Gears of War creator Cliff Bleszinski wants to "evolve" the series away from accusations that it's too camp.
When asked by Edge whether the emotional impact of the sequence in Gears 2 where Dom's wife Maria is found comatose and near death is compromised by the game's "sense of camp", Bleszinski explained that he hopes to steer the franchise in a more sober direction in the future.
"Camp is something that I would love to continue to evolve the franchise away from - there's no giant worm in Gears 3. Gears was always intended to be more Band Of Brothers than Predator. We got a lot more towards Predator and I'd love to drift a lot more towards Band Of Brothers."
Although he defended the scene in question, Bleszinski admitted that with hindsight he might have done things differently.