Gaming Examiner: Forza Motorsport 4 Review

PC vs Mac. Lakers vs Celtics. Call of Duty vs every other shooter. And of course, Gran Turismo vs Forza Motorsport. The good rivalries always seem to bring out the best in both parties, and in the case of Forza Motorsport 4, the existence of Gran Turismo 5 has resulted in Turn 10 creating what is arguably the greatest racing sim of all time.

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2563d ago Replies(3)
baodeus2563d ago

3m1ll ......hum are u emil by anychance, u know the notorious ps3 fanboy on n4g? If you hate it so much, why are u in every Forza review sites? There are many other "name" game sites that give this game really high rating too, so i don't get your point if at all.

I suggest you to give forza a 0 rating and try to gather a large group to do the same, and by the end of this year, it might get down to the same rating as GT5. I suggest u started that now, so go...shooo, get to work.

josephayal2563d ago

FORZA 4: the new KING of Racing, congrat T10 Nice job!

Boody-Bandit2563d ago (Edited 2563d ago )

Okay up front I love Forza 4. I think it's a fantastic BUT this review doesn't sit well with me. The author dismisses PC sims like iRacing and RFactor because feels more people play Forza than all PC racing combined. That has nothing to do with anything and = LAME.

He drags GT into his review without directly comparing them other than him letting us know he feels Forza 4 is better. Describes the graphics with words like to the max and the sound (music) as being sucky. I mean seriously.

Oh and BTW even with steering assist set to simulation the built in aids still kick in to some degree. This has been proven by top sim racing sites. And Forza is built for 270 degrees of rotation so saying turning the wheel all the way to the left or right equates to 90 degrees is wrong. It equals a 135 degrees.

Forza 4 is a freaking blast to play but if you are going to do a review do your homework. Forza 4 does not have 1 to 1 wheel ratio, built for 270 degrees of rotation and active aids kick in to some degree regardless of what assist are disabled or enabled. I know, I am currently playing it with all assist off except the clutch being enabled. My Clubsport pedals are not yet mounted securely to my new rig.

I love the authors enthusiasm but disagree with some of his findings, comparisons and choices of wording. Oh but I don't disagree with the number he put on this review. That is purely opinion. What I stated was fact.

Agreeing with facts does not make what I wrote any less truthful.

CernaML2563d ago

The game still doesn't support 900 degrees of rotation? WTF Turn10? No point in buying a wheel for this then...

Perjoss2563d ago

Can you give me a situation where you would want to turn your wheel 900 degrees, even 360 degrees is a lot in a race car.

Boody-Bandit2563d ago (Edited 2563d ago )

Most of the vehichles in Forza have higher turning ratios than 270 or 360 degrees. That is why it's called "simulation" racing. More so than 900 degrees, Forza lacks 1 to 1 steering ratios. That means you are either behind or ahead of the actual cars turning radius depending on how you have your wheel set up and which car you are using in the game.

With the Fanatec series of wheels you can adjust the degrees of radius to what ever you choose from 90 to 900 degrees but driving most of the cars in Forza just don't feel right set to 270 which is what Forza is set to in it's purest form.

I have 5 settings saved on my Fanatec GT2 depending on the vehicle I'm driving in Forza 4.

Oh and to answer your question as to whom would want 900 degrees of rotation? Nearly all sim fans that play simulating racing games on 900 degrees (or higher) wheels.

Fast forward to 20:20 and they will tell you about Forza 4 being 270 degrees and explain why they would like to see it at 900 and most of all be 1 to 1 control ratio.

Hicken2563d ago

Get ready for disagrees. You know how 360 people are.

I'll be checking the game out once inventory is done at my store, and I'll probably be writing a review which has NO mention of GT5. There won't be any mention of PC simulators because of the limitations of a console, which means that it's currently impossible for a console to deliver the same simulator experience as PC.

I'll try to be as OBJECTIVE as possible in my reviewing, despite an admitted preference for GT5. That's something that can't really be said for most of these reviewers, let alone all the people crowning Forza 4 as the king.