200°

Enslaved Won’t Be Getting a Sequel. Maybe That’s A Good Thing?

Enslaved: Odyssey to the West was one of the unexpected surprises of 2010—a wonderfully colorful, well-told story full of enjoyable Uncharted-esque gameplay and some some remarkably well-done digital performances. Its story wasn't perfect, but those opening chapters (and that finale!) stick with me even today, as do its two mismatched protagonists.

pixelsword4595d ago (Edited 4595d ago )

Shrek got it from Babe.

Apotheosize4595d ago

Well now theyre ruining DMC...Id take an Enslaved 2 over that.

Croash4595d ago (Edited 4595d ago )

I'd rather have them "ruining" DMC instead of...let's say...Slant Six Games.
Because let's face it, CAPCOM was the one willing to reboot the series. They could have asked any studios to do it.
At least Ninja Theory has talent, but their games have flaws. We can only hope they've learnt from their mistakes.

Then Enslaved 2 could be their next project.

About the article, I do agree about the fact that Enslaved stands on its own, but Ninja Theory could have expended on the story quite easily. We can't say that a sequel wouldn't give us anything new or wouldn't have a coherent plot if we don't know anything about the developers' ideas.
Heavenly Sword also stands on its own (and has a real ending, without any indications of a possible sequel!), yet Tameem Antoniades said he would have made Nariko's journey go on in Hell. And people wouldn't say no to a Heavenly Sword sequel.

Therefore, Enslaved not getting a sequel isn't a good thing as it can still be seen as an unfinished project. However, Enslaved getting a sequel in a few years could be great if NT acquires more knowledge about game mechanics thanks to DmC. After all, it's the only thing they haven't done right. Well, that and screen tearing :/

morganfell4595d ago

As regards their previous project, here is hoping that Sony Santa Monica is working on a Heavenly Sword sequel that has a more open world to it.

BattleAxe4595d ago

Ninja Theory don't have a clue.....

OmegaSlayer4595d ago

I just hope they close down for good.
The only cool guy in Ninja Theory is Alessandro Taini

Jack_DangerousIy4595d ago

Seriously.... How many articles do we need about this? I and plenty of people appreciate Enslaved. A lot of people DON'T like it. They aren't making a sequel. That's the end of story you would think. I've counted at least four articles with basically the same content.

Garrison4595d ago

Why does every game need a sequel thou?

ReservoirDog3164595d ago

Well, the world and characters were interesting. The problems with 1 would've got ironed out. It probably could've expanded further after the end.

A sequel would've been pretty good.

But we'll never know I guess.

Quagmire4595d ago

Imagine if Assassin's Creed never got a sequel....

kma2k4595d ago

i persoanally liked the game, but really the story was over. Sequel wasnt/isnt needed.

ReservoirDog3164595d ago

True. Was a pretty final* ending I suppose.

Hope Andy Serkis keeps making games though. He just seems to get overlooked in every game he comes out in and he basically knocks it out of the park everytime.

Quagmire4595d ago

Hope he has a role in DmC. And he really desevres the same amount of attention Nolan North gets, coz I mean c'mon, he's the MASTER of motion capture!

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120°

15 PS3 Games That Would Absolutely Shine as PS5 Remakes

GB: "With this feature, we talk about 15 games on the PS3 that should be remade for the PlayStation 5."

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gamingbolt.com
kenpachi12d ago

You left out The Darkness games bring those back

fan_of_gaming11d ago

The head of Nightdive Studios has posted that The Darkness is on their list of games they want to do, so hopefully something comes from that

Yi-Long11d ago

Little Big Planet 1 and 2 deserve a mention, IMO.

Good call on Motorstorm, a game released 2 gens ago but still looks and feels so good. Motorstorm 2 and Motorstorm RC were gems as well. They followed up the Motorstorm games with the brilliant Driveclub, which still manages to put modern racing games to shame. Imagine closing down a studio as talented as that ... (!) Incredible.

A little 'arcade-gem' back then was The Last Guy, a top down 'follow the leader' snake-like game where you had to find and lead survivors to safety during an alien invasion, on terrible looking 'Google-earth' maps. Graphics were poor, even back then, but would love that same gameplay with modern maps and graphics.

Street Fighter 4, once it finally had a full roster, was quite good, but it was always an ugly game, sadly. Imagine bringing that back while using the current SF6 engine.

fan_of_gaming11d ago

Good suggestions, I'd be in for
LittleBigPlanet
LittleBigPlanet 2
Motorstorm: Pacific Rift
Motorstorm: RC

purple10111d ago

God damn I love motorstorm so much

At the time I had a low-mid range sony 40” tv, The latency to the controller was waaaay too high, would to play a modern version

In saying that later I got a 3d lg tv and playing the 3d motorstorm in my bedroom with the environment crumbling around the track, was something special, specially compared to what others were playing at the time, will always remember that

Skuletor11d ago

Some good choices here and Resistance: Fall of Man is my most wanted PS3 remaster/remake. Not sure about their claim it was Sony's answer to Gears of War though.

CrimsonWing6911d ago

I’d rather have sequels than remakes. Look at Dead Space 1 Remake. Would’ve been cooler if we got a new entry and it failed with sales sealing the fate of a sequel rather than just replay the same game and it fail in sales and we never get a new entry.

Remakes are great for things like PS2 and earlier games to really get a crazy new graphical coat, but I think we should ease up on all these remakes and actually do sequels.

fan_of_gaming11d ago

Yeah for sure, sequels would be ideal. But in the current market environment where many big publishers are risk-averse, I'd rather get a remaster or remake that a developer can do on a budget that will be approved, rather than nothing for an IP.

Inverno11d ago

I rather they remaster and port over to PC and current gen all the games permanently stuck on PS360. Those games don't need remakes, they need to be given a chance to live again outside of their confined consoles and then give a few proper sequels. Like Sleeping Dogs, Motor Storm, LA Noir, should get another entry.

fan_of_gaming11d ago

Yeah I'd be fine with remasters of PS3 games too, they don't have to be remakes.

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60°

The 10 worst PC ports that ruined otherwise great video games

From Xfire: "It's not unusual to see the occasional bad PC port, but these ones make the bad PC ports look great in comparison."

Kados1018d ago

To be fair with GTAIV, it was a very CPU bound game, released at a time when the vast majority of PC gamers still believed that the CPU was nearly irrelevant, and that you only needed a good GPU. 95% of "gaming" builds back then were using turds for CPUs.

Giblet_Head1018d ago (Edited 1018d ago )

Ya, 2005-2010 was an interesting period. Entry/mid level CPUs have come a long way since then.

RonsonPL1017d ago (Edited 1017d ago )

The "majority" is still just as dumb as before.The game was simply f...d.
It had micro-stutters and never ever ran properly. People who say otherwise simply couldn't see the microstutter because of their LCD display's blurry motion. It should fly in 85fps or 100fps on fastest CPU back then, but it didn't. It was a buggy, awful port. I had a CPU over twice as fast as what x360 had. A GPU 5x as fast. And I couldn't do anything to make it run perfectly.
I don't know who's fault was this. Maybe it was not the developers alone. Maybe it was because of the drivers and the fact nobody gave a flying f..k about stable, high framerate on a PC game. We've had two different OSes then, and as I pointed out, microstutters were not that obvious on an LCD. There was no Digital Foundry to point such problems out and not many people still played on CRT monitors to be able to notice the problem (in like 2 seconds of playing, seriously, you don't need any tools. It just hits your eyes like a speeding truck)

GTA V continued the tradition. It manages the CPU resources so badly, it basically cannot run at locked 144fps till this day, or even 60fps in stereoscopic 3D mode (so 2x 60fps per second) because it's so dependant on single core performance and because it's so messed up by either port devs or Nvidia (who said they will fix it, then 3 years of promises led to shutting the forums down, which solved the problem in their eyes - no one complains anymore ;)

GTA III port was never optimized for even 60fps, not to mention 100 or 120.
The port of GTA V was hidden in their cabinet for almost 3 years, during which PC gamers were bein lied to about it.

See the pattern yet?
Yeah. They don't give a shit about PC gaming or assume a buggy, stuttery mess is good enough, as long as people keep buying the games.

Actually... to think of it. They didn't make a proper Lemmings game for PC either. There was Amiga version and that's it. Only later on they mercifully released Lemmings: Tribes sequel. Until then PC gamers could only dream about digitized (real recorded audio) sounds and music. So this tradition of shitting onto PC gamers is now 30 years old ;)

100°

Active Quest Episode 117: Star Wars: KOTOR Is Likely Returning, Atelier Firis DX Is Addictive

Joseph, Josh, and Chris go over a striking Sony decision, a Star Wars: Knights of the Republic remake seems to be happening, and local JRPG lover Chris talks about Atelier Firis DX.

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activequestpodcast.com
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