230°

Deus Ex: Human Revolution Lead Director - boss fights were "big disapointment"

The lead director behind Deus Ex: Human Revolution has labelled the boss fights a "big disapointment."

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beefjack.com
kesvalk4995d ago

then why did you guys put it in?

Perjoss4995d ago

I think they were trying too hard to be like the MGS franchise. The boss fights were not even that bad, only problem was if you were playing a total stealth play through, when you got to the first boss you had no idea how the weapons behave, no idea how to throw a grenade etc.

BlackKnight4995d ago

What? The boss fights were not like MGS...there was no stamina bar (I think they should have done something like that). And the other methods of fighting the boss besides standard FPS style was basically non-existent.

The game boss fights were done by an outside company. I wish they HAD tried to have the boss fights like MGS, at least I prefer that over what it currently is.

What I would want is something like SOTC or SOMETHING where each boss needs to be evaluated and has a different way of being defeated.

moe844995d ago

Yes, yes they were. If you did outsource parts of the game, in the end it's your fault how your game turns out.

I only had two problems with Deus Ex.
PS3 controls were freaking terrible.
Boss fights.

M1chl4995d ago

Whats wrong with PS3 controls? I finished the game on X360, but played a little on my mates PS3 and everything works just as good as on X360...

Hellsvacancy4995d ago

There was nothin wrong with the PS3 controls, i should know

saladthieves4995d ago

The only differences I saw on both versions was the loading times; with the Xbox 360 being a bit faster, but this wasn't a problem.

I too completed the game on the PS3 and saw absolutely no issues with the controls.

Redempteur4995d ago

nothing wrong with PS3 controls in particular ...

maybe that was stealth trolling ?

andron4995d ago

Yeah the boss fights were the weakest point of the game, but luckily the rest was so good I didn't really care.

And they are only hard until you realize how to best take them down. Typhoon or EMP grenades makes the really easy.

And I gad now problem with the PS3 controls. Care to explain what you meant?...

moe844994d ago

Trolling? Far from it.
To put it simply, the layout is bad. I know it's not just me that feels this way either. Maybe we are the vast minority, but I've spoken to several other PS3 peeps both in person and online. They don't like the controls... period.
I would love to see keyboard and mouse support on the PS3 for Deus Ex.
Controls on the PC version are great.

Other than that, the game is fantastic.

+ Show (1) more replyLast reply 4994d ago
rfowler304995d ago (Edited 4995d ago )

i thought the boss fights were really hard but once you got use to em they were pretty easy. just use emp grenades, emp mines, head shot them repeatidly, rinse and repeat. the second to last boss, i found an exploit where he just camped in one spot(bad ai programing). kept peeking from the wall to head shot him, and then hide behind wall again, rinse and repeat. honestly the bosses are easy if you know how to beat them. for such a great game that had an amazing 5 minute trailer, i was severly disapointed to find out they outsourced the boss fights.

LightofDarkness4995d ago

Just typhoon. That's all you need. First boss was an absolute pain without it, but all subsequent bosses were Typhoon spam. There's no point trying to fight them tooth and nail like that, the fights aren't enjoyable in the slightest, so just spam the F2 key until they go away.

himdeel4995d ago

First boss was cake for me. I used pseudo stealth. Ran to cover popped off some shots. When invisible ran to another spot for cover grenade spam a few shots. Went invisible popped off some more head shots and he went down. I played on hardest difficulty and he was still cake. Although he did kill me twice with that triple grenade strike :(

Perjoss4995d ago

I used a combo of stun gun and then switch to revolver while they are stunned, run away, and repeat.

josephps34995d ago

Talk about using a scapegoat.

Are you telling me the Lead Director never saw or met with this 3rd party? He didn't come in and...I don't know...ummm...direct them as to how the boss fights should be? This is a multimillion dollar project with huge stakes on the line and he wouldn't have met and consulted with something that is a little important like boss fights?

The lead director should take all the blame. This 3rd party only did what they were lead to do. If the Lead Director didn't like it then he would have stated so and told them to change it. What really happened is that he liked it and now is trying to save face and throwing the blame on someone else. This Lead Director should be fired.

Reborn4995d ago

Agreed. Why on earth would the lead not be aware of what direction the boss fights would take?

He's probably woke up confused.

Bolts4995d ago (Edited 4995d ago )

He should look in the mirror. You don't outsource to India and blame them for having funny accents. Just so you don't outsource to a shooter dev then blame them for designing boss fights that isn't Deus Ex enough.

What an idiot.

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50°

Square Enix Sales Drop but Profits Grow as it Aims to Shift from Quantity to Quality

Square Enix announced its financial results and the continued strategy for the Medium-Term Business Plan that will span two more years.

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simulationdaily.com
franwex12d ago

If Capcom managed to turn things around, I’m hoping that Square can too!

90°

Square Enix on Bringing Final Fantasy VII Remake Intergrade to Nintendo Switch 2

Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.

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clouddosage.com
raWfodog20d ago

Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?

jznrpg20d ago (Edited 20d ago )

It’s definitely a sales issue. If Xbox didn’t have players used to GamePass I bet it would be there already.

andy8520d ago

The fact people will buy it. Xbox gamers generally have minimal interest in this series. Portable Final Fantasy will go down a storm in Japan where the switch sells huge numbers

repsahj20d ago

Hamaguchi states not just the remake but the entire FF7 remake series.

repsahj20d ago (Edited 20d ago )

The Switch 2 version is really beautiful. It looked as good as the PS5 version.

120°

Square Enix Staff Discover Cache Of Pristine Retro Games, Some Of Which Date Back 30 Years

Members of Square Enix recently made a remarkable discovery upon opening an old storage container at work that had been shut for close to 20 years: a cache of pristine, retro games that includes titles released for the Commodore 64, ZX Spectrum, Atari ST, DOS computers, N-Gage, Nintendo Wii, and Amstrad CPC, among other platforms.

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timeextension.com
CrimsonWing6976d ago

I kind of wish Square Enix would return to their roots… well, more so the PS1 era.

FinalFantasyFanatic76d ago

They were absolutely cooking during the PS1 era, now I can't get excited for the majority of SE's newest games. I would actually love it if AAA developed forgot about making the best graphics ever and focused moreso on other aspects of games. Limitations really did breed innovation back then.

originaljohn75d ago

The PS1 was cutting edge at the time, it removed limitations.
The innovation came from a huge wave of game creators using the PS1 as the main development platform.

originaljohn75d ago

So are we just ignoring Octopath Traveler 1&2, Live Alive, Bravely Default 2 and Triangle Strategy then yeah?

CrimsonWing6975d ago (Edited 75d ago )

I guess I worded it wrong, I wish Square would return to MORE of their original IPs from the PS1 era, more specifically things like Parasite Eve, FF Tactics, Xenogears, Brave Fencer Musashi, Einhander, and Vagrant Story. Better?

Gamingsince198176d ago (Edited 76d ago )

They found retro games and some are as old as 30 years ? So most of it wouldn't even be retro I imagine.

Weird thing is amstrad commodore and spectrum games are much older than 30 years mostly so how are the oldest ones 30 years ?

gigoran876d ago

retro
adjective
Involving, relating to, or reminiscent of an earlier time.

yeah, they qualify as retro