Script writer Assassin's Creed Revelations: "Death should have more meaning in games"

Darby McDevitt, script writer for Assassin's Creed Revelations, told Digital Life that death should have more meaning in games. He explains that killing people in games often feels like squashing a bug and would like players to watch a five minute cutscene of a funeral whenever they kill a person in a game. That won't be the case in Assassin's Creed Revelations, but the tragic side of death will get more attention in the game.

Check out the translated source article (Google translate) here:

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iamnsuperman2657d ago (Edited 2657d ago )

I hate forced emotion and I think watching a funeral basically is the same thing. When a game forces emotion on you I actually care less. Death should get more attention in games but not too much. I can't really give much examples of games that do it well without being done for spoilers but usually simplicity is best "keep is simple, stupid".

Ares84HU2656d ago

Well if you look at it that way games "force" all kinds of emotions on you all the time. But what is so bad about that?

Hufandpuf2656d ago

Make the characters interesting to be honest, I wouldn't care less if EZIO died. I couldn't follow his story in AC:2.

sonicsidewinder2656d ago

Well when you have a game (including Assassins Creed) where you spend most of your time killing people, you end up losing the meaning.

Relientk772656d ago

Well everytime Ezio assassinates a main badguy it goes to a screen with him leaning over the dying badguy with them talking b4 he dies. So yea AC is a pretty good example of a game where death has meaning

PhantomT14122656d ago (Edited 2656d ago )

I though about a system where a relative of one of your victims (not only targets but average guards too) would come randomly take his revenge... I heard Bethesda implemented that idea for Skyrim.

Quagmire2656d ago

Kill a Guard.

Find Loot.

Pick Berries.

NPC Arrives and says "Hello. My name is Inigo Montoya. You killed my father. Prepare to die"

Battle ensues.

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