indiePub has published an interview with Beatnik Games, the independent development team that created Plain Sight.
From the interview:
"indiePub: Please describe Plain Sight...
Sherif Aziz: Suicidal Ninja Robots in Space. You only bank your points once you detonate.
Damien Cerri: Plain Sight was our first game which kind of evolved during development. It was very experimental and started out as something totally different and got to where it is with trial and error."