Halloween is on its way. It's the time of year where we'll find any excuse to wheel out horror films and scare ourselves silly, however, some of us will be turning to video games to get their fearful fix. But what makes an effective horror game? Is it the action-heavy approach of the newer Resident Evils? Perhaps it's Silent Hill's more cerebral take on the genre, or does Dear Esther's interactive ghost story hold the secret to unlocking our inner coward? Are we genuinely afraid for our safety, or is it something else?
Amnesia developers Frictional Games join the discussion, offering additional insight on how they work to instill fear within the player.