Kingdoms of Amalur: Reckoning is "Hundreds of Hours Long"

In an exclusive interview with GamerZines, Kingdoms of Amalur: Reckoning's systems designer Will Miller has revealed that the open-world RPG has "hundreds of hours worth of content."

The fantasy offering is being overseen by acclaimed author R.A. Salvatore, industry veteran Ken Rolston and multi-talented illustrator Todd McFarlane, so unsurprisingly there's a lot of content to get in there.

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zeal0us2931d ago

Good b/c its on my to get list for 2012

RPGs, truly getting the bang for buck, if you don't rush through them in a short period of time.

Bigpappy2931d ago

Full erection! Just need to read the other post here and it will go down soon enough.

VampiricDragon2930d ago

I highly doubt it.

Even skyrim the main story is only 2 hours.

What is it in this game? 1 hour?

Running around a world with no direction doesnt count as play time. Its even worse than grinding

chak_2930d ago

You have no idea what an RPG is

Laxman2162930d ago

You realize a 2 hour speed run in an open ended RPG is actually good? People find the strangest ways at bypassing the main storyline and just beating the games boss or something. Morrowind is one of the most content-filled games of all time, and you can beat it in like 10-15 minutes if you so wish.

Laxman2162930d ago

Very excited for this game. With this, Mass Effect 2, Final Fantasy Versus XIII, and of course the inevitable Skyrim DLC, next year is looking good for high-end RPG's.

HacSawJimThugin2930d ago

I've had my eye on this for some time and I can't wait to add it to my collection.