A Perspective: Hands-On with Antichamber [IndieCade 2011]

DIYGamer: "Featured at IndieCade this year (and about every other gaming convention in this hemisphere) was Alexander Bruce’s Antichamber, a game of exploration and non-linear thinking. You as a player start off in a large room with a large map on one side and a clock on the other. At first the map is empty, but as you explore more of the area you can come back to this room and teleport to anywhere you have previously been. Thankfully, you can always come back to the starting room with the “ESC” key, becuase this game will grind your mind to dust!"

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