Chris Buffa (Modojo): Yesterday marked the release of The Legend of Zelda: Four Swords Anniversary Edition, a feature packed and free (until Feb. 20, 2012) hack-an-slash adventure that lets up to four friends team up for some monster killing/Rupee collecting mayhem via local Wi-Fi.
The Legend of Zelda: Four Swords required a GameCube and Game Boy Advances to play multiplayer, but releasing it on the Switch can fix that.
They should do a new one with the assets from A Link Between Worlds. Enough with the re-releases, remakes, and remasters. Least they could do is get their shit together and provide a new version of the Virtual Console or add all that stuff to the Online sub.
Alex S. from Link Cable Gaming writes: "Last week we took a look at ten games that, while great in their own right kind of represented what most people think of when they think of DSiWare; small games that offer fun, but limited experiences. And while that's definitely a defining feature of DSiWare games the service was also home to some surprisingly deep experiences that you can take on the go. And that's really what defines the best games for the service, games that went above and beyond what people expected from it."
Rebecca writes: "Next year is Zelda's 35th anniversary. If it's treated the same way Mario is, what kind of announcements could we expect?"