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Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft'

Last week, a story came to the forefront regarding Microsoft’s Content Submission and Release Policy, obtained by Eurogamer. The gist of it is that Microsoft has some very strict policies on what they're willing to publish on retails discs or on Xbox Live Arcade, and if it arrives on a Sony platform first or has more content on a Sony platform, Microsoft won't publish it. What does Sony have to say about all this? A lot, apparently...

IndustryGamers chatted with Sony Computer Entertainment America's SVP of Publisher Relations Rob Dyer, who was more than happy to highlight what he feels are very damaging policies for Microsoft.

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Dart895033d ago (Edited 5033d ago )

*"I think what Chris and the other representatives at Microsoft are doing is protecting an inferior technology."

Well time to get a bag of popcorn and let the comments roll in.

Well they do have a point.

@Rabid a little of both:D.

rabidpancakeburglar5033d ago

What kind of popcorn? Sweet or Salted?

Bull5hifT5033d ago

Chocolate Fudge, Nacho Cheese, tarter sauce Flavored Yummy

rabidpancakeburglar5033d ago

Christ, you americans just put everything on food, don't you?

MrDead5033d ago

I have chips and cheesy dip

I also got a box of Ritalin just in case the the kids go to crazy I can chuck it in there

evrfighter5033d ago

oh nice I thought it was going to be Gabe being the aggressor. Sony usually ignores M$ dealings but here we see some initiative.

Gamers are the winners here when stuff like this happens. Interested to see how M$ responds. steamworks maybe?

Brosy5033d ago

This sony idiot is just jealous of MS dominance. I mean last gen the ps2 dominated, and now the underdog(360) has come on the scene with a suprisingly dominant showing. It's funny how things change gen to gen. This is just a jealous sony idiot, and he has alot to be jealous of. I think its funny lol.

Silly gameAr5033d ago (Edited 5033d ago )

mmm. Cheese, buttered, and caramel mixed.
http://www.youtube.com/watc...

REALgamer5033d ago

Hang on, when they say Microsoft won't 'publish' anything on retail discs or digital with more content for a PS3 version, I assume they mean that they won't act as the actual publisher for that game.

Ie: when you start the game up you won't see Microsoft Game Studios logo as the publisher. Otherwise Bioshock Infinite and Dead Space 2 wouldn't be on 360 because the publishers for them put Bioshock 1 and Dead Space Extraction packaged with the game too.

In that case, it seems perfectly reasonable to me. Microsoft won't publish a game with more PS3 content, but the developer can still release it on 360 with any other third-party to publish it instead (eg: EA, Activision, Take Two, etc).

Boody-Bandit5033d ago (Edited 5033d ago )

The hell with food. I just popped the cork on a fresh bottle of bourbon. I'm going to get a little toasty and watch the war begin.

Come to think of it I think I will grab some kettle popcorn to go along with this tasty bourbon.

On topic: No matter how anyone tries to spin this, things like this are not good for the industry. This holds it back and nothing more.

jony_dols5033d ago

'Christ, you americans just put everything on food, don't you?'

I'd love a six pack of Skittlebrau right now...

Dee_915033d ago

I have a taste for hotwings :)

Micro_Sony5033d ago (Edited 5033d ago )

A double cheese burger with 6 slices of bacon and some sea salt fries please with a large frosty.

gamingdroid5033d ago

***A double cheese burger with 6 slices of bacon and some sea salt fries please with a large frosty.***

That sounds sickeningly good, because that is exactly how I would feel after eating that!

5033d ago
pixelsword5032d ago

Hamburgers and doughnuts on my popcorned cheese.

Ragnaarock5032d ago

@REALgamer

I think that if the "extra content" is completely different than the actual game in question microsoft will still publish it since Dead Space 2 was exactly the same on both consoles. The core content was the same therefore microsoft had no prob with releasing it i guess. I think they would only not publish or release a game on their console if the PS3 version used the space to pack 3 DLC packs of extra content on the the blu-ray leaving MS with 3 downloadable DLC packs on XBL for the same game. So I guess the extra game thing is a bit of a loophole Sony or the publishers found.

Army_of_Darkness5032d ago

Reading this article and Microsoft policy makes me really hate them now. I don't understand why these blind fanboys are still defending ms?! Its stupid.

humbleopinion5032d ago

@REALgamer
You kinda nailed the point. That dude (who's not even a Sony tech person, just some PR idiot) talks a lot of trash but doesn't even back things up.
Fact it, many games include extra content on blueray when they come on a simultaneous release: be it better quality cinematics (Final Fantasy XIII), extra content (Batman Joker levels, Mafia 2 extra content) or even full extra games (MOH, Dead space 2).

The only thing that Microsoft doesn't allow, is to have a game globally released first on the PS3, and then released later on the 360 with no additional benefits. That's why publishers always had to include extra content when releasing 360 games later than PS3 games (Virtua Fighter 5 online mode, UT2007 extra levels.

What Microsoft is doing is a pretty reasonable tactic so that your console won't look like it's getting the lesser port released later. Mind you, he "forgot" to mention that Sony is doing the exact same tactic: check out every game ported later to the PS3 and you will see that Sony forced the publisher to shove in some extra content just so it won't look to customer like they're being screwed: Ninja Gaiden 2, Bioshock, Mass Effect 2, Oblivion, and even arcade titles like Castle Crashers.

Even funnier is how he talks great things about Gabe Newell and Valve after he praised the PS3 for including access to Steam. Guess he wasn't so fond of him back in the days when Newell called the PS3 "a total disaster":
http://www.1up.com/news/gab...

I guess Allegiance switches a quickly in the corporate world and PR idiots will always be PR idiots who can't get their facts straights (to be honest, the PR suits on Microsoft side are even worse and more clueless about things). Just don't let gamers fall into this trash talk.

JD_Shadow5032d ago (Edited 5032d ago )

You missed the whole point, then.

A policy like this is severely damaging for game companies that want more exposure to their game. Imagine if you had a game company, and you planned on releasing a game on both the PS3 and 360. Since the 360 has or had such a huge lead on the PS3 (I don't believe it has a huge lead anymore, though), and you're game would receive massive exposure if it were on the 360 and/or XBL, then you were denied by MS to have the game on the 360 because it wasn't "equal" to what the PS3 version of your game was, you would be miffed, I would think.

You also mention DLC. Think about the Batman: AA DLC and Mafia 2 DLC you mentioned. Have you SEEN that content on the 360 yet? Also remember that MS only "reserves the right" to refuse devs clearance to release the game or content on the 360. That means that they CAN do it, but not that they necessarily WILL, though they seem to really decide TO DO so with most games.

Why do you think SE cut a ton of content out of Final Fantasy 13 from both versions? We complained for months about the PS3 version suffering from that multiplat announcement, and we cringe about FFV13 360 rumors whenever they pop up. You now know why.

And again, you completely missed the point of everything about why this is a dangerous policy for the gaming industry.

EDIT: I just saw that you not only missed the point, but you didn't even read what MS's policy even WAS: http://www.eurogamer.net/ar...

There NOTHING in that article that even suggests that MS is only asking devs to stick extra stuff into the game when and if the game comes out on 360 later on. Where in that article that we're discussing did you see either that or the Sony policy you're talking about?

And what in the hell does Gabe's past comments about the PS3 have to do with ANYTHING?

humbleopinion5032d ago (Edited 5032d ago )

@darkpower
"A policy like this is severely damaging for game companies that want more exposure to their game."
Of course it is. But as I mentioned before: it's a a tactic that is employed by both sides. I think it's you that missed the point...
MS and Sony want to take care of their own user base and nothing more. Neither wants to see the other console getting the better game. They both don't care about the game on the other console.

"You also mention DLC. Think about the Batman: AA DLC and Mafia 2 DLC you mentioned. Have you SEEN that content on the 360 yet?"
No, it was PS3 exclusive. Are you just trying to prove my point that this "content equality" is just a general guideline that is not always enforced?
It's just like the guideline demanding games to have native resolution of 720P or else the MS/Sony reserve the right not to publish them. We've seen so many time where this was not actually enforced...

"Why do you think SE cut a ton of content out of Final Fantasy 13 from both versions? We complained for months about the PS3 version suffering from that multiplat announcement, and we cringe about FFV13 360 rumors whenever they pop up. You now know why."
If you actually believe that then I'm sorry but you're a delusional fanboy who can't deal with facts.
Fact is, the Japanese version of FF13 was completed before SE even started working on porting it to the X360 (which was done in a remarkable 6 months) so it didn't have any effect on the actual development.
If anything, it was the long and tedious development of the engine for the PS3 (based on specs given to SE by Sony) in the first place that causes such a hugh delay in the development of FF13 to Final Fantasy fans. We can also see how well FF14 fared as a PS3 exclusive without being ported to the X360 at all...

"Where in that article that we're discussing did you see either that or the Sony policy you're talking about?"
It's not in the article. It's a known policy for years - you can look it up yourself, ask any developer or just do the math yourself: just examine every PS3 port in existence and see if if has additional content or not. Then do the same for X360 ports and you'll see a common groung.

It's easy to disprove me: if you can give me even one example of a game that was a late port with no additional content then I will take everything I said back. If not - then simply don't bother replying because you will just be recycling arguments with no facts to back them up.

+ Show (22) more repliesLast reply 5032d ago
Muerte24945033d ago (Edited 5033d ago )

Was a prominent xbox360 supporter. But like many closed platforms, the yellow tape eventually pops up. Steam on PSN seems to cut out the middle man between the devs and consumers. I don't expect it to be too long before EA announces some kind of Origins on PSN deal.

OcularVision5033d ago

Publishers are already feeding the PS3 with exclusive betas, most notable the Battlefield and Assassin's Creed betas. Which I find kind of strange because both of those aforementioned games sell better on the Xbox 360.

dragonelite5033d ago

@ocularVision dice said the bf3 beta is on every platform so yeah 360 too. But who wants to play bf3 on consoles. pc ftw.

Redempteur5033d ago

"both of those aforementioned games sell better on the Xbox 360. "
Lool you're joking right ? because the better is only a couple of hundred and that's in america ..
In the rest of the world the PS3 is in front by a wide margin

KMCROC5033d ago

Former MS employee has that for irony.

Blacktric5033d ago

Gabe Newell is a two faced idiot. Where were you when he was talking crap about PS3 3-4 years ago for no reason. He and his team was just too goddamn lazy to learn a new architechture and instead of trying, they just kept talking crap until E3 2010. He doesn't deserve the respect and love he's getting from PS3 users.

gamingdroid5033d ago (Edited 5033d ago )

Valve has their own interest as well. Do you think Gabe would be singing praises about PS3 if they weren't on the platform?

Steam is just trying to skim a little of PS3's business, and Sony just want better support than the Orange Box port to drum up more business. Hopefully a win-win situation.

I like Valve and trust them more than others, but I ain't blind!

It's business, because technically buying up companies and keeping exclusives are technically also hurting the industry. It limits the reach of those games... see I can spin too!

I'm also sure Online Passes is really good for the consumers. We all love to have restrictions on our games.

Fact is companies will do what is best for them first, not what is best for the industry. That tends to be a side effect, not a goal!

MS is no saint, but they do have one the easiest way to publish the game on any console with XNA. Want to publish cr@p and get famous, XNA is for you!

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SuperLupe5033d ago (Edited 5033d ago )

A Sony exec going all out on MS ? PASS !

I dont give credibility to employees that talk crap about the competition.

Especially when you're talking from the perspective of a firm who would LOVE to be in MS's position right now when it comes to online gaming i.e: leader

factory5033d ago

Sorry, but you have to appreciate a well stated and reinforced smackdown. And that's exactly what that was.

PirateThom5033d ago

It's more of a reiteration of what the MS exec said last week and how it's anti-consumer and anti-developer... and he's right, because it is.

SuperLupe5033d ago (Edited 5033d ago )

Until an indie dev comes ou to say such things sorry but I cant trust Sony on what they think the competition is or is not.

Coca Cola's opinion on Pepsi for instance doesnt mean crap, especially if its a bad one. Same applies here.

looza5033d ago

Isn't it usually Pepsi the one talking crap about Coca Cola? I'm only basing it off their ads.

kaveti66165033d ago (Edited 5033d ago )

"It's more of a reiteration of what the MS exec said last week and how it's anti-consumer and anti-developer... and he's right, because it is."

To me it sounds like MS is forcing devs and publishers to make sure that whatever content is coming to PS3 also comes to 360.

The Sony exec was interpreting it a different way.

Nevertheless, the fact is that there are multiplatform games coming to PS3 with extra content. Dead Space 2 came with Dead Space Extraction.

Did Microsoft refuse to let EA publish Dead Space 2 on 360? Nope.

Batman Arkham Asylum came with additional content on the PS3 version not available for 360. Did Microsoft refuse to let that game get published on 360? Nope.

And Battlefield 3 is going to come with a free game on the PS3 version. Has Microsoft declared that EA cannot publish BF3 on 360? Nope.

The statement that the MS exec made can be interpreted both positively and negatively. If it could have only been interpreted negatively, Microsoft would not have made that statement to the public, and if it could have only been interpreted positively, then Sony wouldn't have commented on that statement.

Yes, Microsoft doesn't allow just anyone to publish for 360. But that doesn't seem like a terribly bad thing? Microsoft is competing aggressively to make sure that the 360 remains the dominant console. They want to advertize high quality titles. Quality over quantity. So far, many of the XBLA games that have come out have been of a high quality. There are some crappy games there as well, but that just means that some crappy devs managed to jump through Microsoft's hoops and MS had to let them publish.

Obviously they must be very pleased right now that most publishers opt to cut content from their games than to add them onto the PS3 version. For all the money that Sony has invested in Blu-Ray on PS3, multiplatform developers rarely utilize the space, and MS must be pleased about that.

Additionally, why does this Sony executive claim that publishers are getting their asses kicked by this policy? Have they not adapted beautifully to it? Don't they make plenty of money by releasing the cut content as DLC for an additional cost?

I think the publishers are actually benefiting from it because they make more money now than they would initially.

Clarence5033d ago

"I dont give credibility to employees that talk crap about the competition."

Well then you should have a major problem with M$ then, because they have talked a $h!t load of crap about Sony and the PS3.
http://gamer.blorge.com/200...

Sony is only going at M$ because M$ likes to come at them first.

jdfoster5033d ago

He's speaking the truth though... MS said it them selves... And how was he talking crap about them? Did you read his comments? Also, isn't ps3 out selling the 360 WW? o.o

Biggest5033d ago

First of all: http://www.eurogamer.net/ar...

That explains it a bit better for you, kaveti6616. I know that you already know and chose to play the ignorant card to support your argument, but now you know know. The big games from the big developers are free from the selfishness. Microsoft wouldn't dare block a large developer from publishing a game late or with less content. They do it to the smaller teams that can't afford the risk. At least going with Microsoft first they can still double down with Sony. The risk is too great to bank on just one console. Microsoft made sure that the risk was much higher for those that tried to take advantage of better technology.

DragonKnight5033d ago

@Kaveti: You seem to be GROSSLY misinformed. The issue isn't whether or not Microsoft allows devs to publish their own games on the 360, the issue is that Microsoft will not foot the publishing bill for smaller indie devs who do not make their games either appear first or simultaneously on the 360 as well as the PS3, or if the PS3 has more content than the 360 version.

So, take indie dev A. They have a game they want to have take advantage of what tech the PS3 can push, but they also want to release it multiplatform to make more money. Unless the game looks identical to, has identical content as, and is released either before or at the same time as the PS3 version, Microsoft will NOT publish the game and instead will force the indie dev to self-publish or find a publisher themselves.

Sony will foot the bill if the game has some kind of exclusivity with PSN, be it content, release date, or availability. But they won't force the indie devs to make the game equal on all fronts or else pull funding.

MrBeatdown5033d ago

@kaveti

Batman, Battlefield, Dead Space 2... do you think Microsoft wouldn't allow those games to be released on 360?

Microsoft is pushing to keep the PS3 from getting any extras, but it defeats the point if they were to push that policy to the point where the 360 gets nothing. That's a luxury that big publishers have. It's a two way relationship. But it doesn't mean Microsoft isn't trying their damnedest to enforce it where they can.

I don't know how you could see it in a positive light. If they were doing everything possible to make sure the 360 versions were all they can be, that's one thing, but to make sure the PS3 version isn't any better isn't doing the consumer any favors. Rather than mandating the PS3 version can't be any better, they should be going to devs and trying to help them bring any benefits the PS3 version has to the 360.

gamingdroid5033d ago (Edited 5033d ago )

You do make a very good point, Sony's clout is no longer what it is when they have to resort to complaining about the competition instead of competing.

Sony is free to setup the opposite requirement... and MS is free to complain about it too.

kikizoo5032d ago

"on the scene with a suprisingly dominant showing". "sony is jealous" etc

why are they always in total denial ? (when everyone knows that sony is selling more worlwide) it's probably usefull to forget that they have to pay for playing with inferior games and exclusives, no bluray, etc, but common...stop the delusional state of mind, 2006 has ended, stop the ridiculous hate and buy a ps3, it's cheaper know

Legion5032d ago

And how many games is Sony willing to PUBLISH that has more content for Xbox then PS3?? I would think none.

thoract5032d ago

Your an idiot. He is just telling you the truth about MS's policies.

SkyGamer5032d ago

Wow! Pot calling kettle black... Talk about hypocrisy. How about sony's music deals and publishing deals? Remember when Deep Blue and a bunch of the Korean studios stated it was tough to work with sony because they took all the risk and not sony?

sony will fund up to half of game dev and regardless if it is successful or not, you have to pay sony back. Oh and sony owns the IP as well. Goes both ways. And what Small Dev is going to take advantage of the ps3? The comment above was rediculous. To make a game that looks like uncharted would take a huge staff and tens of millions of dollars!

If MS fits the bill then they want certain perks. Nothing wrong with that. If I pay you for an item, I'd want it the same way. So what you all are saying is that MS should fit the bill that their competition does not have to pay?

Hypocrisy, eigth level of hell guys....

+ Show (12) more repliesLast reply 5032d ago
Persistantthug5033d ago (Edited 5033d ago )

There's really no need to GUESS why we didn't get it.

There really never was.

kaveti66165033d ago (Edited 5033d ago )

If Bethesda wanted to bring mods to the console game, they could have.

Microsoft would not refuse to publish a major title just like they're not refusing to publish Battlefield 3.

Epic brought mods to the PS3 version of Unreal Tournament 3.

There are other reasons why Bethesda would not be able to bring mods to consoles, such as them not having enough time to refine the mod tools for consoles.

Again, Microsoft would not refuse to publish Skyrim. They would probably pay off Bethesda if they wanted to, which means that Bethesda and their owner Zetamax would have had to accept the money, which means that Microsoft is not "kicking" anyone's ass.

Edit: I mean "have published" not publish it personally.

Ice2ms5033d ago

Bethesda couldn't have brought mods to the consoles because of MS strict policies is what persistantthug is getting at I think.

Microsoft would have allowed skyrim on the xbox either way, Sony are a lot more lenient when it comes to that. Examples;

- mods on UT3
- Steamworks on portal and future valve games
- littlebigplanet's map sharing

Unless it's a first party title Microsoft refuse to allow things like this. Hell even patches cost money for devs on xbox live.

DragonKnight5033d ago

@kaveti: You are again misinformed. Microsoft DOES NOT allow mods AT ALL because they can't control the content. They claim it is a security issue, but the truth of the matter is that it's because they can't make money off of mods.

Sony is the most open of the big 3 and completely open to mods, it's up to the developers to implement that option or not, Sony does not restrict them at all. Microsoft is the most closed of the big 3, and it's documented fact.

A-Glorious-Dawn5033d ago (Edited 5033d ago )

I think mod's open up a whole new set of security issues, The fact that there are little to none on consoles means that devs like bethesda have not taken the time to refine a method for doing it yet, I mean if they are to be anywhere like on the PC the game needs to have a mod manager and the available mods need to bee individually screened for security, then there is the possibility of conflictions with the software (Iv'e had serious problems with some mod's on my PC, loosing game data and all sorts).

Not that any of this is impossible, far from it. It's just, for example, bethesda for whatever reason have not tallied that route up just yet, maybe it's a next gen plan? There must be, of course, other reasons. We can not know what Microsoft's strict policies dictate about mods, nor can we know the whole story but IMO there are a myriad of reasons why it has not been implemented just yet. It will happen though, relatively soon if I were to guess.

killcycle5032d ago

wtf is wrong with everybody keep the shit
ON TOPIC!!!!!

Horny Melon5032d ago

They could have brought mods to the console games the same way unreal did. The problem is console gamers couldn't be bothered. Modding unreal on the ps3 was a huge flop. Console Gamers require too much hand holding for something like a modding to be prolific on their platform of choice.

+ Show (3) more repliesLast reply 5032d ago
JokesOnYou5033d ago (Edited 5033d ago )

oh let me guess, a sony spokesman talking about micro is always right, and a micro spokesman talking about sony is of course "OMG so biased".

1 thing for sure sony wishes their online was as popular as xbox live. Nothing in micro's official statements have anything to do with lowering the quality or limiting content, they are simply saying they don't want "sloppy seconds", in other words if a dev wants to offer it on ps3 and not the 360 at the same time then its not good to try to push it on Live once it becomes old news, getting content late actually lowers the market appeal for consumers in some cases, micro's message is that xbox live will feature brand new content or exclusive content or not at all.....if they are not willing to offer Live users the same content that the psn has then micro doesn't want to have anything to do with the game. Xbox Live has plenty of content on it and is always getting new indie & xbla titles compared to psn, so I don't see how this is hurting "consumers" as sony indicates. I don't think this is a huge factor in the amount of content we've seen on xbl or psn, because frankly my time spent with both there seems to be a whole lot of "meh" games with a few gems like Bastion on both.

Actually when you are in a position that you have a good product you don't want to diminish it by receiving old or inferior content, I think this same precedent really hurt the ps3 reputation alot a few years ago when it came to multiplayer games because the avg consumer will begin to think the console itself is inferior when it gets games after they've been released on 360=old, and less content=DLC. sony, simply isn't in a position with psn to tell create this type of standard on psn......eh, jealousy.

DragonKnight5033d ago

Forcing devs to limit the quality to the 360's capabilities, or forcing them to release it either on the 360 first or at the same time does hurt consumers.

If a dev wants their game to perform at its best, they shouldn't be forced to dumb it down in order to make a publisher happy. Said publisher should be happy they even get the game and get to take a cut instead of being a corporate bully. If it's about money, then accept the game whenever you get it, because having the game 6 months down the road is better than NOT having the game at all.

JokesOnYou5033d ago (Edited 5033d ago )

Again, like I said above nowhere has micro forced devs to "limit the quality to the 360 capabilities",(lol, biggest fanboy lie with no proof) #1 -I think 360 when pushed is perfectly capable of handling its own compared to ps3= different strengths and weaknesses, but #2 this is about xbl and psn, lol if parity in DLC, Arcade, & Indie games is a problem then its on the dev, not the hardware. btw, I've always had the mentality that *IF any dev actually SOLD his SOUL and purposely diminshed the quality of his product just to make extra profits, YOU should hate him far more than microsoft. Seriously, I respect any dev who says hey "I think I can make a much better game on __ compared to ___, because ___ and thats why its exclusive. He might have his reasons and thats fine but saying, "Well I COULD have made the game so much better but I lowered the quality so both would be the same" says more about the developer.

Now back to the question of micro's xbl strategy, if micro allows devs to play favorites by favoring releasing content on psn, later after sales slow on xbl OR release more content on psn than xbl because of a exclusive or time exclusive deals it would indeed create the mindshare/mentality, true or not that xbl gets second rate material, micro is keeping their strength in online identity intact by telling devs that YES we will take xbl favortism=1st, or parity but if you choose cater to psn(exclusive DLC/time exclusive) then thats fine but we won't support you.....they've been doing this a awhile and just look at all the content xbl has to offer. Not every single game on psn is going to be on Live, thats great because otherwise they'd be the same, but as far as content goes xbl users have plenty of quality choices with more coming all the time.

Can you name any games/devs who announced they canceled a game due to micro's "evil" strategy?

DragonKnight5033d ago

"Again, like I said above nowhere has micro forced devs to "limit the quality to the 360 capabilities",(lol, biggest fanboy lie with no proof)"

-Fallacy 1. When Microsoft demands parity in all areas, that's forcing the devs to limit the quality. Fact is, the 360 hasn't had games that perform to the level of PS3 games when a developer, indie or not, chooses to use the full potential of the PS3. That's just fact. If an indie dev sees that the PS3 as a whole outperforms the 360 from a quality standpoint and wants to utilize the PS3's strengths to its fullest, why should they be forced not to because the 360 can't, in some way, keep up and MS just wants to be a baby about it and force the dev to make both releases equal instead of letting the dev create its truest vision and being happy the 360 even gets the game?

"if parity in DLC, Arcade, & Indie games is a problem then its on the dev, not the hardware."

-Common 360 fanboy argument. The hardware is never to blame, it's always the dev right?

""Well I COULD have made the game so much better but I lowered the quality so both would be the same" says more about the developer."

-Ummm, what about when they want to make it multi, and one of the platform holders says "Well you're not allowed to make it better on one, they both have to be exactly the same" and the dev says "But they can't be the same unless I reduce one." and then the platform holder says "It's either that, or your game can't be on this system. Parity or nothing." How is that the devs fault? Especially if the dev is just a small one working to being a big one and needs all the profits they can get? That's on the platform holder, not the dev.

"they've been doing this a awhile and just look at all the content xbl has to offer."

That's only because indie devs are forced into it. They have a choice, either make their game PSN exclusive and NOT make the multiplat money they need and hope for so that they can release the game THEY WANT to release, or they capitulate to Live's draconian policies just so that they can release their game on multiple platforms without incurring huge publishing costs that their small company can't possibly absorb. Tell me how that's a good thing for anyone but Microsoft?

"Can you name any games/devs who announced they canceled a game due to micro's "evil" strategy?"

I'd have to look into it, but I'm quite sure that any PSN exclusives are either due to a generous enticement by Sony, or MS' ridiculous policies. Forcing parity stagnates progress and creates a very closed system. But hey, you're an MS fanboy, so you love everything to be closed. Your name is quite ironic by the way.

modesign5033d ago

jokes on you is a idiot, if you max out the 360, its still inferior to the ps3, devs are beeing hurt when forced with the 360's limitations, GTA4 was set to have big assets to make it huge, it later had to be limited to fit on the dvd9, and to accommodate the 360's hardware, FFXIII was suppose to be the same way, had to be dumbdown alot to fit on the 360, originally FF13/versus was a 2 in one game,

JokesOnYou5033d ago (Edited 5033d ago )

DragonKnight, OK, I guess you don't get it you keep saying that because micro demands parity that means they are *forcing devs to limit a damm indie game, lol seriously? OK, again what game?= You have no answer. Once again just made up ps3fanboy crap with no proof. Parity simply means the same *amount of content at the *same time.

"if parity in DLC, Arcade, & Indie games is a problem then its on the dev, not the hardware."

-Common 360 fanboy argument. The hardware is never to blame, it's always the dev right?

>huh, wtf? lol are you actually saying Arcade and Indie games can't be equal in quality? I mean you do know that these are very small games many of which could easily be equal on last gen consoles right?....again so what game are you speaking of where 360 tech held it back?

"-Ummm, what about when they want to make it multi, and one of the platform holders says "Well you're not allowed to make it better on one, they both have to be exactly the same" and the dev says "But they can't be the same unless I reduce one."

-damm, I already covered this, You have alot of "what ifs", but no evidence to back up your theory, I assume here you mean full release games and not psn vs xbl games which then I would say if the game is so big use multiple discs, but if thats not the problem and its simply an issue of each consoles capabilities, if the dev likes ps3 hardware and *BELIEVE they CANT get the same results from the 360 then just make it ps3 exclusive, if they don't have the balls to do that because they want every dime they can get by going multiplat then thats their fault for sacrificing their belief that they could make a better game but instead chose more money. It's either that or they lack confidence in it selling well on ps3 so they CHOSE PURPOSELY to make an inferior game and go multiplat to ensure better sells, either way again thats their choice and I'm not going to cry for a dev with that type of mentality but quite frankly I think that scenario is all crap, the truth is closer to reality= some devs make good games/great games, some devs make bad/terrible games from time to time, not even every exclusive is as good as Gears or UC2 quality so its certainly logical that many multiplats were lacking in one way or another on both platforms simply because humans are not perfect.....but of course fanboys would rather go with the conspiracy theory.

-Still waiting on you to name a canceled game.

shoddy5033d ago (Edited 5033d ago )

The games that explain this holding back is:

ff13 lead on ps3, better on ps3
ps3 exclusive games have better performance.

COD and bayonatta is better on Xbox now you know why.

insomnium25033d ago (Edited 5033d ago )

@jokes

Do you really think any indie dev has the luxury to openly say MS's policies are sh*t?

I've heard more smaller dev praise PSN and Sony's policies and open system than I can remember. But hey they are all just saying that stuff cause they want to keep a good relationship with Sony right...? You are effing hopeless....

http://beefjack.com/news/cc...

There is an example but I'm sure they are only Sony nuthuggers to you too right?

Here's another:

http://www.eurogamer.net/ar...

"Last year Final Fantasy XIV Online creator and director Hiromichi Tanaka told Eurogamer that a "closed" Xbox Live blocked the game from appearing on Xbox 360.

"The main reason why we couldn't go with Xbox 360 was the Xbox Live system," he explained. "[Live is] different to the normal internet environment, so when we wanted to introduce this game in the same environment as Windows PC it had to be PS3, so that was our choice.

"Microsoft has a different point of view: they want to have a closed environment for Xbox Live. We're still talking to... We couldn't come to an agreement on Xbox Live."

insomnium25033d ago (Edited 5033d ago )

Another:

"MMO developer Cryptic chucked in the towel on an Xbox 360 version of Champions Online in early 2010. Producer Craig Zinkievich told Eurogamer he was frustrated with the business side of getting an MMO on Xbox Live; the game itself, he said, ran just fine. "

Could these be considered as cancelled games on x360 due to MS's policies or not?

WOW would you look at that...2 disagrees in 20 minutes. That was pretty fast. How about a reply to back that disagree up huh?

A-Glorious-Dawn5033d ago

@insomnium2

wow, Interesting examples you have there, I had never heard that they tried to get Champions Online on XBL. Seems there is real frustration among developers due to these policies, It's a pity Microsoft can not be more open...

RealtorMDandDC5032d ago

The jokes is on you dude........It's blatantly obvious that there are un-kosher act's going on this generation of gaming. I've been a gamer now for 28yrs...and this generation is totally different than all the rest....

--Sloppy second's....your comments makes no sense...I rather have Sony provide me sloppy seconds so I can have access to as many games as possible cause I'm a gamer...

--Because of your aversion to sloppy seconds you are missing out as a gamers...

---If you had or have a girl(but by your comment I will say neither is the case)...I'm pretty positive that she had a boyfriend before.....so as of this moment you are or was part of sloppy seconds......

Solidus187-SCMilk5032d ago (Edited 5032d ago )

HAAH hyou people dont seem to understand the difference between microsoft publishing and publishing. Even if MS doesnt publish it, someone else can. This doesnt mean the block games from their platform. It means they wont invest in multiplat games, these developers are still able to release their games, they just need a multiplatform publisher.

This means MS wont invest and publish such games. It doesnt mean it cant be on xbox with another publisher. This really is obvious as MS doesnt publish that much anyways, they are not going to invest in a game that others have first or better versions of.

It no more crooked then sony funding devs that work on a PSN exclusives and dnot make the game available to the competitors. MS will allow the devs to get a third party publisher and release it, but they will not publish it themselvs.

What you MS bashers say if the bastion devs came out and criticized sony for not publishing their game? NOPE, You would all agree with sony and say "why would they publish a multiplatform game that is arriving late anyways."

No different here, If you want sony or MS to invest in your game there has to be something in it for them or else they are just investing their money for little to no gain.

Devs that complain about such things just want to create a multiplatform game, and they have to go to other publishers like Ubisoft, EA or Activision.

both MS and Sony instated these similar policies because they need something in return for their support, otherwise they are just wasting money.

This doesnt mean MS blocks these devs like so many fools here seem to want to pretend. It means MS will not invest/publish it but they are free to find a 3rd party publisher and it can still be released on the xbox 360.

Everyone here should know that games come out on 360 all the time with other versions having additional content, MS didnt stop them from getting a different publisher.

We only hear about this from small devs who think they are somehow exempt from these policies and MS is just going to throw money at them. Not how the business world works. Neither Sony nor MS will PUBLISH(not the same as allowing to release on their platform) a game that doesnt offer them some sort of perks. Sony will fund exclusives, MS will not fund non-exclusives. Either case, these devs can STILL GET THEIR GAMES ON PS3 or 360 BY GETTING A 3rd PARTY PUBLISHER.

I think many here are confused(or just playing dumb) and acting like MS not publishing something somehow blocs it form being released. WRONG, thats what 3rd party publishers are for.

Does anyone here think that sony is going to publish Insomniac's new multiplatform game??? NoPE, multiplat devs neeed to go to 3rd party publishers.

+ Show (8) more repliesLast reply 5032d ago
showtimefolks5033d ago

we are all gamers MS needs to open their damn eyes and support us more than casuals and kinect

Valve who were ps3 haters have praised sony over and over along with EA so sony must be doing something wrong and MS has a much more closed platform and XBlive and that is the reason some dlc that could be free to other gets charged on xblive

most big games look and play the same on both consoles this thing is about the download only titles on psn/xblive

peace have fun playing games

gano5033d ago

yea yea we are the world truth is ms is not a real game company.
They are just purely in it for biz of it.

Every company wanna make money.
but that don't mean they are just or honest in it's endeavor

DARK WITNESS5032d ago (Edited 5032d ago )

the only way you are going to get MS to open their eyes is if you stop spending $$$ on them, because all they see is $$$.

If a large, and I mean large group of 360 owners, stop buying the multiplat games on 360 and bought more on the ps3 because they found more tools and content. MS would pay attention.

As it is MS is happy. they have casual noobs playing kinect and for the hardcore, gears, forza, halo and COD. if MS only had those 3 games and plus is yearly exclusive dlc release (for 6 months) on COD for the next ten years and still have the masses spending $$$ on them they would be happy to do that.

If all the other multiplat games decided to publish on the ps3 only and leave MS to it's 4 franchises only, I bet MS would soon start to look at things differently.

I like the 360, but I don't like MS approach at all and I am disliking it more and more each year.

Hozi895033d ago (Edited 5033d ago )

@rabidpancakeburglar
I've lived in America for 11 years and I realized that Americans really love cheese. I mean they put it on everything!!! tell me I'm wrong. I dare you!

On topic. This just goes to show that MS are sissies and feel ashamed that their console can't support all that extra content. I still love them though. That's why I play Halo and Geow!!!

4Sh0w5033d ago (Edited 5033d ago )

lol, what a load of BS, and some actually eat this up, talking about a indie game being limited as if any indie game exclusive or not on either console is even close to pushing the hardware, and dont even make me laugh with the cutting content claims, hell ps3 exclusives on bluray arent any longer than their 360 counterparts, just language, audio, uncompressed data, etc, dont say its needed for graphics, their alot of great looking 360 games, but ironicly Crysis2 looks better than KZ3, although I liked KZ3 more. Anyway seriously sounds like sony is crying, and making wild accusations, no devs pissed off, if anything vavle is the only one pissed because microsoft wont let them have their way with Live.

A-Glorious-Dawn5032d ago

I respectfully disagree, While Crysis2 looks better on PC obviously, The console counterpart is nowhere near as optimized as Killzone 2 or 3.

This is very clear to see when you play the both one after another.

snipes1015033d ago

Damn I love my xbox, but what the hell microsoft? Talk about shooting yourself in the foot.

zerocrossing5032d ago

Late to the party again guys, I see we have the snacks covered =)

QuodEratDemonstrandm5032d ago

@REALgamer

You do realize that if MICROSOFT publishes a game it won't be on SONY'S console, right? I mean, if you don't know that, then you have no business calling yourself a "real" gamer. Do you?

Get back to me when you've expanded your knowledge base, Mme Curie.

+ Show (8) more repliesLast reply 5032d ago
Zir05033d ago

Thats what happens when you have the dominant online service. Publishes will do whatever MS says for a chance to be on XBL.

ALFAxD_CENTAURO5033d ago (Edited 5033d ago )

The Dominant Online Service is available on PC.

The only thing I can see as the highlight feature from Xbox Live, Cross Game Chat, that's all.

Biggest5033d ago

Why would a person on PC care about Xbox Live's Cross Game Chat? That isn't a highlight, lowlight, or any other light on PC.

Otheros005032d ago

Cross game chat was on PC FIRST.

radphil5033d ago

"Thats what happens when you have the dominant online service."

You mean like GFWL on PC. /sarcasm.

radphil5033d ago

Gotta love people disagreeing at something that got basically decimated on the PC platform. :P

Ice2ms5033d ago

Are they still using that ? Hahaha it was a fail platform, I remember on DOW2 it had steam AND GFWL up until the latest expansion, it was ridiculous having it tacked on to a game.

blackburn105033d ago (Edited 5033d ago )

Dominant? Do whatever MS says to be on XBL? Not sure what dimension you come from but PSN has just as many exclusives as XBL not to metion many games that it has. I don't see any publisher breaking down Microsoft's door to be on XBL especially. Do you ever stop talking garbage?

neonlight455033d ago (Edited 5033d ago )

Like blackburn said your comment is garbage. If any of the big publishers, for example Activision or EA were to drop 360 support because of this, the 360 would be fucked.

Brownghost5033d ago

your the second comment congrats

+ Show (2) more repliesLast reply 5032d ago
donniebaseball5033d ago

What's amazing after reading that piece is just how much he really went on the offensive to attack MS. I'm stunned.

KingSlayer5033d ago

You saw that as an attack? I saw it as an obvious truth, particularly after Microsoft's comments last week.

"I just wanted to make it clear from Chris Lewis’ comment last week and the fact that he’s saying, 'Well, this is great for consumers,' and that they’re going to protect their consumers. I think that that is an admirable stance to take. That being said, while they might be protecting their consumers, what are they protecting them from? And what it looks like they’re protecting them from is the ability to see great content show up on a superior technology."

What's the problem?

Machioto5033d ago

That is funny!but I wish both gaming division could get past this bs to make sure all of us have the same multiplat experience like windows on sony viaos,that sort of unity.

dragonelite5033d ago

shitty content and unfair content distribution between platforms. And from ms it was a reason to avoid a publisher title. But then again instead of looking for evidence and putting away fanboyishm you should know that deadspace 2 on the ps3 had more content then the 360 version. And there are more games.

sarshelyam5033d ago

Truth hurts...but it most certainly wasn't an attack.

rezzah5033d ago

Emotions can blur reality.

Someone has an emotional attachment to MS

>_>

NYC_Gamer5033d ago

Their policy does need some changes

Rhythmattic5032d ago

And with that, it would be better for all console gamers... 360/PS3 brethren alike.

KingSlayer5033d ago (Edited 5033d ago )

"I think what Chris and the other representatives at Microsoft are doing is protecting an inferior technology."

AND

"We want to welcome the indies and we've seen that become a very big part of our business because indies are recognizing that we aren’t demanding a pound of flesh in order for them to get a game published on our network."

That's some truth for that ass.

dragonelite5033d ago

You have xbox live indie channel.
Where Microsoft put up a complete C# framework.

Show all comments (266)
210°

Activision Forces Adverts into Call of Duty Black Ops 6 and Warzone Loadouts

With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

13d ago
13d ago
lukasmain13d ago

Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.

jjb198112d ago

This game will never change because these sweatlords love buying up all the skins and bundles that become obsolete the following year. They're the ones perpetuating Activision's greed.

VenomUK11d ago

If Microsoft introduces adverts into its other games I hope it can do them without disrupting the immersion of the game world. So for example in the new Fable game it would look out of place if there was a billboard advertising Cadillacs.

A far better way to do it would be to have a wizard conjure a 'dream cloud' in front of your character and then in the cloud you can see the Cadillac car and see the text with price and availability and hear a booming sales voice promoting the car. That would work so well as it wouldn't be a billboard and completely, 100%, fit in with your character's adventuring in Albion. Doesn't that sound so much better?!

crazyCoconuts11d ago

@venom, or how about our of 100 farts in Albion, 1 of them has a Cadillac pop out

VenomUK11d ago

@crazyCoconuts That’s undeniably off-beat - but it could really work!

12d ago
Show all comments (19)
410°

Xbox's first-party handheld has been sidelined

Xbox's handheld ambitions continue unabated, but the focus is shifting towards improving Windows 11 for third-party handhelds — for now. The Xbox Series X 'Melrose' successor is safe, with development continuing at full pace.

Read Full Story >>
windowscentral.com
15d ago
15d ago
14d ago
shadowT14d ago

Is there really a market for handhelds next to mobile?

Vits14d ago

If they run the same games as the main home console, then yeah, sure.
But if they need specially tailored games just for them? Probably not, unless there isn't a home console for comparison (see Switch).

RaidenBlack14d ago (Edited 14d ago )

I am kinda low-key happy this happened.
Dont want another Series S situation (games to be designed from 4 to 12TF scale and not 10 to 12TF).
Hope PS follows suit as well. Tablet SKU sharing with console for 10th gen, will just continue the cross gen -esque development/design phase/nature.
Want a proper 20+ only TF rasterized next-gen plz (+ frame-gen and the lot).
If anybody wants to continue the cross-gen, the Series S|X, PS5 will remain for that. And Switch 2, if you gotta go even lower in the TF range.

ABizzel114d ago

Yes and No. All of the PC handhelds combined have struggled to sell 7 million units, which would be a flop for any “console”. So the market is extremely niche because of price and target market (the informed hardcore gamer / casuals aren’t picking these up).

These handheld PCs are $500 or more, and offer at best Xbox Series S performance levels, so it’s best for MS specifically to just partner with ASUS, instead of investing millions if not billions.

Sony can make their own with custom AMD hardware due to their partnership, and stronger global brand for hardware. But even then it brings the question, of being a lower resolution PS5, and what does that mean for PS6 cross-gen (likely another generation where the first 3 - 4 years are just upgraded last-gen games).

Kosic14d ago

Imagine a Wii U style console, where the tablet doesn't rely on the console it's self, you download the game on the console under the TV and play in 4k glory, then you can remote play, get some unique game features if using both console and handheld in tandem. Then you can download the games in 720-1080p to play on the go, continue your progress, and continue on the TV when you get back.

Sony could get away with this due to exclusives, and that would be a reason for sales. Look at the portal.

I can picture seeing new hardware having some sort of GPU dock, where the handheld runs 1080p, and the dock has additional hardware to bring in 4k/60 specs.

I do think handheld gaming is going to be a strong future, imagine Nintendo release a new upgraded GPU dock for the Switch 3, every 2 years. More frames, sharper graphics on the same game for an extra £150 for a dock with a built in GPU chip. Console cycles doesn't have to be renewed, just the hardware can be improved by them reselling docks to us again and again with small/yearly upgrades like mobile phones.

GamerRN14d ago

Did you just imply that Sony can make a better stronger handheld than Microsoft? You do realize we are talking about Microsoft, the tech giant, right? If Microsoft can't make one that's cost effective, Sony definitely can't...

Brand and market share means nothing when you are a trillion dollar company

ABizzel113d ago

@GamerRN

It has nothing to do with what company can do it, or what company can spend.

For anyone taking a basic business class there is a term called ROI, and Xbox home consoles are selling at an all time low, meaning their ROI on a handheld is a risk that doesn’t make sense, even if they can afford it. Businesses are there to make money and it doesn’t make sene for MS to invest in a handheld that’s a companion device when their current home consoles they’ve spent 20 years working on are at an all time-low, when they can invest with little risk with what ASUS already has to offer.

This is why Sony can build a better device, because they have less risk involved, meaning they can invest more in their own product, and they already have an exclusive partnership with AMD on creating features and hardware. So in this specific case, YES Sony can built a better handheld, due to custom hardware, customer tools, low level APIs, compared to an off the shelf product running Windows or a Window Xbox kernel =.

TheEroica14d ago

I play steam deck primarily... Don't play consoles or mobile. The deck covers it all.

badz14914d ago

@shadowT

The Switch is a handheld, so will the Switch 2. what are you on about?

Cacabunga13d ago

To run native games offline? Anytime

+ Show (2) more repliesLast reply 13d ago
CrashMania14d ago

Funny to see the alt already damage controlling and having a meltdown with multiple accounts in the comments already.

Sad for MS if true, a dedicated handheld would go down a lot better than a rog ally 2 with an Xbox sticker on it I think.

crazyCoconuts14d ago

It couldn't have succeeded for a number of reasons. Now they've retreated to the Windows front and trying to keep that relevant for gaming. How long before Windows Central realizes there won't be a real console successor to Series X either?

Lightning7714d ago

Except there is. That project is reportedly full speed ahead.

Outside_ofthe_Box14d ago

@Lighting77

So was the handheld until today...

Lightning7714d ago

@outside obviously not since they sidelined it and they wanna see how the Asus does. Are you saying they're gonna cancel the next console?

crazyCoconuts14d ago

@lightning - I'm admittedly trying to box you in here - Do you think the next Xbox console will have Steam on it?

Outside_ofthe_Box14d ago (Edited 14d ago )

@Lightning

Here we go with having to spell everything out.

If I told you yesterday that Xbox was going to sideline the handheld console what would your response have been? Probably something along the lines of "I doubt that since Phil has been talking about it for some time now"

My point is just because they are "full speed" ahead now does not mean that will not change in future. As we have seen with the handheld. Do you understand what I'm trying to say now?

Lightning7714d ago (Edited 14d ago )

Box me in? No you said the same thing you've always been saying for years now. Those are the rumors to have Steam integration.

What about it

If you told me they were gonna cancel it tomorrow it would nothing more than fanboy talking points. I only wait for credible sources not what someone else says.

Also this is the handheld not a full blown new console. The Asus is yet to release and they're waiting to see how that thing does. Critical thinking is my strong suit you should try it some time if you can. But Ok cool well you hang your hat on that I guess. Main New console is gonna get cancelled even though the handheld is a different marketing device than the main the console itself.

__y2jb13d ago

I think there is a 75% chance there will not be another Xbox. There is zero reason to buy one now. No way it can possibly sell more than 10m units after Xbox went third party.

+ Show (4) more repliesLast reply 13d ago
BLow14d ago

That's what they do. Goalposts shift like the wind.

I'm really confused on why they are making a "first party" device and also have a Rog Ally with their sticker on it. Make this make sense. How is their own device going to be any different?

Your console doesn't sell and they expect a handheld to?

RaidenBlack14d ago (Edited 14d ago )

The Rog Ally one is gen agnostic ... as you deciphered, it was to be the updated Rog Ally but just with Xbox branding. PC handheld with some Xbox features.
The handheld Xbox is/was supposed to be sharing the same gen/ecosystem with the next-gen (10th gen) Xbox. Think Series S but handheld ... it'll run the Xbox OS or whatever the next Xbox will run.
...
As for anybody wondering/confused why MS is doing another Xbox console ... coz mainly its the 10th gen of home consoles next, which started wayy back in 1972 for the 1st gen. And MS wanna be part in it, in the 10th anniversary gen of consoles. If they gotta bow out, they can't do that at 9th i.e just before 10th. They wanna stick around till the 10th or the X-th gen and check what the fuss happens.

Outside_ofthe_Box14d ago

Curious as to what excuses the spam was saying. Because prior to this news, the Xbox handheld was used as proof that Xbox is still committed to the hardware space. This handheld being scraped is not a good sign...

14d ago
Outside_ofthe_Box14d ago (Edited 14d ago )

@Spam
You can replace scrapped with pushed back if you like. It's not a good sign either way.

14d ago
1Victor14d ago

asq3= obscured: “ What’s your source on the handheld being scrapped? “
Read the article from Microsoft own website and one of your favorite quotations site when it’s something bad about Sony.
Oh BTW good luck with your next SPAM account.

+ Show (2) more repliesLast reply 14d ago
Show all comments (77)
200°

FTC drops case against Microsoft’s Activision Blizzard deal

The FTC has officially dropped its case against Microsoft’s acquisition of Activision Blizzard.

Read Full Story >>
theverge.com
slate9121d ago

The sweet smell of tax dollars burning

Killa7821d ago

From the unemployment this deal caused, no doubt.

Obscure_Observer21d ago

"The sweet smell of tax dollars burning"

They never stood a chance. It was a lost cause from the start. And yet, still, they´d decided to go ahead and double down on their bs to bleed the taxpayer even more.

dveio21d ago

The IRS demands 29bn USD in not paid taxes from Microsoft.

If we're talking bleeding.

1Victor21d ago (Edited 21d ago )

@slate: “ The sweet smell of tax dollars burning “

The smell of political donations endorsements under the table.
There I fixed it it for you
We all knew Microsoft plan of “10 years of all systems publishing “ and some of its supporters happy that after all the games would be “exclusive to Xbox “ now that things have changed and Microsoft got humbled by the lost of money from CoD going down from OVER A BILLI🤑N to
MILLI😩NS the sales failing of games that would released on PlayStation and be forced by INVESTORS asking for their M🤑NEY to grow faster than the next 10 years it is obvious that it would be a waste of money to continue this litigation.
Edit:@obscured: “ They never stood a chance. It was a lost cause from the start “

Same as your grievance stages.
Have you passed the bargaining stage yet ? Or are you still on the anger stage 🤣

slate9121d ago

I knew my singe bipartisan sentence would bring out the crazies. Thanks for the wall

Astrokis21d ago

Not sure if I’m disturbed or entertained but either way I hope you are alright

OtterX21d ago

I think they're convinced now that MS won't (and can't) withhold releases from conpeting platforms. MS on the street corner now like, "Who wants a taste?!"

PhillyDonJawn21d ago

I wont be too sure of that. Gotta wait and see till after these deals expire

OtterX21d ago

That's how it always starts, "I'll just work this street corner for a short while until I get caught up on my bills..."

Tacoboto21d ago

Oh yeah, they're totally gonna make Xbox exclusives again, with the hardware they're totally committed to selling and making available lol

raWfodog21d ago

As far as I'm aware, the only 'deal' that was discussed was for Call of Duty. Xbox had no obligation to make any of their other games multiplatform. They did that of their own accord.

OtterX21d ago (Edited 21d ago )

**btw, I'm talking about street food vendors, just in case there's any confusion!

https://external-content.du...

+ Show (1) more replyLast reply 21d ago
Lightning7721d ago (Edited 21d ago )

I've seen videos and talk a online speculating MS long game. Some think that MS multiplat move is use to appease the FTC so they can buy more and is somehow a move that could get Sony to open up their platform. In other words them going third party and letting their games go everywhere. MS possible scheme and ulterior motives, speculated by Jeff Grubb is that putting Xbox store on PS via regulation Which would hurt PS buissness very badly because that 30% cut would be even less or not a cut at all. MS buys more because they're "playing nice" by opening up its platform to Epic store and steam which would force Apple and Sony to open up their ecosystem to other stores like MS.

If that's the case that'll mean as I said before, PS fans buying Cod on PS via MS store would give 100% maybe even 90% of the money being pocketed by MS while Sony's store front wanes when it comes to third party because guess what? MS is buying more third party and preying off the extreme ignorance of the FTC. Manipulation of the FTC and MS overtaking the PS store and customers

My thing is this. I know it's a opinion and speculation but why does Sony have to open up its store or force them to go multiplat? If they still believe in selling their freakin console then let them do it. If they want to provide the best games and the best content for its fans then let them do it!? Why because the competition is trash at selling games and consoles for 14 years now Sony has to change? MS using the ignorance of the FTC to overtake gaming as we know it?

Again it's just talk and opinion but man this seems very, very possible imo.

dveio21d ago

Well, at the time, I actually did think the FTC and CMA did a poor job in court. But also the judge.

Having said that - it is what it is.

If 75bn mergers in any industry ain't a threshold to deny them, then I don't know what is.

As far as your thoughts about other 3rd parties getting taken over in the future go:

I think publisher buyouts are off the list now. I think it would be reeeeally difficult for MS to win another trial try taking over any other publisher.

But smaller studios ... maybe.

However, right now I can't see studios out there advocating for a buyout from Microsoft.

That isn't to say an announcement of such couldn't drop on Monday already. Because we today know that Microsoft had approached a plethora of other studios in 2018 to 2021, such as IOI, CD Project, etc.

We'll see. And we can't do anything about it. It's up to trade commissions and then probably courts to decide.

Lightning7721d ago (Edited 21d ago )

"I think publisher buyouts are off the list now. I think it would be reeeeally difficult for MS to win another trial try taking over any other publisher."

That's the thing MS is ticking all the boxes by not have anything be exclusive so the CMA/FTC see that they're doing "fair practice" in games and content distribution. Which technically greenlits more aquisions or it makes it easier for acquisitions because MS is a mega publisher now.

"However, right now I can't see studios out there advocating for a buyout from Microsoft."

Hopefully not but them going multiplat could entice Studios to join MS because nothing is not longer exclusive which means more money for them, studio and teams.

We can't do nothing about it but Sony can. They can block xbox games on their console (lose that 30% cut) but Sony won't do that because that's money that will be lost and Sony runs a buissness. That's the only way to hurt or slow down Xbox.

I'm probably over thinking it as I do these things but it's something we shouldn't just ignore and be weary of MS motives here. I'm keeping an eye on them.

Rancegamerx21d ago

The idea that Microsoft is manipulating the FTC and forcing Sony to open its platform is silly and has no evidence to back it up. Microsoft’s multiplatform approach is 100% due to past failures and its laughable position in the gaming industry. Their best attempt was a fluke and a lie, brought on by Sony’s missteps and a poorly made machine that broke down too often.

Sony would never allow themselves to be "forced" to do anything; they control their platform and storefront perfectly fine without the need or desire to add an unnecessary Microsoft storefront. Even if, by some flaw on Sony’s part, Microsoft were able to introduce its store on PlayStation, Sony would adapt rather than collapse. Digital storefront competition already exists (Steam, Epic Games Store, Xbox Store), and PlayStation’s business won’t suddenly "wane."

Also, regulators like the FTC don’t operate on ignorance—they actively assess market behavior to prevent monopolies. Microsoft isn’t secretly overtaking gaming with some ultimate scheme. The industry might be changing or shifting (for the worse, in my opinion), but Sony will continue evolving based on market trends, not because of alleged schemes.

Gaming isn’t about one company "playing nice" or another being "forced" to change—it’s about making money with games, something Microsoft has yet to achieve in 25+ years.

Lightning7721d ago

"The idea that Microsoft is manipulating the FTC and forcing Sony to open its platform is silly and has no evidence to back it up."

That's why I said it was all speculation that's what Jeff Grubb opinion. I made that clear several times. You know what's funny? When Jim was in court ppl got mad at the FTC for protecting Jim Ryan instead of the consumer. Maybe he was right to worry about his business. Now look Releasing Xbox games on PS keeps MS studio an a float. Now Xbox games are all over PS now. Maybe Jim was onto something.

MS is still competing with Sony just in a very different way. The FTC back down mainly means they can buy more and MS next steps can proceed. We'll have to see what happens in the future but I wouldn't be so sure on your stance.

InUrFoxHole21d ago

@Lightning77
MS putting games everywhere is the most consumer friendly thing I've seen a game company do.

dveio21d ago

@InUrFox

What does "putting everywhere" actually mean?

This book has so many pages.

• Xbox was dying in revenue
• Regulators put a 10 year deal on CoD
• Microsoft had to give away the streaming
• Spencer himself only offered 3 yrs initially

And most importantly

• Again, Xbox was dying in revenue

Xbox have the benefit of their actual financial situation giving regulators and courts the impression they release games everywhere, what they actually do.

But for reasons they can't be proven guilty of anything in court.

I'm not judging, it's just what it is.

IF the Series generation would have developed differently and was much more successful, I don't hesitate any second to believe in what Spencer had originally planned to do:

• Make everything Xbox exclusive
• We today know that Spencer had also approached Sega, From Software, CD Project, Nintendo, and even Valve was on their list of buyouts.

MS are playing a card here everyone knows why they are doing it.

Putting Doom "everywhere", which even was it already before it got bought, ain't a MS thing.

It would had hurt them in many ways if they'd put it exclusively to Xbox.

But, no matter what - it is what it is.

Xbox bought themselves back into the game. And I think many people just don't have very fond feelings towards this behaviour, wether on corporate nor private levels.

Let's see how they'll run with it.

In 2030, but most importantly after regulations will have expired we will learn better.

Reaper22_21d ago (Edited 21d ago )

Seemed like a lost cause anyway. Microsoft gambled and it paid off big time. That's what you call a big boss move. Sony played a huge part in the success of that acquisition.

wesnytsfs21d ago

Bout time. Pointless from the start.

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