As you can tell from our annual Gamerscore Challenge, we at Megabits spend a lot of our time thinking about achievements. At the start of this console generation the double chime of an unlocking achievement was an unnecessary distraction, but now we can’t imagine gaming without these little meta-challenges adding a little extra polish to a good game (not to mention providing the only mitigation for some of the turkeys we’ve thumbed-twiddled our way through).
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Call Of Duty is back with its yearly instalment, but is Modern Warfare 3 breaking new ground, or just a lazy cash grab? The answer may not surprise you in today's review from JDR.
The original Modern Warfare and Modern Warfare 2 games have been drawing players back in
I really hope we get other activision games on GP soon. My dream would be Scarface but I know the license probably expired
None of those games had dedicated servers on console in the first place? Were always player hosted. Did something change?
In the pipeline: Easiest, most entertaining, weirdest and glitchiest, among others.
Thought some of the Portal 2 achievos were pretty tough... esp the one where you have to complete all of the excursion funnels without dying (for only 15G!!!)
Yeah, that one was proper stingy given the work you have to put in. Hmmm...there's another potential theme...
Yes to Call of Duty 2's Battle Hardened. Devs took the difficulty of that to another level, and THIS is comsidering Call of Duty 1 went with health bars that weren't refilled until the next mission (or checkpoint).