The Death of Originality: A Self-Fulfilling Prophecy

Jim Sterling writes: It seems to be a generally accepted fact that new IP is born to die and the single-player experience is facing extinction. I have been angry at audiences in the past for letting good games die because they’re too busy focusing on sequels and big multiplayer titles, but the more I think about it, the more I realize that it’s not the audience with the problem, it’s the industry. New IP and single-player experiences don’t suffer because gamers don’t want them — they suffer because people think they don’t want them. Original titles, and those without a multiplayer component, suffer from a self-fulfilling prophecy. I do not consider myself a man who puts stock in a thing like faith, but when it comes to shifting products, faith is absolutely necessary. Without it, games will almost always die.

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rezzah4670d ago

despite the growth in MP gaming, i stick mainly to SP.

With BC3 coming up I might not even play the MP at all because I know the SP will satisfy me.

MP mainly frustrates me, even if I am a good player at w.e genres.

I play games for enjoyment not to get annoyed.


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jznrpg3h ago

If it’s like the first game I could be interested. I didn’t like Infinite

Tacoboto1h ago

Did you play through 2?

I dismissed it when it came out, as this quick cash-grab from a greedy publisher, but got the trilogy collection on disc earlier this year on Xbox. Finally played it, and Minerva's Den - it was a really great experience. Years and years late to the party but it was really solid and holds up.

A couple crashes, and weird texture loads in Minerva's Den, but the joy I had in it makes me want to revisit Infinite too.

jznrpg8m ago(Edited 7m ago)

2 wasn’t nearly as good as 1 but I did enjoy it. Infinite felt like a spin-off and I got bored half way through

LG_Fox_Brazil58m ago

As a slave, I obey and shall purchase this one as soon as it hits store shelves