290°

Six Reasons I Don’t Like FPS

Patrick of GAMElitist.com - "Recently, I've begun to notice that every game is slowly becoming the same. Surely it's not just me, but I'm having a genuine problem telling some games apart these days. It's more than just following a trend like what happened with racing games post-2000 where everything was a street racer. It's a set of points starting with Halo: Combat Evolved and going all the way to modern day."

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gamelitist.com
Pikajew5000d ago

I am very picky about my FPS games.

I don't get them if it has a grey and black setting
I get them when they are unique (half-life and metroid prime)
I rather have a tropical environment
I don't want respawning enemies
I don't care about the story for an FPS. I care more for gameplay

r214999d ago

isnt half life great for its story?

saladthieves4999d ago

The Half Life series is pretty much up there with the rest of my top First Person Shooters of all time.

I wonder when the Black Mesa mod will be completed...

madpuppy4999d ago

egidem, I am looking so forward to play the Black Mesa mod!

I don't want them to hurry up but, I sure wish they would release it soon.

TheFirstClassic4999d ago

I feel like a good story is important to improve the experience, which is why I liked Killzone 2 better than 3.

ATi_Elite4999d ago

This article reeks of inferiority and the whining of a casual gamer who knows ZERO!

1. the two weapon rule - Go play Half Life or Stalker...on the PC

2. Cover - Go play Half Life or Stalker...on the PC

3. XP based multiplayer - Go play Half Life or Stalker...on the PC

4. Story lines - Go play Half Life or Stalker...on the PC

5. The inevitable co-op waves mode - Go play Half Life or Stalker...on the PC

6. Xbox live is full of complete idiots - Go play Half Life or Stalker...on the PC

there problem solved! If you only play halo and COD your gonna have these issue but branch out and play other FPS (Hard Reset, Nuclear Dawn Red, Orchestra 2 and many others) then you will be playing quality titles.

Me myself I love the FPS....well only the quality ones!

Bigpappy5000d ago

Keep them to yourself. FPS are not all the same!

Xof4999d ago

Maybe not aesthetically, but mechanically the First Person Shooter is right up there with 2D fighters in terms of genres that have evolved the least in the past 2 decades.

palaeomerus4999d ago (Edited 4999d ago )

What the hell?

Did Faceball 2000, Doom, Witchaven, Borderlands/Dead Island, Portal, Thief, Dark Forces, Mirror's Edge, Bioshock/SystemShock, Morrowind/Oblivion/Fallout3, The Ball, Quake, Unreal, Killzone 2, Tribes, Halo, Team Fortress 2, Blood, Unreal Championship 2, Amnesia the dark Descent, Metroid Prime, Geist, Serious Sam, Starwars: Force Unleashed, Condemned, Outrigger, Red Faction, Maken X, Breakdown, Aliens Vs. Predator (2000), Singularity, Kingpin, Dark Messiah of Might and Magic, Half Life, Postal, Redneck Rampage, GoldenEye, Vampire the Masquerade: Blood Lines, Battlefield, Left 4 Dead, Prey, No One Lives Forever, Rainbow Six, Painkiller, Crysis and Deus Ex, all just pass you by somehow?

There is a WHOLE DAMNED LOT of variation and evolution going on in FPS games over the last 20 years.

I'm sorry that you either missed it or did not recognize it for what it was.

thats_just_prime4999d ago

In general I agree FPS suck. However there are a couple that I enjoyed.

Jedi Knight 1&2
Bioshock
Borderlands

All of those were great games

DAS6924999d ago Show
mayberry4999d ago

must not have played killzone 2/3. Very great games imho.

dinkeldinkse4999d ago (Edited 4999d ago )

Strongly disagree about Killzone 3(I am starting the habit of explaining why I clicked the disagree button).

madpuppy4999d ago

"I am starting the habit of explaining why I clicked the disagree button"

nothing wrong with that, if a person hits disagree, they should have the mental acumen to be able to explain why.

NewVegasTroop4999d ago

i disagree with you killzone 3 was, no wait,IS great.....

dinkeldinkse4999d ago

I disagree, Killzone 3 is the opposite of a great game. Killzone 3 is to Killzone 2 what the last two levels(and story for those levels) of Deus Ex: Human Revolution are to the rest of the game(and story).

TheFirstClassic4999d ago

Random and pointless comment as usual bro.

saladthieves4999d ago

Well that's your opinion, one that can't just be applied to everyone else.

ATi_Elite4999d ago

I'd rather play an action RTS than a fighting game proving i can make pointless off topics like josephayal !

But clean it with commenting on how Red Orchestra 2 is the finest FPS shooter out and if the writer of this story would get out the casual isle and into the hardcore gaming isle he would see a HUGE difference in FPS titles.

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250°

Halo: Combat Evolved Remake reportedly planned to release in late 2026

Xbox Game Studios' Halo: Combat Evolved Remake is reportedly planned to release in late 2026 to celebrate 25 years of Xbox.

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videogamer.com
Goodguy015d ago

Dear God it's been 4 years since infinite and no official update on anything lol.

Tacoboto4d ago

No official update on anything?

They replaced studio leadership
They changed the studio name
They announced the change to UE5
... all while supporting Infinite

The support to Infinite isn't what it originally should have been but they've still been providing tons of official updates over the years, and as recently as two months ago added a brand new weapon.

GamerRN4d ago

I think remaking Halo Combat Evolved, and going to 2 and 3 again, will help give the studio an idea of how to make a Halo game feel like Halo again

Tacoboto4d ago

Infinite did feel like Halo, that's not what the complaints were...

The complaints were almost literally everything else. Monetization, netcode and desync, the campaign structure, story, and single biome, the weaker-than-expected post-launch content.

InUrFoxHole4d ago

Gotta agree. Infinite felt like halo.

Profchaos4d ago

Dev times in modern days 4 years of silence isn't unheard of when things are running smoothly.

And around 6 months ago 343 did show a tech demo of ue5 using halo assets so it's not radio silence.

Given all the shake ups i am more surprised we're getting anything next year at all.

RaidenBlack5d ago (Edited 5d ago )

They coulda started with Halo 3 remake ... I know Halo CE remaster was not proper with the art style but still, remaking after a remaster seems dull, when Halo 3 and Reach have started to show some age.

PhillyDonJawn4d ago

Yeah I hate they used Halo reach artstyle. Hope this remake feel authentic yet fresh

--Onilink--4d ago

Probably the simplest to work around with. They are reportedly doing it in UE5, so its just as much an Anniversary thing, as its probably the studio getting familiar and setting up their tools and processes in the engine with an actual game, to facilitate the development of the next Halo

Profchaos4d ago

I'm guessing combat evolved has a smaller scope in general the later half of the game features a ton of backtracking and reused assets making it a easier game to remake on a deadline

Its also a better choice if this is the first game to be multiplatform mind you I think it's pretty much a given that anyone with a passing curiosity has played this by now in some way be it pc or brought a used console for a few bucks

darthv724d ago

This will likely come to PS5 at the same time. 25 years of XB.... shared with PS.

Obscure_Observer4d ago

It´s gonna be among best sellers on PS Store next year regardless.

raWfodog4d ago (Edited 4d ago )

I would love to see Lost Odyssey come over to PS5. I would definitely buy that again. That was the first game that I played on my 360. Loved the story and battle system. One of the best JRPGs of all time in my opinion.

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70°

Hilarious new Halo Combat Evolved glitch lets players drive the iconic Halo Ring itself

A new Halo Combat Evolved glitch has been discovered that allows players to control the iconic Halo ring itself.

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videogamer.com
260°

Gears Of War Creator Urges Devs To Make Single-Player Games Amid EA's Live Service Focus

Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.

Relientk77128d ago

I agree with Cliff for once.

Single player games > GaaS

JEECE127d ago

Too bad he didn't have this opinion when he chased trends with Lawbreakers. Or when he chased trends with Radical Heights.

Popsicle127d ago (Edited 127d ago )

He learned from the mistake or he wouldn’t be advocating for more single player experiences. I find this refreshing in a world where we often see people so stubborn that they tend to double down on a mistake which results in making things even worse. Seriously, good for him!

JEECE127d ago

@Popsicle

Oh for sure, better late than never. And better to somewhat own up to your mistakes, rather than just blaming your release window, or advertising partners, or gamers lol.

anast127d ago

@Popsicle

Of course we will never know his intentions, but it's hard to believe he is just a naive agent that is learning from his mistakes.

-Foxtrot128d ago

He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.

RaidenBlack128d ago

Not converting Jawbreakers into F2P was the final nail in the CliffyB coffin.

Knushwood Butt127d ago

Jawbreakers would have been a better name! Heck, I might just go and trademark that right now.

BISHOP-BRASIL127d ago

@Knushwood

Aren't those a kind of candy already?

coolbeans128d ago

You're missing the point. His studio's short lifespan is what *inspired* him to make this comment in the first place.

-Foxtrot128d ago

Oh I know the point...I'm just stating the obvious and how stupid he was in the beginning to jump on a trend he had no real experience in. A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War.

He'd have been better creating something like Gears of War again, a great single player story and a good online mode.

coolbeans127d ago

-"A first person hero shooter with heavy GaaS elements is a lot different than the multiplayer in Gears of War."

I mean... you're kinda muddying terms when Gears has always had a strong multiplayer component. Even if I grant you that, Cliffy B started cementing himself at Epic with Unreal Tournament, which was among the earliest shooter series to have "proto-GaaS elements" (downloadable maps, cosmetics, special editions that bundle stuff together). Lawbreakers and Radical Heights (were it finished) weren't major career shifts to him like they would be for, say, Fumito Ueda.

Regardless of that, it's still kinda useless to state the obvious when CliffyB himself made his comments with the benefit of hindsight already.

127d ago
CrimsonWing69127d ago (Edited 127d ago )

Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.

This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.

So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.

Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.

anast127d ago

I agree with every point here.

Redemption-64127d ago

Games do bring in a profit, it's the greed that is killing the industry. Here is a fact, live service games overall make more, significantly more money than single player games

What you should be asking is executives not wanting continuous growth or firing them. Saying devs should be fired when those who are fitting the bills and setting unrealistic expectations would make things worse. What do y9u think would happen if they released say, 30 single player games and over half of them fail? You are going after the wrong crowd.

DankSinatra127d ago

About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.

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