"We are almost half way through September and many Battlefield fans are beginning to feel worried about the whole beta situation. Is it just going to be a demo? Will DICE have enough time to fix the game?" - MP1st
Only 3 letters allowed for clan tags? What the crap is going on, this is the kinda crap our clan dealt with in CoD4, etc and is just horrible, especially for a company that claim they will have good clan support...
Is it really necessary to have ridiculously long tags? I mean, -=::{1337sniperz4420}::=- is super cool and all (note: sarcasm), but that defeats the purpose of a "tag".
True but an online Rush mode designated to Air Combat would have been a unique add. And maybe even add some ground command and defense for another play type.
I think he said he wanted an game mode with only jets or something to play on but like in rush have an objective to destroy for an example a bunker or a ship.
I guess it might be a little hard for defenders if they had to constantly worry about Jets. I wonder if that's the reasoning behind it or perhaps something else?
Well from past experiences on Rush maps they tend to be a bit more narrow as escallation gets driven down the length of the map so it may be a case of the Rush maps just didn't give enough room for jets overall. I wonder if the Player count will be limited on the PC side for Rush as well? Not sure how fun 32 v 32 in rush mode would be if they stick to the formula of two capture points per section.
They should have rush with current rule set and Extreme rush with 4 capture points and 64 players + Jets. Thats just my opinion though. I can see jets not being in that as well though as it might change the formula to much.
Yeah, even BF3 community manager had to turn off his push notification just so he can make a phone call. He was getting bombarded with beta date questions.
What if they cut back on choppers, would that make room for a couple of Jets?
Edit: @Jon Maybe I should've worded my suggestion better. What I mean is that if they cut back on fire power (Choppers, Tanks,..) and introduced Jet in a special Rush with jets, playlist.
i dont think its because they cant fit them. but its just a bad idea to have over powered vehicles during a rush mode, especially when one side steals the other sides chopper/(in this case)jets and just completely tears apart the other team, at least this is my opinion.
not to mention that most rush maps are linear, you have to follow a path and jets would be flying around everywhere doing their own thing
@Criminal haha yeah, i know i was kind of hoping for a rush map or two that was kind of large and where they had jets too, but i guess were just going to have to play conquest for that
Hopefully they will give us a Jet only map similar to what they did with BF1943 and Coral Sea. Was a blast to just dog fight, not too mention it was a great training ground for fly boys in that game.
Actually, I only play rush too, but with this announcement I'm definitely going to play other game modes. Remember in BF 1943, flying those planes is really fun.
Rush is a fine gameplay mode and I enjoy it, but the bread and butter of BF has always been the sandbox gameplay of Conquest.
I can totally understand why some would prefer rush though, the typically smaller infantry-based maps and focus on pushing choke points makes for a bit faster gameplay than you see in conquest.
Also, if all you've played is BFBC2, your a noob at BF.
Conquest is back with 5 control points, it's already my favorite mode, though BFBC2's maps were a bit too small for proper conquest.
With 64 players, jets, and HUGE conquest maps, those of you who are only familiar with BFBC2 are in for a real treat when you play BF3 in conquest mode, it's all out warfare.
I see no problem with it. I always felt that Rush was a more infantry focused mode than anything else.
Hence the reason Conquest has gone all out in Battlefield 3, because it's the staple of the main battlefield series, full vehicle warfare in wide open spaces.
Excited, but just a little concerned about DICE at the moment. I think the entire studio must be battened down for some hardass crunch time. Best of luck to them, this is a massive endeavor.
Rush is so hard to balance correctly, the Operation metro map in the alpha was really unbalanced, it was a defenders paradise with the only attack angle at points being staight narrow tunnels which are easily camped.
No jets in rush = sad face. However it makes sense as those would wreck the objective in short order. Looks like ill be playing a lot more conquest lol.
I see why jets aren't going to be in my favorite game mode. It's disappointing but balance comes first.
I guess it might be a little hard for defenders if they had to constantly worry about Jets. I wonder if that's the reasoning behind it or perhaps something else?
Gamers can be really impatient jerks sometimes.
i think its for the best, i was getting worried about jets on rush mode
I only play Rush so I guess no jet for me. As for the beta, it should have been announced by now with a firm date.