NowGamer - This sequel to last year’s passable if unspectacular rallying sim still exists squarely in the shadow of its brasher, showier contemporary, DiRT 3.
It’s good to get things like that out of the way early – though that’s not to say it won’t have appeal to anyone, as the usual grab-bag of rally enthusiasts will lap WRC 2 up. Pun absolutely intended. Even if laps aren’t a big part of rallying.
2010’s World Rally Championship was a decent game that was severely hamstrung in terms of presentation and content. In a genre that has gone beyond point to point races into more exotic ideas such as gymkhana and full-on, multi-terrain races, this pure rallying experience was always going to have a tough time trying to appeal beyond the niche audience that would be keen for it.
So with the inevitable sequel now sitting on store shelves, can WRC2 move beyond it’s traditional constraints, or is this a case of Déjà two?
I prefer wrc 2 because it has better physics, feels like a rally game and not an extreme sports advertisement. dirt 3 got boring very quickly.
Kind of off topic, but I really hate the way in WRC 2010 that the finishing line of the stage ALWAYS has an indestructible scaffolding structure thing there that is barely wider than the width of your car.
Where on earth did they get that from???? No WRC stages have anything like that...
Also, I hate the co-driver.
DSOGaming writes: "One of the greatest things of PC gaming is the workarounds that most modders/programmers/developers can come up with for various issues and technical limitations. By now, most of you will be aware of FXAA, an anti-aliasing method that can be forced to pretty much every game and comes without any major performance hit. If you’ve ever tried that method, you’ll be already aware of the blurriness that is introduced with it. Well, get ready everyone because Andrej Dudenhefner created an injector tool that forces Subpixel Morphological Antialiasing to every game, with results similar to FXAA but with an even lower performance hit and without any blurry effects."
AA, MSAA, FXAA, CSAA and now SMAA. There is definitely too much anti-aliasing forms :)
Saw this last week, it works pretty well for games that don't even support forcing AA, but they are few and far between. I guess this is most useful for people with lesser hardware that want some AA without a performance hit. It does still have some slight blurring, but no where near MLAA levels which can completely mess up any small text.
There were some games I tried that didn't work correctly using it, and some that refused to start altogether, so there still a lot to be worked out, but they do seem to be updating it regularly so they may have been fixed already. Worth a try anyway as it's only a tiny download.
Hey, which AA file is for Skyrim? The DX9 Version crashes on launch and the DX10 version doesn't give any noticeable gains.
DSOGaming writes: "WRC 2: The Game is a game that will definitely please all rally racing fans. Yeah, this is not Richard Burns Rally but it's as good as last year's offer, albeit a little more polished. The driving and physics mechanics are a perfect blend between arcade and sim and far greater than those of the Dirt series. So, here is a video from the Rally d'Italia Sardegna stage that will give you an idea of what WRC 2: The Game is all about. We should note however that the footage is captured in 30fps, so expect it to run smoother and 'quicker' in your PC gaming systems. Enjoy!"
Im going to get this after the ken block ultra X games trash that was dirt 3, the core game and racing is great but the tricks and gymkana events feel like they dont belong,at least in wrc i can race sebastian loeb and worthy drivers.
While this game is flawed in a number of areas, as a rally game experience it beats Dirt 3 and 2 combined by a country mile simply by virtue of it's vastly more comprehensive collection of rally stages.
It's also generally a much more challenging experience (playing with a Logitech G25 wheel) than the Dirt games, both thanks to some very tight and twisty tracks thrown in among the faster more sweeping ones, just as there's a very large difference in feel between the different car classes, with the slowest R2 cars like the Suzuki Swift being predictable but fun, while eg. a '92 Toyota Celica Turbo feels like it wants to kill you.
My only real complaints about WRC 2 (though I could certainly start nitpicking in other areas) is that wheel rotation is limited to 180 degrees (works well enough 99% of the time, but still a very odd and disappointing choice) and that there's no force feedback setting at all, and the default is not quite strong enough for my taste.
Yeah i agree MITHS main reason this wins is no ken block or pathetic xgames,gymkana levels and drift that crap ruined dirt series.