"Overview - Rage and NBA 2K12 both opened up with sales over 500,000 across all platforms. Hardware sales are flat week on week and are down year on year. There are six debuts in the top 40, which is the same as last week. Software milestones this week: FIFA Soccer 12 (PS3) passes the two million mark; and Dark Souls (PS3) crosses the 500,000 mark. 12 games sold over 100,000, up from five last week, and the top 17 sold over 50,000, up from 15 last week."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
For those who don't have time for massive open worlds or role-playing games with epic tales, these 15 games are worth checking out.
Hmm, xbox360 owners don't buy as many games as ps3 owners...
VGchartz is a pretty poor source until they've had a chance to correct their own estimate numbers via monthly NPD and other published Japanese, Uk and Europeans sales sources.
i agree Jobesy. that's why microsoft never release software numbers i their financial reports unlike sony and nintendo