120°

Okabu: The Co-Op Adventure

PlayStation Blog: With less than a week to go until OKABU launches, we’re slightly over-excited about getting it into your hands! There’s still so much to talk about the game, so we wanted to delve a little deeper into the world of OKABU and the different lands that make up the adventure.

We got a slightly carried away during development, and the game ended up quite a bit bigger than we’d originally imagined. Personally I blame Shane (OKABU’s level designer), who kept on suggesting awesome new ideas that we felt we really couldn’t cut. As a result the four worlds are pretty huge, so big that OKABU features a Platinum Trophy, earned through tracking down all the medals throughout the story campaign, finding the numerous secrets tucked away throughout the world, as well as besting the four minigames.

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blog.us.playstation.com
100°

Sony "a pillar of support" for indie devs, says indie dev

Sony are “a pillar of support” to independent developers looking to take on ambitious projects, according to Okabu developer Simon Oliver.

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beefjack.com
Gazondaily4399d ago

Credit goes to Sony for continuing to support indie devs.

This is what Microsoft purported to do at the beginning of the 360's lifecycle but ended up hemorrhaging indie devs unintentionally with its overly-stringent requirements. The goodwill to support them was there to begin with (see XNA etc) but MS seem to have lost focus on that.

Indie devs do represent the future and cannot be neglected. Sony clearly recognise this and I think its high time MS do so too (if they don't already). The voices of discontent amongst indie developers regarding the 360 are getting louder by the minute.

MasFlowKiller4399d ago (Edited 4399d ago )

I hope that this translate to more indie games in PSN and hopefully the vita
I want to see how the community reacts to playstation suite, will it continue this goodwill?

WrAiTh Sp3cTr34399d ago

Septic, indie devs can't compete on XBLA because that's the cream of the crop and competition is stiff, not so much on PSN. I wish these devs would just come out and say this, lol. PSN is where it's at if you don't want much competition and want your game noticed. Let's cut the bs and kiddie stuff. I'm grown.

KongRudi4399d ago

I get it that small sites like 'beefjack.com' have to steal developer-statements from proper sources like a gamasutra dev-post-mortem.
But the least the article-writer could do is have his own opinion on the game, rather than mentioning metacritic.
i.e. make a impression-article on the game, or review if he likes it enough to finnish it.

That way they might start to get some original content after a while, and make it more worthwile to go there.

How about that - constructive criticism on N4G? :)

izumo_lee4399d ago

well sony did create a pub fund for indie developers to get started on creating games for their platforms. they even handed out free vita dev kits to various indie devs so here is hoping we will start seeing more indie games for the vita.

this is one area that sony has learned to embrace whereas before i did not think it mattered much during the kutaragi regime.

100°
9.3

PS3Blog.net Reviews Okabu

Okabu centers around the conflict between two tribes – the Yorubo and the Doza. Many generations ago, a ideological rift tore the population into two factions – those that felt a deep affinity with nature and wanted to maintain a simple life in harmony with the environment, and those that felt that their life could be improved by harnessing machinery to exploit the land...

150°

HandCircus Addresses User Complaints With Okabu Patch

Chris writes "If you hadn’t noticed, Okabu has a brand new patch up on PSN (Both US and EU versions have be updated). Simon Oliver, founder over at HandCircus, told Ben in a recent email that 'we made some tweaks to the gameplay to reduce frustrations some players were experiencing.'"

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psnstores.com