NowGamer: Members of Free Radical Design have told Play magazine why TimeSplitters 4 never saw light of day.
Surely Crytek will keep the TimeSpliters franchise alive?
yes they will. there where even rumors that its secretly in development for the nextbox thats to supposedly launch late next year. its probably true because crytek has an inside track on the development of the nextbox(its not epic games this time like it was or 360)and if you haven't noticed crytek and MS have been getting VERY chummy as of late they are even developing a 360 eexclusibe called Ryse that allows controller or kinect gameplay
chums dont pay each other off
HAZE...that what's happened!
Simple reason is because TimeSplitters was such a terrible game why make a part 4? Game had the worst first person aim I have ever seen. Made the game just awful to play.
I have to say the first thing that came to mind when I saw the title would be because TS 1, 2 and 3 were all shit. Just my opinion of course but what a crappy franchise overall.
@legion and caseh Seriously? You guys must have been playing different games from everyone else! The TimeSplitters games were amazing.
steven You need to go back and play it again. The aim blows compared to Halo or any true FPS game.
You're joking right? Timesplitters introduced the dual analogue stick control method, where you move the character with the left stick and the camera with the right stick, the Timesplitters franchise redefined how we play FPS games, even Halo implements it and we are still using the same control layout today! Minus auto aim, remember Tmesplitters came out before the industry started to cater to the incompetent.
As it goes Alien Resurrection on PSX was the first to default to dual analog. It was also slated for using this type of control scheme, oh the irony of it. :)
@caseh I actually played that game :/ honestly Im surprised I don't remember the dual analog layout lol, Oh well I stand corrected ;)
And TimeSplitters2 got it wrong. The reticle floated when moved and it truly took away from the game play. Any of the actual good FPS games will have the reticle locked in the center and you don't have to float your controls back to center to get a shot. That dead zone idea was just stupid. And what was I shooting with my guns??? Little Square bullets???
Bring on Timesplitters 4 already!!!
Timesplitters were THE FPS games to play last gen. There was nothing else better. Hating on TS is like hating on Goldeneye, and other unforgettable classic games.
I guess from a console perspective it was, PC had already nailed it with Quake 2 and Half-Life which came about a few years before. Thats probably why I look at the time splitters games with disgust. :)
Mmmmmm i had the original Timesplitters with my PS2...great game. Anyone remember the Quake 2 game for PS1? i was amazed they were able to do what they did with that game
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