GB: Most of the popular games today focus on multiplayer, with online FPS and party games soaring to the top of the charts time and time again. Whilst online play and a recent surge in the acceptability of gaming mean it’s easier than ever to find some buddies to team up with, it wasn’t always this way. Games were much more single player focused in years gone by, and the games that still retain this focus require a sound AI to truly engage the player. Here are ten games that have produced believable and engaging artificial intelligence.
Salman From Tech4Gamers writes "Once a big deal in gaming, stealth gaming, all about sneaking around, planning, and staying cool under pressure, seems to have faded away."
"The decline of the stealth genre can be traced back to several factors. One big problem is that many games today sacrifice stealth for more action-packed scenes.
Even titles labelled as “stealth” often turn into loud shootouts soon after starting. The emphasis has shifted from sneaky strategies to just charging in and shooting, with stealth almost forgotten."
And that's what disappointed me the most about MGS4. While still a good game, it largely abandoned it's stealth roots that made the series so compelling. Since, I've gotten my stealth fix from the likes of TLOU, Hitman, and less popular tiles like Shadow Tactics.
Interesting, I would however add that I think part of the decline in interest in many recent stealth games, Assassin’s Creed as a prime example, has been that instead of the stealth play being the fun, it’s been RPG’d as a character choice akin to playing as a mage or a thief with all the same drawbacks and things which turns many players away (upgrade grinding, obscure overly complex skill and equipment upgrade trees). One thing about MGS, Splinter Cell, early Hitman and early Assassin's Creed etc was that they were games you picked up and played with the game the feature, not supplemental to homework hidden in the pause menu.
The novelty has worn off for 'pure' stealth games. They are too tedious. I personally like a good mix.
Some titles out there focus on introducing a bizarre turn in their narrative. Check out this list for some solid recommendations for those.
"INSIDE" was bloody amazing, and I miss Uncharted's sci-fi and paranormal aspects greatly.
I remember being particularly confused by the twist in LA Noire where Cole Phelps is sort of "exposed". If you've played it you know what I'm talking about. It always felt weird and odd because the player is Cole Phelps. How can the player not know about these sorts of things happening with their own character? I felt like it came out of nowhere.
Is Twelve Minutes on that list? Because IT HAS TO BE ON THAT LIST!
Don’t spoiler yourself with that humongous twist :D
According to insider sources, a Halo Combat Evolved remaster is in development and being considered for launch on PS5.
So the better version will be on PS5 with VR, haptic feedback, 4k, HDR and so on? Can we ban Xbox owners from buying the PS5 version? Put a requirement to have a psn log in to play it.
Why do these news websites keep labeling RUMORS as "Report"? Why even have the word "Report" in the title at all? It's like they are faking an announcement to get more clicks
perfect dark N64
No killzone series??? Some of the best Ai I have come up against.
how about Hitman and max payne?
Is it just me or does AI generally suck. The best AI I can think of is in FEAR but even then they were pretty boneheaded.
Killzone 2?
Nuff said.
Unreal? (the original one)
Introduces dodging enemies didnt it?
They were also able to trick you from time to time.