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Joystiq - Bodycount review: Mindless manslaughter

Joystiq - In the end, the poor design choices and lack of any compelling moments really keep Bodycount from achieving its full potential. There are, like, two cutscenes in the game -- the main vehicle for story delivery is loading screen text and a lady telling you to find data cores. With a few more compelling strengths, these kinds of missteps could have been overlooked. Instead, Bodycount tries to drown out its many, many shortcomings with the din of a few big, loud guns.

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Changed from Pending to Approved
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