280°

Why Shadow of the Colossus is Overrated

To celebrate the release of The ICO & Shadow of the Colossus Collection, we thought we would proclaim this: Shadow of the Colossus is overrated.

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nightmaremode.net
smashcrashbash5027d ago

Huh? I think you are way over thinking this game. Just play it and have fun.

Gandalf5026d ago

"Post by Ramunas Jakimavicius"

This guy does NOT seem to be legit.

JellyJelly5026d ago

Because you can't pronounce his name? :)

Iroquois_Pliskin5026d ago

wait, isn't the other way around? in its time, Shadow of Colosus along with Ico were essay underrated

humbleopinion5026d ago

@Iroquois_Pliskin
Undersold perhaps? But not underated. Both games were critically acclaimed and won multiple awards. And SOTC actually performed quite well sales-wise, with a big ad campaign behind hit.

BinaryMind5026d ago

Um yeah, I could care less why some random guy thinks SotC is overrated. And if you gotta make something this long just to explain it you know it's a lost cause.

Undeadwolfy5026d ago

Couldn't care less****!!! Seriously, what do schools teach nowadays?

ReservoirDog3165026d ago

I think this guy's getting mixed emotions.

Wander has no real instinct of self preservation outside of wanting to survive to kill the next colossi. He knows from the beginning he won't survive and he's obviously stepped on a few peoples' toes to get to the land and get the sword.

He's halfway selfless and greedy. He's doing all this for a girl he loved (or loves) but he's not stopping at anything to bring her back, including breaking a few rules. He's actively hunting the colossi even though, besides a few arguably, they aren't really looking for a fight. But he kills them again and again and again.

And even in his quest for what he wants, he loses his horse. He's easily the most faithful friend despite how Wander nearly kills him while fighting colossi repeatedly and then basically gets him killed on the last one.

So the general feeling of unease surrounding the who mission and Wander is expected, encouraged and felt throughout. And when you look at it all, you can't help with sympathize with him because, well, we'd arguably do it too for someone we love.

He was doomed just as soon as she died. Dormin lays it all on the table. He won't survive but he says it doesn't matter. So the argument against his self preservation is moot. He just wants to see the job through.

All in all, everything I took from this is on face value. Like you said, they're waaaay over analyzing to the point of ridiculous.

solar5026d ago

great game, and i dont use the term great as loosely as 98% of gamers on this site. bought the collection today and been having fun :)

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LOGICWINS5027d ago (Edited 5027d ago )

I thought the game was cool. Played through the PS2 version twice and sold it soon after. Kind of short for my tastes. I also wish the story was more fleshed out. Theres virtually no background to the situation at hand or the characters.

For example, What makes this guy so special that he can take down all these colossi by himself? What is his relationship with the girl? In fact, the game doesn't even answer why the girl was sacrificed in the first place..which is the WHOLE point of the game since the guy is killing colossi in order to resurrect this chick!

jc485735027d ago (Edited 5027d ago )

is it really necessary? You may end up with the same cliche.

Some would go that far to save their loved ones. If you have a goal, you wouldn't want to let go of it that easily w/o putting some effort into it. Sometimes it's best to take action than to sit down and explain everything.

This is just another method of story telling where a simple action or emotion can lead to many outcomes. There's also the imagination part, which is very strong in this game.

Edit: @Logicwins
Sometimes you don't "need" to explain everything in detail. I could simply watch the Discovery channel if I wanted to understand how animals breed. Do you need a reason to love a person? Not necessarily.

LOGICWINS5027d ago

Even imagination has a factor of explanation to it. Harry Potter is clearly imagination, but everything is explained so that it makes sense as to why certain things happen and why characters do what they do. I didn't get that from Shadow of the Colossus.

-Alpha5026d ago (Edited 5026d ago )

It is never the intention of the game to answer those questions. This is exactly what makes the game powerful. That is a very generic word, but I mean that with great impact. SotC is powerful in its simplicity. It told a better story with such few lines of dialogue than any other AAA game I've played this gen or last.

I have a strong bias for SoTC, I admit it. I'll probably get very assertive when defending it, so forgive me if I come off as defensive

I wont bother going into a detailed argument, but it's, in my opinion, perfect the way it is. Everything you point out as a flaw is intentionally done and asking the questions you do and expecting an answer to be straightforwardly given misses the entire meaning of the story (no offense)

NewMonday5026d ago

@LOGICWINS

its just like what Alpha says.

and story can be told without everything spelled out in dialog or text. you can piece most of it out by the events and actions alone.

as for the guys powers, they are just love, bravery and determination.

dead_eye5026d ago

Interpretation is a big part of this game.

newmonday sees the guys powers as love, bravery and determination.

And I see them as a single minded, selfish obsession.

DaTruth5026d ago (Edited 5026d ago )

If a picture is worth a thousand words, how much is 540,000 pictures worth!(avg. 5hour game at 30fps- I don't really know how long the game is)

540,000,000 words!

+ Show (2) more repliesLast reply 5026d ago
Hufandpuf5027d ago

the kid you played as basically goes through hell and back to save a girl you know nothing about. And when he gets back from hell, he becomes demonized into a little child practically releasing the demon soul that was contained in the colossi.

End of Story, wonderful game.

-Alpha5026d ago (Edited 5026d ago )

You are faulting the game for all the wrong reasons, IMO.

mastiffchild5026d ago

Hemmingway is credited with saying it but, whatever, SotC's narrative is definitely a huge success n the "less is more" school.

It's biggest strength is the moral dichotomy of making a murky deal for, ultimately , selfish reasons and how that's likely to end badly-kind of making a deal with the Devil, y'know?

Adding more explanation would make the story trite and leave so little magic for your imagination that the game would be a shadow of the force it actually is in it's current state. It's the closest games have come, imho, to genius. Not in any ONE sense but as a package that insists games can be more than most people imagine. SotC, and Ico, are amazing.

Had Ueda felt the need to colour in all the blank space for us he would have killed the special feelings the game manages to squeeze out of the player.

Peaceful_Jelly5026d ago (Edited 5026d ago )

what do you think about this? http://upload.wikimedia.org...

Overrated right? It needs more color and stuff...

rjdofu5026d ago

Can't believe that you got a disagree for this. Some people these days... sigh...

Hicken5026d ago

You really don't know when to quit. I'll respond to the ignorance in all your posts here.

First, there isn't always a need to have more "flesh" on the story. Speculation is a big part of gaming, the "what ifs" that unknowns cause you to think of.

Wander isn't special. The Sword is. His relationship with the girl is something you don't know, nor do you need to. You play as Wander, but you are not Wander. Ditto with why the girl was sacrificed. All YOU need to know is that, for some reason or another, Wander is willing to do ANYTHING to bring Mono back.

Harry Potter is clearly FANTASY. It uses the imagination, yes, but not yours so much as the writer's. SotC leaves the whys up to your mind, for you to puzzle over... as you have done, and yet somehow you don't seem to understand that THAT was the point.

The game isn't about the story behind your actions. The game is about YOUR ACTIONS. That's why there's so little dialogue, so little background. It's why you ride across these open, empty areas and fight these giant stone behemoths: to give scale to your actions. The story, as you have pointed out numerous times, is barely there, so how can you call it cliche? How can you name Mono a princess, when she could as likely have been a girl he grew up with, or a traveler he just so happened to know? At every turn, you keep deciding what the game is about, and yet you don't see that you're proving the game did exactly what it was supposed to do.

There was background enough for the Colossi that we know exactly what they were. And the ending only didn't make sense to you because you were too busy trying to force the game to show you things that weren't there.

I spent years playing the game, myself, and never once did I care what the actual story was. Hell, I'd love for them to make books that tell what led up to it, and that bridged the gap between it and ICO. But I can do without it, too, because the game is just that good.

You were unsatisfied because you were looking for more than the game had to it. And in doing so, you missed the real content of the game.

Once again, your logic fails.

Inception5026d ago

@logicwins
This is about you, the girl you love, and the collosus who will ressurected you'r girl if you can kill them all. Simple as that. If you don't understand simple logic like that than you play the wrong game dude.

trouble_bubble5026d ago (Edited 5026d ago )

What's the backstory on the Mona Lisa? Who's she looking at? What was she thinking? Where did she work? Is that a UFO in the background?" *head asplodes*

lol, it's bitching like this that gave us half-arsed answers to questions no one reasonable asked, like midi-chlorians in Star Wars. Leave it to fanfic. This Romanus guy and his 50 paragraphs too many need a girlfriend. Too much time on his hands pseudo intellectualizing about something he's too dumb to grasp. And he's not the only one...

+ Show (4) more repliesLast reply 5026d ago
jc485735027d ago

I always thought Shadow of the Colossus was underappreciated. I don't know if you guys remember back then when this game was getting an average score of 8 and when people started playing this game, they were complaining about how the game wasn't really all that great. Maybe people didn't really quite understand the whole point of the game or maybe they were over thinking it.

LOGICWINS5027d ago (Edited 5027d ago )

Apparently the point of the game was to put you in situations where you have these epic battles...even though there wasn't a meaningful story behind it.

Its a cliche story of average guy going through trials to save a princess. I thought the battles were cool, especially the one where you have to get in top of the bird and fight it in the sky...but as I said, there should have been a better story to back up the action.

There was barely any background story on the colossi themselves, the stars of the show. Also, the ending didn't make much sense in regards with what happened to the protagonist.

smashcrashbash5026d ago (Edited 5026d ago )

I think like this guy you are over thinking this. The simplicity of the game is what makes it good. Just like in Ico you just had to save the girl. Simple as that. We didn't have to hear where the boy came from or how he was trained to fight the monsters or why he could fight the monsters or what kingdom the girl belonged to.

Look at Flower. Who cares why you were making the flowers bloom or why you were doing it? It was just a simple game.To go into too much explanation would bog down the whole game and ruin the mystery of it. Your just a guy fighting the Colossi for someone you care about. Not every game has to have some complex story behind it.

Unicron5026d ago

SPOILERS

What more do you need? Dormin was split into multiple colossi to hold his power in check. You kill them, release him, he corrupts you. The priests do their best to purify you, but it's obvious that your bloodline is now tainted.... leading to the horned cursed boys in Ico.

Done and done.

GamersRulz5026d ago

I'm really surprised by this Logicwins...but if you think SOTC story wasn't meaningful then What's a meaningful story in your book ? and please don't say a bunch of steroids guys fighting aliens.

Hufandpuf5027d ago

the author thinks its overrated, I think it's underrated. But I'm not surprised to hear it from someone who writes articles at nightmaremode.net

GamersRulz5026d ago

anything in this world can be overrated except SOTC. So I disagree with the writer.

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130°

10 Legendary Games That Still Absolutely Crush It in 2025

Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!

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gamegeeked.com
anast52d ago

Simon's Quest is better than Symphony.

djl348552d ago

If you're gonna troll, at least make a legitimate attempt.

Levii_9252d ago

Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.

Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.

LG_Fox_Brazil52d ago

That's a pretty fucking great list

__y2jb52d ago (Edited 52d ago )

The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.

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110°

PS2 Games That Hold Up Brilliantly

The PS2 is one of the most celebrated consoles of all time, and what makes it better is that a lot of its games have managed to age better than most.

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culturedvultures.com
badboyz09213d ago

Wayyy to many games to list but the first 3 that popped in my head.
1.Okami
2.ESPN NFL 2K5
3.GTA San Andreas

DarXyde212d ago

Good list, but I would replace Onimusha with a Onimusha 2.

Amplitude212d ago

Amplitude still holds up brilliantly

Agent75212d ago

I'd say Onimisha 2 and Turismo 4 was better. Maximo, Auto Modellista, Shox, Wipeout Fusion and pulse, Virtua Fighter 4 Evolution to name a few.

piroh218d ago

There's too many games to choose from

No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head

PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.

FinalFantasyFanatic218d ago

30 is way too low over the entire history of Playstation, I just wouldn't be able to narrow it down that much, I would pick 100 at least.

Storm23218d ago

Yeah...really odd list. I get that it is personal preference and I love most of the games listed, but my list would definitely be different. I agree though, it would be incredibly difficult to come up with just 30.

lockedongamer1218d ago (Edited 218d ago )

I only picked first-party titles. Otherwise, I agree!

EDIT: Except for Days Gone, I don't get the love for it but you do you!

Chocoburger208d ago

I didn't like Days Gone either, it doesn't deserve to be on any best of list.

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