Lens of Truth writes - "More and more we are seeing the focus shifting from single player games to multiplayer. We see it more and more, and while online gaming is great, does it not come at a great cost to our offline experience?"
The Outerhaven writes: Split/Second was the explosive arcade racing game that outshone Ridge Racer and Burnout. That is, until Disney shut it all down before a sequel could happen.
As a kid i had some heart attacks playing this game. The soundtrack right on point with those close calls. I love this game.
Split/Second was one of the game I enjoyed playing. In fact it's still the most popular video on my YouTube channel. It's a gameplay of Split/Second posted 15 years ago. This past month 25 people viewed it. Split/Second is a favourite amongst racing gamers worldwide.
This game was super awesome and hella fun playing split-screen with the homie. Trashing your friend’s car during split-screen competition using one of those QuickTime events was so funny haha
From the mid-1980s to the early part of the 2000s, light gun rail shooters were a staple in both arcade and home system gaming. Arguably, the genre started to really hit its stride in the mid-1990s. While games like Time Crisis, Virtual Cop, and House of the Dead, among others, dominated both the home system and arcade space, some one relegated to only home game systems. Today, we’ll be talking about a little-known cult game published by Sony called Project: Horned Owl. This game was developed by Alfa Systems, and all in all, this is a fun game.
Just like you don’t ask a woman her age, you don’t ask a Final Fantasy fan how many games there are in total.
I don't quiet get who it's directed at. General player? Sure, I can believe them not knowing some of the less popular final fantasy games. But final fantasy FANS? There is nothing forgotten about these games.
I personally think single player games are not dying. Multiplayer is becoming more important but it is only overtaking some games and genres. There are still fantastic well rated single player games out there that do sell. AC is an interesting example single player going multi but the recent beta shows little improvement over ACB. At heart AC is a single player game. Uncharted is the same. They have revamped the multiplayer but they are just showing story after story scenes. That game sells because of its story telling and single player mode. FPS is that genre where single player is taking a back set because pitching your abilities against each other seems far more enjoyable. Single player will never die.
What developers need to realise is to stop tacking multiplayer and co-op onto great single player games.
Look at Borderlands, L4D, TF2, Counter Strike, COD 4 onwards all good examples of games built up around multiplayer. Some don't even tack on a single player because it would be pointless like CS/TF2 for example. If someone was to say "Oh Valve should add a better single player mode onto L4D" someone would come out and say "Well it's a multiplayer games it wasn't meant for single player" yet that same person could moan on for a game like Elder Scrolls to have co-op in one of their titles............why, co-op or online in a game like Elder Scrolls, or even Fallout, wouldn't work. It wasn't built up around co-op so theirs no point tacking it on.
Yet some developers do....Dead Space 2, Bioshock 2, Resident Evils 5 forced co-op, Banjo Kazooie Nuts N Bolts etc when they could of spent their time and resources on making the single player longer and better.
Some games can do it right like Uncharted and Assassins Creed etc but theirs no point in tacking it onto great single player games....you may aswell make a brand new games built up around the feature you want to include. Even tacking it onto a game which would ruin the genre of the game like Horror....can anyone please tell me that having Co-op in a RE title was a good idea, if you look at what it was going to be like WITHOUT co-op it looked amazing. Chris, Jill, Barry, Zombies, no Uroborus crap, solo missions, no chapter select, horror, tyrants, better plot, Chirs and Jill get to kill Wesker, a RE4 styled merchent, more open areas, effects like dehydrating and seeing mirages.
http://www.relyonhorror.com...
Proof that forced, tacked on co-op ruined RE
Single player games better not die or I will be though with gaming for good. Assassin's Creed adding MP was stupid and even Uncharted to a certain extent, gamers would have bought both and enjoyed both without mp modes IMO.
I think this is only kind of true for FPSs.
But on the other end of the spectrum, the campaigns for Killzone 2 and 3, and Resistance 2 and 3 were great to me. Some people on the forums argue that they weren't, but I had a blast with them. I don't really think that having online really takes away from a single player campaign all that much if the substance isn't there to begin with.
For me SP > MP any day.
I really love games with deep story that get you involved to the very end, that's why SOTC/MGS series are ranked up high on my all time favorite.