With the final release* in the trilogies out of the way for Resistance and Gears of War it’s come the time to look back and see which next-gen IP walked away with the prize and which has been shunted into the corner to lick it’s wounds.
Gears of War 1 was released exclusively to the Xbox 360 in November of 2006 while Resistance: Fall of Man was released exclusively to the PS3 just 4 days later on the 11th of November 2006.
Gears of War 1 brought the ground breaking cover mechanic to reality and consoles while Resistance had a 40 player online claim to fame. The games weren’t targeted at each other but fans on both sides had found a new hero and the fanboy wars began.
Gears of War's creator has spoken out against the trend of turning established franchises into live services, urging developers to focus on single-player experiences.
He could have done one himself after Gears of War but he did Lawbreakers…look how that turned out.
Look, these a-hole publishers can do this, in fact I want them to, so they can f*ck around and find out and fail hard scaring away everyone else from doing this live service push.
This industry is run by some of the dumbest corporate pieces of sh*t I’ve ever seen. They spend stupid amount of money with literally nothing that stands out from games from the previous generation (look at Arkham Knight to the $200 mill Suicide Squad comparison vids), you’re overpaying devs, and you focus on games as a service to milk consumers that a lot of them grew up off traditional games. We’re not idiots, we sniff this sh*t out and won’t touch it.
So, what’s your answer to not getting a ROI? Raise game prices and double down on GaaS so you can suck your consumers dry. That model only works for some games and even then how in hell do you expect it to work with multiple games!? They’re ruining the damn hobby with this corporate greed.
Cut back on dev budgets, cut back on how much your staff is getting paid, until sales for games bring in a profit. That’s the answer and make some games that feel like there’s passion behind them, not some cookie cut up game that feels like the entire existence behind it is to offer as little as it can with repetitive bullsh*t and selling off all this content throughout its life. It’s gross.
About time he learned. I guess he finally stopped blaming everyone else and took accountability for his mistakes and realized that people really don't care that much for trends or live service.
A new rumor suggests that the Gears of War Trilogy Collection is real, with it launching on the PS5 day one with Xbox and PC.
Yeah, I can totally see that happening. My only doubt is if they are going to announce that at the same time as the Hallo Collection or if they will try to distance both announcements to try to ease the pain
I remember talking about this with someone on the forums and they made some good points. Like what exactly are these old games doing at the moment? They pushed the hardware and did everything they needed to do for that platform at the time. Now in MS case even their new games are gonna be day and date but if we're taking about old games. Those games are just sitting their not doing anything anymore. When you port the old stuff to another console, that game has life again and move few more units and a new audience.
As I said Xbox is different because their stuff is inching closer and closer to be day and date. Though both Xbox and PS have old games that are just sitting around when they could have new audiences and breathe new life into the older exclusives.
I haven't played any oif these games either. Will buy and go through the campgains for sure. They a co-op correct? Hope so
Sony is in the middle of an FPS crisis, but bringing back two much-loved PlayStation shooters could easily be the solution.
I honestly don't think we'll be seeing these anytime soon, if ever. Insomniac is officially on Marvel duty since it seems that all they're working on based off the leaks, and Horizon is more of what the casuals want these days. And I now I'll get a bunch of disagrees, but keep in mind that Resistance last got a game on the PS3 (2011) and Killzone was a launch title for the PS4 (2013). 10 years is a long time to make a game, if had any interest they would've done it by now, add InFamous to that list.
Resistance 3 turned me off to the series but I’d love a reboot. KillZone I think can stay dead. Give me a new Resistance like 1or 2 and I’ll be happy.
I honestly never cared or liked killzone. Huge resistance fan though. I remember so many nights playing melee only on USS Lexington, and I like the alt history vibe.
Winning
Do we really need another article like this?
Do these basement "journalist" really just ignore (or ignorant of) the fact that such an article already exist, many times over?
Or do they have some sort of "to hell with orignality I do it for teh hitz!11!" unwritten rule that they follow, which is why we get flamebait/dumb article clone #2322123
Either way, it's pathetic and downright embarrassing.
I agree with u Rynx, without this we know who is a winner...can't even compare game that runs on dedi servers with one that cutted their player from 64 to 16 because they removed it...GeOW3 was the winner from the beginning no matter what the sales will be...
Gears of War 1 wasn't the first game with a cover mechanic.
In the end the winners are the consumers. Competition is always a good thing, no matter which side is "winning". Competition creates bigger desire to do a better game and with two sides trying to best each other, the consumers get 2 awesome games. People should realize that, stop trolling and start playing these games, because both of them are awesome.
"Gears of War 1 brought the ground breaking cover mechanic"
I find this laughable, how ignorant people are, there were many games before that used the cover system before gears.
"the reality is that Resistance is a good but not great shooter while Gears of War brought something entirely new to the table".
Double standards ftw!