Game Informer - Behind The Crosshairs: The Weapons Of Transformers

Ben Reeves writes: When High Moon started developing Transformers: Fall of Cybertron, the designers put out an open call for anyone in the studio to submit ideas for new weapons. A flood of concepts soon rushed in, and the programming team spent weeks turning a list of offhand and oddball ideas into a prototyped arsenal. Take a look at the creative munitions born out of this experiment.

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