Alex from Genuine Gamers writes:
Based on the popular dice-rolling strategy games involving nerdy kids, rulebooks so thick you could be made bulletproof just by carrying them, and a lot of paint, Warhammer 40000: Space Marines is something of an odd duck when laid against its predecessors. By breaking away from the core mechanics which made previous Warhammer games so popular with its fan base – namely, the real-time strategy and resource management – and plonking down a gauntlet of third-person hacking and slashing and shooting, it’s clear that THQ want this latest release to appeal to a wider audience.
A bit of a risk, you might say, but you also might wonder whether or not it’s paid off. So, has it?