630°

IGN: Battlefield 3 console versions both have Install Options for High-Res Textures

Both the Xbox 360 and PS3 versions are confirmed to have installation options for high-resolution textures.

An interesting nugget of news has come out of last night's Battlefield 3 preview event in San Francisco held by EA and DICE. While speaking with GamerZines, DICE's Patrick Liu revealed that the game would allow players to install content from one disc that would let the game stream higher resolution textures.

Additionally, we asked EA whether or not the game would offer the same feature for PS3 owners, and fortunately this seems to be the case. "The PS3 version requires the same install but it's all on the one blu-ray disk," a spokesperson for the company confirmed.

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xbox360.ign.com
Gamer30004999d ago (Edited 4999d ago )

"Additionally, we asked EA whether or not the game would offer the same feature for PS3 owners, and fortunately this seems to be the case. "The PS3 version requires the same install but it's all on the one blu-ray disk," a spokesperson for the company confirmed"

that's what i like to read

xXtremeHDGamerXx4999d ago

BF3 will be epic on every platform

deadpoole4999d ago

DICE ... u r one of the best developer ... thanks for high rez tex pack.

Ill be defi installin this pack for sure on my PS3.

Echo3074999d ago (Edited 4999d ago )

This makes me feel better about how bad the beta looked. Let's face it, it wasn't pretty. But the idea that we were playing not only an outdated build of the game, but also on low-res textures that will be surpassed by this optional install, makes me feel good.

I can't imagine a Battlefield game not looking stunning.

@Droid: I just want it to look 'as good as' BC2. Give me that with the new sounds and B3 options, and I'm happy.

gamingdroid4999d ago (Edited 4999d ago )

Now, don't overhype the game to yourself and ruining your own exprience. :D

edit: @@Echo307

Perhaps try the PC version and you are guaranteed better visuals.

Clarence4999d ago

Yep can't go wrong with it. Im hyped about the game

NewMonday4998d ago

I wish their is an option for on stalking the MP fully

+ Show (2) more repliesLast reply 4998d ago
gamingdroid4999d ago

That is definitely an interesting feature. Install higher resolution textures?

More and more, the console is becoming more like a PC with patches, installs and so on. Good thing this is optional.

Tarantino_Life4999d ago

You will never let up will you. We get it you love the 360 and Microsoft's 360 is gods gift to gamers. Now enough with your stupid digs at pc and ps3 in every freaking article.

ThatIrishGamer4999d ago

I'd defo be installing the texture patch as the graphics in the beta are worse than Bad Company 2.

Undeadwolfy4999d ago (Edited 4999d ago )

What @Tarantino_Life said. Every time I see a comment by GamingDroid, I have to take a sigh before I read because I know whats coming next.

MrBeatdown4998d ago (Edited 4998d ago )

Not sure why you think it's a good thing. If anything, it just highlights the limitations that come with DVD and hard drives not coming standard with all 360s. This "high res" install is mandatory on PS3. That makes it the standard, and only option on PS3.

That pack is the "optional" install on 360, but it's just to put it on par with the PS3 version which uses the high-res pack by default. Without this install, the 360 version has lower resolution textures.

That tells me DICE didn't have enough room for the campaign on one disc, and had to have a base pack with lower resolution to support those without a hard drive. Basically, those without a hard drive are getting an inferior game.

MrBeatdown4998d ago (Edited 4998d ago )

I would love to hear the reasoning behind the disagrees I'm getting. I'm assuming there actually isn't any logic behind it and that it's just another case of people treating the disagree button like it's a "I don't like this" button. Either that or reading comprehension is lacking around here.

I'm not sure how any logical, unbiased person could think otherwise. The texture pack is standard on PS3. I doubt 360 would have trouble running it from the disc, and DICE aren't throwing in an optional install just for fun. The only option that makes sense is there isn't enough room on the campaign disc. The only reason this install is optional, is because DICE can't make it mandatory, and so they were forced to include less-than-high-res textures to fit on one disc for those without a hard drive.

Really, it's not that hard to figure out...

PS3 = High resolution
360 with install = High resolution
360 without install = ???

If ??? is a mystery to you, you probably aren't very bright.

gamingdroid4998d ago (Edited 4998d ago )

Because people like options and if you don't want compromises, you can have that with an install. If you don't care about the compromise, but want instant gratification you can have that too. In this case you can have your cake and eat it too.

That said, Digital Foundry just reported on Rage and said the following:

"Another word of warning we should note concerns the way that the Xbox 360 and PlayStation 3 file formats differ. Format a USB drive on your 360, plug it into your PC and make hidden files visible and you can see exactly how Microsoft's system works - it generates a big bunch of large files and stores data within that allocated space. When you download a demo or piece of DLC from Xbox LIVE, it is also stored as a series of large files on the disk - this helps tremendously in terms of keeping fragmentation of the drive low.

The PlayStation 3 doesn't do this: when a game or demo installs to your HDD, there can be thousands of smaller files (in the case of GT5, up to 44,000 files) which does mean that over time your drive can fragment and drive performance will degrade a lot faster. In a recent discussion with a game developer who developed a data-heavy open world game, their extreme stress tests on the PS3 HDD actually reduced performance to lower than that of streaming in the same assets from Blu-ray."

http://www.eurogamer.net/ar...

So it ain't all roses on the other side even with a mandatory install. There will always be compromises.

Furthermore:

"Another element of image quality where there are plain differences between the two consoles is in terms of the texture streaming. To fully understand this, we need to have a bit of a refresher course on how id's virtual texturing works: in short, there are four levels here in the journey from storage to display: the optical drive, the hard drive cache, the memory cache and the on-screen texture. In a worst case scenario, the Xbox 360 will go through all four stages on every piece of art in the game. Installing the game to hard drive cuts out the optical disc completely and thus removes the slowest part of the procedure.

PlayStation 3 only gets a partial install - a weighty 7.1GB that takes around 20 minutes to complete - so some of the texture data is still being drawn from the Blu-ray (which in terms of all-important seek times is slower than the Xbox 360's DVD drive), and this does result in significant differences in the time it takes for the image to fully resolve. Running Rage on an Xbox 360 without the install, but with a hard drive attached for caching purposes, isn't quite as fast as the PS3 - but it's not a million miles away from the overall performance profile."

Take from that what you want.

MrBeatdown4998d ago (Edited 4998d ago )

I love how you've tried to turn this around and into a discussion of the PS3's problems, which, might I add, is kind of funny, since those "problems" mentioned don't make much of a difference outside of what can be nitpicked by Digital Foundry when played side and side and subjected to an in-depth tech analysis. PS3 added something beneficial in Blu-Ray, while making up for any shortcomings of the format by making the hard drive standard. For five years the PS3 has held it's ground against 360, while still offering devs the space benefit of Blu-Ray.

The only difference between PS3 and 360 now with Battlefield, or even Forza for that matter since we clearly aren't sticking to just Battlefield anymore, is that the 360 requires two discs instead of one. Oh, and that group of people who prefer to skip a brief install in favor of low-res textures throughout the game get that added "benefit".

Consoles already lag behind PC. The last thing consoles need are "options" that allow it to lag even further behind. It was bad enough when the Core 360 didn't have any storage options. Now it's begun dragging down graphics, or even content in the case of Forza, for those who don't have a hard drive. At least in the case of something like Rage, the issues amount to nothing more than an occasional disc swap, which is hardly a problem.

Seriously, at what point does offering "options" become a burden on developers or just plain pointless? "C'mon into Pizza Hut, where you can get a large crust with sauce for just $4.99! Add cheese for just $3 more!"

gamingdroid4998d ago (Edited 4998d ago )

Let me repeat the pertinent section:

"PlayStation 3 only gets a partial install - a weighty 7.1GB that takes around 20 minutes to complete - so some of the texture data is still being drawn from the Blu-ray (which in terms of all-important seek times is slower than the Xbox 360's DVD drive), and this does result in significant differences in the time it takes for the image to fully resolve. Running Rage on an Xbox 360 without the install, but with a hard drive attached for caching purposes, isn't quite as fast as the PS3 - but it's not a million miles away from the overall performance profile."

If you can't work around the slow read of blu-ray, and you can't compensate with hard drive cache, what happens? Low texture my friend even with an install!

It ain't all daisies. There is always a compromise no matter what platform you are on. In the Xbox 360 situation, it turns out that the fast read speeds of DVD and the option to install it intelligently, makes it superior to any other console version out there.

+ Show (5) more repliesLast reply 4998d ago
Ares904998d ago

sounds like the ps3 version is mandatory

chriski3334998d ago

well thats awesome holy crap i cant wait anymore i want BF3 now!!!!!

+ Show (1) more replyLast reply 4998d ago
BattleTorn4999d ago

I predict that both with look great.

MidnytRain4999d ago

I predicted that you'd predict that both will look great.

Ducky4999d ago (Edited 4999d ago )

Then you predicted wrong.

He didn't predict that both will look great.
He predicted that both with look great.

padz14999d ago (Edited 4999d ago )

I predict that you predict that he predicted wrong about the other guys prediction.

MidnytRain4999d ago (Edited 4999d ago )

Ah, but Fatman, I predicted that you'd discredit my prediction, so I predicted incorrectly so my original prediction would come true.

llMurcielagoll4999d ago

And I predict that you guys are way too bored! LoL

+ Show (2) more repliesLast reply 4999d ago
MGRogue20174999d ago (Edited 4999d ago )

Good to know that Dice are taking advantage of the hard drives in all PS3s

I can only hope that Infinity Ward are doing the same with MW3.. but I doubt it. Both MW2 & Black Ops ran off of the BR disc.

Tarantino_Life4999d ago

LMAO! The most sensible comment I have heard all day.

LordZ4998d ago

From the site's comments:

For MW3 you can just reuse the Black Ops file if you have it installed.

lmao

Ocean4999d ago

Great news.....now both PS3 and 360 players can enjoy the game as it was intended...HD space permitting

Show all comments (64)
60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7744d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus44d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?