Feature: Caring About Characters

We're all futuristic here in the year 2007, what with our mo-capping, face-mapping, lip-syncing and high-res textures, which make videogame characters look increasingly realistic.

But do we care about our high-poly heroes any more today than we did in the era of 8-bit Mario? Have the other traits of videogame characters progressed at the same rate as the graphics?

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