Gran Turismo 5 - Spec 2.0 Standard Car Cockpit Gameplay (Gametrailers)

Gametrailers writes, "Standard cars now have cockpit views. Take a gander at a selection from the GameTrailers garage."

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waltyftm4374d ago

Some look terrible, but others look good, the poly gt for example.

Minimox164373d ago

there are better interiors, in gtplanet there is a forum with non black interior of the standars


Unaffected4374d ago (Edited 4374d ago )

Image used for this video is completely misleading


Enmson4374d ago

well they listened to people when they say that at least it should dark and they did it. they did a lot of stuff in this game and the best thing is its all free!

Thanks PD can't wait for more updates :)

kingdoms4374d ago

I'm surprised I was getting so many disagrees in the vs article in the top story section looking at this.

qwertyz4374d ago

doesn't look nearly as good as that of the premiums

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PlayStation 3: chasing the 1080p dream, part three - Gran Turismo 5 and the indie explosion

From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?

In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.

However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."

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ApocalypseShadow435d ago (Edited 435d ago )

Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.

Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No

But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.

Michiel1989435d ago

thats what every company tries to do, push for people to buy their products. Are you really gonna blame them for that?