GamingXp reviews Rise of Nightmares for Kinect. (Xbox 360)
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.
Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."
I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.
The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.
Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.
Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.
The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.
Jack writes: "First released in September 2011, SEGA’s Rise of Nightmares was made especially for Kinect on Xbox 360. Among the range of games available for the peripheral, it is the least likely title ever made for the Kinect - there’s no dancing, no pets, no sports. (Though by its end, hacking through hordes of re-animated corpses here starts to feel like a sport.)"
rise of nightmares would make a good VR game. Surprised Sega didnt try and remaster it for PSVR. Or... maybe they are working on doing that for PSVR2????
Nice to see this title get some solid reviews. I am pretty excited to pick it up tomorrow.
This is the first game of what I hope is a trend for Kinect. So I was expecting some flaws, glad it seems to be going over pretty well.
This game sort of reminds me of a cross between House Of The Dead and Condemned, which are both very good things.
watched it on playr its laggy and slow as hell and not much going on.
not my idea of fun but someone might like it anyway.lol
cliffbo, you believe, "textures on the pc are NOT better than what is on the ps3" what does that tell us about anything you say? lol
Day one for me looks sweet getting starwars kinnect as well great fun a nice change of pace lol move ha ha ha ha ha epic ha.
There stepping in the right direction aiming for core. what they need to focus on now is game play mechanics that can capture the core market the addition of open world movement has stopped most of the people whining about on rails stuff ( they ate their words ) Once they get the controls down everything will get better. Rise of nightmares controls could have easily been tweaked especially with that slow turning they made. the player being new to the game could have also affected how it worked.