I'm a little lost on this one. FFXIII wasn't extremely long as far as RPGs go. How can a new game with the same general idea fit in 1/3 the space? Are they really going to charge $60 for a much smaller game or did they find a new way to reduce the data size while maintaining the game size/length?
This is why they announced the DLC along with the game itself, they're just not going to sell you the rest of the game and make you purchase and download it separately. This keeps MS happy as well since the 2 versions have parity, and Square doesn't have to pay any extra licensing or production costs for the extra discs.
More experience with 360 hardware and more efficient compression methods probably made one DVD possible. Even so, taking shortcuts and compressing the hell out of a game does it no good graphical or audio wise, which is why FF games lost that graphical crown they used to have in the ps2 days.
Because it was PS3-only mid-production. Regardless of how the game turned out, the dev team started w/o space being much of a concern then had to change gear half way.
So chances are, yes, vsXIII will be effected if it goes multi.
@iamtehpwn: And still they couldn't be bothered to include other play modes. Include on rails shooter segments much less an overworld map.
Heck, this makes me think that my ideas for XIII could have been used:
Because they're majorly only using real time cut scenes. This is requirement of the "Live action" and QTEs that happen through out the game. Only 6.8gb of FFXIII was revealed to be Real time data, which makes the actual game content. Which means...yes. Cutting out all the movie scenes, FFXIII was 6.8gb. A lot smaller than you'd imagine.
So yes, there are significantly less pre-rendered cut scenes this time and that cut out most of the extra space requirements. Or did you guys honestly forget how big a 1080p Movie file is?
The stupidity of some of the comments here is laughable. Even if you look at trailers, you can tell almost all the cut scenes now are real time. They've said this several times.
Wtf? Doesn't this just mean that the game is going to barely be a JRPG? I HOPE it is at least using XGD3 and has only cutscenes, then I think the game will have substantial content. However, I've never seen an FF where they used ONLY cutscenes.
On the other hand, 1 disc on both platforms means that the game can be open-world in a sense, because you should be able to go anywhere at any time, other than when the story doesn't allow it.
If it's true that now all cutscenes are real-time instead of the usual pre-rendered cutscenes we saw in FF13, this is actually a significant step in videogame design for Square-Enix.
Mainly, because the cutscenes we've seen in trailers look really great. I mean, there's hardly any difference between the real-time cutscenes of FF13-2 and the pre-rendered cutscenes of FF13.
So the three discs of FF13 was used to include all those big pre-rendered cutscenes.
Argh. Why did SE have to multiplatform this XIII??? Why oh why man.
Xbox gamers(most...not all) are primarly shooter hogs. If you wanna play jap games, buy a jap console. Plain and simple. Seriously. Alot of the 360 gamers used to be sony/nintendo gamers. They ditch the jap consoles, and now they demand for the titles they abandoned to come over to them. Something STINKS.
SE screwed up this gen on numorous ocassions. So of course they'd sell out and multiplat XIII. Now they're pumping out XII-2 a year later while Versus is "still" in development after 6 freakin years.
When I hear some Xbox gamers say
"oh hey. Is Versus coming over to xbox too? Its only fair."
Considering they've cut enough "content" in the previous title to make a game. I'm guessing this is "missing" content the original FFXIII was supposed to have.
But then again, misinformed people would like to spin it otherwise.
how on earth is it possible for a 60+ hour game to be cut content lmao, hahaha, thats hilarious. i mean unless ff13 was going to be ridiculously enourmous, have new characters, time skip, older versions of characters, new enemy and plot, then wow, game musta been massive originally, woulda been the biggest rpg ever
i mean sure some content may have been from tthe cut content, but come on, thats like barley anything
Thanks, I didn't have time to look for the article.
@Tanir:
"how on earth is it possible for a 60+ hour game to be cut content lmao"
You don't need "content" to make a game 60+, RPG or JRPG's in general have grinding sessions which makes up 90% of the game time. D_O just pointed out the article which verifies my point. And if you noticed the trend of Final Fantasy is that they have HUGE content. FFXIII was pretty lackluster especially in current-gen standards.
Even years after 360's release we're still hurting and feeling the effects of its outdated hardware. Now FFXIII isnt going to have beautiful cutscenes anymore, and it's being chopped up into DLC as well. 360 gimped this whole generation of gaming. Sad.
I'm not sure about there being fewer cutscenes. Cutscenes are cutscenes, whether they are played like a video or rendered real-time. The entirety of MGS4's cutscenes were real-time and the entirety of Uncharted 2's cutscenes were pre-rendered. But both looked fantastic.
So Square felt they can now put the cutscenes as game script rather than as video files if the difference of production quality is hardly anything. And it saves space.
An extra gig of space and compression will not help the missing 12gb+ of data FFXIII was so ya im assuming no good cut scenes as well as a very short FF game.
well game like RDR, GTA, Assassin Creed, Fallout, Skyrim aren't short game if at all, and they ran fine on 1 DVD, given they don't have 1080p CGI though. FF13-2 seem to have much more contents and more "open" than FF13 from what we have seen so far.
something to consider:
It takes up about 3.5MB/second 2 hr HD movie = 7200 second 3.5MG/s x 7200 second = 25.2 Gig
FF13 has roughly +10 hrs worth of HD cutscenes, so what do you think where all the content goes?
Probably not relying on HD video files and in-game cutscenes.
@Bigpappy #3: The result will probably be lower quality graphics. Something that wont match the PS3 version of XIII, but at least be better than the one on the 360.
disk space doesn't affect graphics. look at metro 2033 its less than 10gb yet makes all your console games including gears 3 and uncharted 3 look like ps2 games.
bulletstorm is only 6gb on pc yet looks better than anything your consoles can ever produce. what does that tell you ?
crysis 1,2 and warhead are also less than 10gb yet make all your console games look like ps2 games even without mods or directx11 patch(for crysis 2) what does that tell you ?
its ram, memory bandwidth, fillrates and processing power that determine how good a game can look
disk space will only directly affects sound quality and resolution of cutscenes and thats about it.
you console gamers are never well informed anyways so your lack of knowledge doesn't surprise me.
ff13-2 might just have less dialogue and have engine driven cutscenes instead of pre rendered cutscenes which will mean the game will take up much less space than FF-13 did
@PirateThom
killzone 3 is 40gb and still doesn't look near as good as any of those games even bulletstorm destroys killzone 3. by the way killzone 3 is 9gb game data and 32gb cutscenes(check digital foundries would you?)
uncharted 2 is 25gb yet doesn't look as good as even bulletstorm LOL
MGS4 is about 40gb yet doesn't even look as good as bulletstorm pc
God of war 3 is 35gb yet doesn't look as good as bulletstorm pc
I'm sure you understand what this means right? disk space simply doesn't determine how good a game looks.
by the way you console gamers are still uniformed you think the cell is powerful when its not even as powerful as a first gen core 2 duo but your fanboys and not computer engineers so I don't expect you to know that :/
lol neither console is even as poweful as a 2005 dual gpu high end pc lol PC FTW!!!
by the way crysis 1 IS 6.1gb you see further proof that you consolites talk without doing ANY research
Did qwerty just use the pc angle....in 2011. Ive yet to play a pc game that doesnt install. Is metro one of them or is he grasping at straws again. If disk space didnt matter ms wouldnt of freed up more space...so go tell ms about metro on pc and that space makes no difference to graphics amongst other things....wtf..lol ..again, this is good news for 360 owners
1. Higher resolution graphics results in typically better quality as well as increased file size.
2. "Content" tends to require more graphical assets, which increase in size as resolution is increased. Games like Rage and FFXIII have content tailored to meet the needs of the discs, and graphical resolution is a massive part of that equation as it becomes a balancing game on all parts.
3. Most of the space on discs is audio and video. Most cut scenes in games are rendered in-engine and saved as video files. More space on a disc means the ability to store higher quality versions of these assets.
4. In this day in age where games are more frequently coming on multiple DVDs, it is obvious that the desire to produce more content alongside higher quality graphics are something to look at for the next generation of consoles.
5. You were half correct, but your trollish tone and need to be derogatory clouded your viewpoint.
Edit: Also remember that pushing it over by even the slightest fraction means replicating about 1GB of data, at least, on the second and other discs. So, while a PC game can download a complete 8GB package, it doesn't have to account for security data, uses a higher compression rate of graphics, nor does it have to replicate content across multiple discs no matter how many graphical assets you add to it.
This is not new. Square said that the game was going to be one disc on the Xbox since the day they announced the game and it was due to the fact that the game will not feature many CGI and most of the dialogue was going to be written and not voiced.
I don't even fallow this game that much and even I know that.
LOL. Yeah. But look at half of the comments screaming doom. It's kinda funny that people here don't understand just how big those movie files are, and that it's not actually "game content" that they're cutting.
As in 'I will need to read in order to know what is being said?' As in 'I will not be able to listen to the NPC talk to me?'
Are you sure about that? If "yes" then my response is...
DAMN THAT.
Didn't Final Fantasy 10 have spoken dialogue? Didn't the original Knights of the Old Republic have spoken dialogue? Now they want me to go back to reading what the NPC's have to say; well I'm not going, not in 2011, it's not hopeful for 2012 either.
It looks like XIII-2 is not a real attempt to wrap the story up, but rather a cheap ploy to get some more money.
Either the game is going to be really short or they gimped the graphics. or both... Either way XIII versus better stay exclusive, we need at least one REAL final fantasy game this gen...
You do know texture dont take that much space. If you werent so paranoid and look at itger very large and good looking games on 1 dvd youll see that gameplay wont be gimped.
Oh boy! Thank goodness or else I wouldn't be able to handle having to SWITCH DISCS mid game like I've done for years with other big games on past disc-based platforms.
Seriously though, I wonder if compression methods have gotten much better or if this is just a smaller game than FF13 all together.
It's hilarious how you people think disc space affects graphics. If that's the case, then can someone please explain to me how a single-DVD game like Crysis destroys every other console game out there graphically?
its 6gig on his pc coz he is using a ripped version from torrents without all the langages installed, I saw this on my friend's pc when he had Witcher2 install at 9gig while mine was around 18gigs
I wouldn't worry about them, they seem hell bent on making themselves look as dense as possible. If they had at all bothered to do any research on how large the installation actually is they'd know the default install size for the English version of Crysis 1 is around 6GB. Other languages are NOT installed by default, and why would you install more than 1 anyway given the choice.
I find it pretty shocking that they actually resort to calling you a thief to cover their own ignorance, whilst receiving a ton of agrees at the same time. Goes to show you what a bunch of retards the console gamers on this site are.
You can fit a larger amount of better graphics on a larger media my son. Higher resolutions need more space if that constitutes better graphics also. Do you think ms freed up more space for no reason or multiple reasons, graphics being one of them.. And no, crysis does not destroy every other console game, maybe on one of the hd consoles but not both of them or debates about which games has the best graphics would not exist. The same type of shortsighted argument was used to dismiss content with people saying oblivion or fallout had 2 zillion hours of play on one dvd yet you get baseball games, action adventures, survival horror, jrpgs all needing a little extra space. The fact that this game will have text and realtime cutscenes like peaceful jelly stated shows this game had to be downscaled, not gimped but downscaled a little.. Who knows, maybe this game really was part of 13 straight off the bat. SE are not gunna tell us this ...its not impossible either and time will tell. Lets hope the visual fidelity hasnt dropped because of this.
"According to Toriyama, FFXIII-2 has the same volume of content as the previous game but space was saved because Square Enix is rendering event-scenes in real time rather than pre-rendering them and eating up space as movie files. This also means that you'll see your armor changes during these event scenes instead of the pre-rendered character like in FFX."
LOL just kidding but i am glad its only on one disk for the 360 this time around. I hope they do a better job with the cut scenes because the compression ruined the 360 version. Just look at any comparison site and you will know what i mean.
LoL! hahahahaha that make me laugh hard maybe now some of u that still want this dlc for FFXIII think it twice and also have in mind that they prepare dlc for this dlc hahahaha :P So all in all we have a sequel-dlc-size of the worst FF ever along with more dlc that coming in the future after the game released, this game was the reason Versus development go back and we even hear rumors about a third sequel! Seriously SE cant fall any lower than this when someday in the future who knows when Versus released and dont deliver or if it goes mp this will be the final of the final nails in the coffin I cant fcking w8 because SE is just a bad cheap copy of their former selves we give them much more attention than they deserve worst JRPG studio of the past 10 years by far I prefer to play PS1 classics than any of their games.
You don't get it. A iconic part of FF games are the beautifully rendered cut scenes. Taking these out is like taking master gore out of a zombie killing game. It just won't work.
I for one will not be buying this game. After the mistake I made in getting FF13, this will be the first FF game I won't buy since first playing 3 (6)!!
God. I'M GETTING TIRED OF THIS CRAP! Just because the 360 has a crappy, sorry excuse for data storage, everybody else has to pay for it. Enough is enough.
SQUARE ENIX! PLEASE KEEP FFVERSUS13 EXCLUSIVE AND MAYBE YOU'LL GET LUCKY AND ACTUALLY MAKE A GOOD GAME SOMETIME THIS DECADE!!!
So just because square is doing in game cut scenes instead of all cg you're sick of it?
It still has all the gameplay of a FF game, towns and more design that didn't make it to XIII but you're still not happy only because of less CG scenes.
and what makes you think Versus will be this magical saving grail that returns FF to its glory? Nothing glorious has been shown, and it has been delayed since forever. But in your head since it might be an "exclusive" it will automatically be the best game eva!!!
FF XIII-2 will be garbage just like the FF XIII was. Why because Square has lost its way. They don't make games like they use to.
Thank heavens Level 5 is producing some of the games for them. I want the old school feel back when I play jrpg. Chorno Trigger, DQ Journey of the Curse King, ActRaiser, KH1, KH2, FF7, FF8, FF10.
You can bet that Ni No Kuni will be better than FF XIII2. I know my jrpg. FF will sell because of the name. Ni No Kuni will sell because its going to be the jrpg game that we have been waiting for. Now if versus comes out this gen then it will be the next.
awwwww wtf i loved all the cg cut scenes in ff13, thought they looked flippin beautiful.....i always look forward to seeing those beautiful cg cutscenes when playing a ff game...
At the moment this game is on the bottom of my wish list, I didn't hate FF XIII, nor did I like it enough to actually finish it. I will wait until after the game releases, and base my decision to buy or not buy on the finished product.
not trying to troll, but, how bad is the 360 version going to look this time?
I played the first one on 360 and ps3 (when i went to rent a blockbuster they only had 360 left) when I got home and fired up the 360 I could not believe how low res it looked compared to what i had seen in the store running on ps3....stopped playing, waited a day or two for the ps3 version...
...and without a doubt the 360 version vs the ps3 version was the BIGGEST disparity betweeen to same title multiplats on console!
It was almost the difference between PC and console multiplats for real, it was almost that huge so how is compressing it more going to help?
the xiii-2 must be either really small, or really terrible looking on 360!
And I don't doubt the 360s ability to make beautiful games, playing gears 3 right now and I gotta be honest, it gives uncharted 2 a run for it's money, different world and art for sure, but technically, the both loook amazing.
and gears 3 is the most fun i have had with a console game since demons souls!
Theres nothing good about this, that just means they went with the bear minimum when it comes to content, that or the 360 version has been seriously downgraded, more discs=higher development costs. And I think they know their profit from this game might not even out the cost taken to develop it. So they're trying to keep it on one disk. This is not good people. They went from 3 disks with 7 or 8 gbs worth of content, to 1 disk. Adopt blu ray MS and stop fucking around with games this generation. Please
the funny thing is this game will most likely have more gameplay content than the first, with a more open world, towns, lots of minigames etc that were cut from 13 to make it more cinamatic and add more CGI cutscenes.
Most agmes this generation are no larger than 16 gigs of ACTUAL GAME-PLAY CONTENT. Most of the Blu-Ray games for example use uncomressed Audio and full 1080p cut scenes which take up LARGE amounts of space. Actual game content is still well under 16 gigs all around. RAM and Bandwidth are the largest limiting factors for console games right now. Remember people, textures for example have to be loaded into the ram then displayed...with only 512 megs of total system memory for the Xbox360 and PS3, there is only so much you can do. Disk medium doe snot determine textures, fill rate, polygons running on screen and shader performance.
Well obviously they bilt the game to be more 360 friendly, unlike the first Final Fantasy XIII which was supposed to be a PS3 exclusive. I find nothing to be wrong with that honestly.
You only need tons of space if the game is tons of area's that use new textures, shaders and also high quality audio with different voices for other countries etc.
No blu-ray is not needed. Multiple DVD's are fine, let them all be installed onto the hard drive and run off disc 1. Like with computers that have 6 discs, 1 is the play disc, the others are install discs. Why not?
I think you guys have it all wrong. They have improved on FF 13 with this new version, FF 13-2. This new version is now on 1 disc because it is only cut scenes and video. What they have removed is the gameplay, not the videos fools.
What I dont want is for SE to artificially lengthen the game by making us grind again... I dont want to sit for 2 hours grinding before finishing the chapter, and dear God I hope there isnt any chapters anymore....
You all complaining about this game... you all said ff13 was shit and now youre all super worriee about the sequel? at least it wont be a fucking AUTOBATTLE pressing game. Grinding is what an rpg is about, not about holding up and pressing x, cause thats how you finish the game, Square are trying to appeal to all those COD fans by giving a casual ff experience, that game blows c0(k .I had more fun playing tactics, and the storyline of ff13 was a damn mess that just made fun of human intelligence, cause 20 hours into it i still didnt know wtf was happening, Square became infected with the current gameconsole virus, as did capcom
lol, (I see faces: ???).
What kind of Sorcery is this?!?! D:
This is an interesting revelation. Now lets see the result.
Director Motomu Toriyama cites increased use of real time event scenes, which has lead to a decrease in the game’s data volume
I know think this game will be short.