks that the pass affected sales. I just wish that online pass affected sales more drastically so that devs would stop adding them to games!

palaeomerus2926d ago

I decided not to buy it because of the PSN Pass. I won't buy it until it hits $30 or less. Same goes for any game with PSN Pass and most games with a WB, EA, or THQ pass. Sadly I already preordered Saint's Row 3 and Batman Arkham City on Onlive and there are no refunds so I'm stuck. I'm not getting Mass Effect 3 or Darksiders 2 until they hit $30. And I even feel bad about buying Rage on sale for $45 from Newegg with it's marked off Sewers crap.

trainsinrdr2926d ago

That is the reason I don't want it.

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Drabent2927d ago

Yep well said...and I lov'd the laggy beta:p

TBM2927d ago (Edited 2927d ago )

bought all 3, enjoyed all 3. part 3 coop is a blast. question here why would any knowledgeable gamer need advertising? i've been gaming for over 30 yrs and i dont need some commerical to let me know what game(s) i want to buy and play. gamers this generation suck and suck hard.

gaden_malak2926d ago

Not everyone is a knowledgable gamer?

TBM2926d ago (Edited 2926d ago )

i refuse to believe that the core gamer is stupid and dont know what games are coming out, but then again i wouldnt be surprised if they are the way this generation is going.

ive gone through it a couple times with my brother because we enjoyed. unlike most we're not picky players who will try to find some reason not to replay a game.

Knushwood Butt2926d ago

Personally I found Resistance 3's co-op campaign to be much less appealing than Resistance 2's implementation.

I spent hours on Resistance 2's co-op, while I beat Resistance 3's co-op once, and have no plans to go back. Furthermore, the way chat with your partner drops completely every time there is any game data loading sucks.

There's really no reason at all to go back to the R3 co-op unless you like the campaign so much that you think it deserves multiple play throughs.

2926d ago
xAlmostPro2926d ago

180k in the US isn't alot.. the worldwide sales were 'ok' and they are happy with that.. at the end of the day its down to the buyers.. they didn't buy..

StraightPath2926d ago

The whole francise just did not stand out, was just a poor mans whole set in wwII. Isomnaic obvious wanted a halo for the ps3 but failed. They were obviously inspired by Halo, they even mentioned it in one of the dev diarys in the games extra menu.

As for the game , generic story , generic forgettable characters , generic missions with small areas and bland caverns. bland brown graphics outdated. Bland non existance music whole campaign was generic, best high point was the ending bit. He should of died there. Not forgetting the ending, " yay I am reunited my family " the end..

zeddy2926d ago

the reason dead island sold more was better markerting, i saw ads ages before the games release and not a single resistance one.

otherZinc2926d ago


Selling 180,000 units after every reviewer pumped your heads with overration and beating Gears 3 in review scores in some reviews; That Sorry Sales Number Isn't Disappointing?

C'Mon Man!

Gamer19822926d ago

The facts are its a shooter not on 360 and they never do well as a ps3 exclusive. Plus advertising for the game was terrible this is where they could really learn a thing or two from MS. Look at BF people are expecting the new BF to match COD this year based on advertising alone. So many people I know who are COD only players getting BF3 this year instead thanks to adverts.

A_Troll_From_Ign2926d ago

Rubbish. Killzone 2 and 3 done a million 1st month. You Say fps don't sell on ps3. Face it resistance 3 under achieved sales wise. IV played it and I liked the reduced multiplayer. Imo it played better but why did only 0.5% of the ps3 install base went out and got the game. I mean Every cod game does 5 million first month sales on ps3.

t0mmyb0y2926d ago

Amazing game. demo kinda hurt it for me. IMO they did copy Half Life 2 waaaay to much. Guess thats why it was soo good lol

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+ Show (13) more repliesLast reply 2926d ago
Dart892927d ago

Well you know it's coming.

*Hides behind a door*.

Jobesy2927d ago

lol, I guess we know which side of the line you're on when it comes to fight or flight.

doctorstrange2927d ago (Edited 2927d ago )

It's a pretty good game, and definitely deserved more. Here's hoping it has good legs.

Bigpappy2927d ago

Legs always get better with a price drop. Ii is still not what they would prefer though.

saladthieves2927d ago

At the end of the year someone will make a list that says "2011 PS3 exclusives that you probably never played".

Let's hope Resistance 3 isn't on the list.

Such a pity. This is a good game. The fact that Gears of War 3 has sold millions already and this hasn't even gotten to half a million means that Sony needed to make other people aware of this game by ads, like they are doing with Uncharted 3.

psb2927d ago

even some low budget titles sell more than 180k in the first month, there's no excuse for performing so bad. Sony must have done a better job at marketing their product.

Tanir2927d ago (Edited 2927d ago )

a demo came with copies of Battle of LA, which that movie alone sold well.

i think its the fact that COD is coming out so soon

EDIT @ Ace Pheonix

totally right, Way to many shooters this gen, I mean I have the 1st too and didn't pick up 3 yet. Im playing dark souls cuz im sick of shooting crap

Ace_Pheonix2927d ago

I somewhat agree. I enjoyed the first game a lot, the second game a bit less, and really think I'll like the 3rd, but the market is so saturated with FPSs that I've put off on buying it for a while. I plan to get it, there's just so many other offerings that are higher on the priority list. Sales will probably go up after Christmas. That's likely when I'll feel like picking up my copy.

SoapShoes2927d ago

But how many of those low budget titles end up at over a million or two million? Yeah not many if at all.

KwietStorm2927d ago

What do you mean no excuse? As if there is something you can do to guarantee sales. If people don't want a game, then they don't want it. I bought it, it's underrated, and it's a shame it didn't sell better, but this ignorant mentality that more marketing automatically equals millions of immediate sales really needs to stop.

n4gisatroll2927d ago

Hopefully that means price cut soon. I want it, but after r2 I had to wait.