270°

RAGE Screenshot And MegaTexture Streaming Comparison [720p/HDMI] | GameBlurb

GameBlurb writes, "It’s PlayStation 3 vs Xbox 360 and the game that’s going to square off is Bethesda and id Software’s RAGE. Which will emerge victorious? Or will the battle end in a wash? But before you make your verdict, be sure to take a look at our RAGE console MegaTexture streaming comparison."

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gameblurb.net
Bay4590d ago

PS3 version seems slightly blurrier, although in most shots both look pretty much the same.

Gonna get this on PC, despite the current texture pop-in and lack of graphics settings issues.

St04590d ago

Yeah looks like PS3 drops resolution a bit when outside but stays at 720p when indoors

DankJemo4590d ago

I have it on the PC and the game is essentially unplayable at the moment, so you're definitely going to want to wait for a patch or two. I don't get the texture popping, but I have all of these texture "spikes" that eventually get so bad I can't see. Someone suggested overheating, but the card is cooler then when I play the BF3 beta, so it's not that.. I just think the PC version launched with some absolutely terrible driver support.

The lack of options is because ID was trying to get the game to automatically recognize hardware so you will be running at 60 FPS. So, those options are there but they are most likely all automated and hidden in the console... It's a cool idea, but unfortunately it just doesn't work.

Bay4590d ago

I'm a person who doesn't care about 60FPS, I max out my games even if it runs at 40 or 30FPS. As long as it's playable for me, it's all I need really (although it's unlikely I'll be running anything lower than 50FPS in this game).

But yeah I'm definitely going to hold off on my purchase, gonna wait until things work out, get other games in the meantime

Kiroe4590d ago

@Bay

I agree with you on the 60fps, I'd rather the game run at a steady 30fps with 2x/4x anti-aliasing.

junk3d4590d ago

I picked up a copy of RAGE on the PlayStation 3 last night and I am a bit disappointed with the texture streaming. I mean, an 8gb install and every time you move the camera you have to watch models and textures stream in. Pretty unacceptable... I really hope they release a patch soon to address this, but on the plus side the game is a lot of fun.

MikEyG4589d ago

I feel ya there had better be a patch to fix this texture issue but knowing those sorry ass bunch of boneheaded developers at id there wont be, never again will I ever get my hopes up for a game and wait years for it.

Kiroe4590d ago

While I am all for giving the artists more control over their textures, I just don't think this was thought out very well for the consoles. There are texture seams EVERYWHERE. I'd be interested in hearing if the PC has similar troubles.

Kurylo3d4590d ago

wow... thats unexpected. The ps3 version actually streams the textures either slower.. or can hold less in memory so it streams more often... the pop up when turning around very apparent on the ps3 version. I thought the cell would nullify that.

Other then that the games look identical... 360 looks like its rendered at a higher resolution while the ps3 looks like it blurs things a bit to to hide those jaggies.

GoldenPheasant4590d ago

what API was used in making this thing? Cause I doubt it was openGL. Which leaves us with... MS DirectX ... or some in house magic.

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110°

Xbox Deals With Gold and Spotlight Sale Discounts – 4th-10th Aug 2020

Neil writes: "Just been paid? Fancy getting a new game added to that backlog of shame? The Xbox Deals With Gold and Spotlight Sale is back with even more discounts on a variety of great Xbox titles. If you've got time in your life for a new gaming experience, the following bargain basement titles are available for your cut-price purchasing between 4th-10th August 2020."

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thexboxhub.com
90°

Rage's Open World Was Intimate & Memorable, Not Another Huge, Empty Sandbox

Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.

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escapistmagazine.com
Fist4achin1619d ago

I enjoyed the first game. I plan to play the sequel soon!

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1772d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071772d ago (Edited 1772d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141772d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1771d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1771d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1771d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1771d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1766d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.